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cloudai-x/threejs-loaders

Three.js 資產載入 - GLTF、紋理、圖片、模型、非同步模式。用於載入 3D 模型、紋理、HDR 環境或管理載入進度。

threejs-loaders 是什麼?

這項技能專為 Three.js 開發者設計,簡化了 3D 資產(如 GLTF 模型、紋理、圖片和 HDR 環境圖)的載入流程。它提供了一套非同步載入模式,協助管理載入進度並確保資產在場景中正確顯示。此技能支援 GLTFLoader、TextureLoader 和 CubeTextureLoader 等標準 Three.js 載入器,並涵蓋了錯誤處理和進度回呼的實作。無論您正在開發 Web 遊戲、建築可視化還是數據可視化應用,這項技能都能幫助您有效率地整合和載入複雜的 3D 資產。

相容平台~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/cloudai-x/threejs-skills/tree/main/skills/threejs-loaders

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說明文件

threejs-loaders 是做什麼的?

Three.js 資產載入 - GLTF、紋理、圖片、模型、非同步模式。用於載入 3D 模型、紋理、HDR 環境或管理載入進度。

Individual skills in this repo

This repo contains 9 individual skills — each has its own dedicated page.

cloudai-x/threejs-animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

cloudai-x/threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

cloudai-x/threejs-geometry

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

cloudai-x/threejs-interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

cloudai-x/threejs-lighting

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

cloudai-x/threejs-materials

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

cloudai-x/threejs-postprocessing

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

cloudai-x/threejs-shaders

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

cloudai-x/threejs-textures

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

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