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cloudai-x/threejs-textures

Three.js纹理 - 纹理类型、UV映射、环境贴图、纹理设置。适用于处理图像、UV坐标、立方体贴图、HDR环境或纹理优化。

threejs-textures 是什么?

该技能专注于Three.js纹理系统的各个方面,涵盖纹理类型、UV映射、环境贴图以及纹理设置。它为开发者和AI代理用户提供了处理图像加载、UV坐标管理、立方体贴图创建、HDR环境集成以及纹理优化任务时的全面指导。支持在Three.js项目中使用,通过详细的SKILL.md文档说明如何正确应用不同类型的纹理,包括基础纹理、环境贴图等,并解释UV映射原理以精确控制纹理在几何体表面的位置。此外,还涉及纹理设置调整如过滤、包裹模式以及性能优化技巧,帮助用户提升渲染效果和效率。该技能对于任何需要在Three.js中实现逼真材质和光照效果的3D场景开发至关重要。

兼容平台~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/cloudai-x/threejs-skills/tree/main/skills/threejs-textures

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文档

threejs-textures 是做什么的?

Three.js纹理 - 纹理类型、UV映射、环境贴图、纹理设置。适用于处理图像、UV坐标、立方体贴图、HDR环境或纹理优化。

Individual skills in this repo

This repo contains 9 individual skills — each has its own dedicated page.

cloudai-x/threejs-animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

cloudai-x/threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

cloudai-x/threejs-geometry

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

cloudai-x/threejs-interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

cloudai-x/threejs-lighting

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

cloudai-x/threejs-loaders

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

cloudai-x/threejs-materials

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

cloudai-x/threejs-postprocessing

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

cloudai-x/threejs-shaders

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

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