threejs-interaction 是做什麼的?
Three.js 互動 - 光線投射、控制、滑鼠/觸控輸入、物件選取。用於處理使用者輸入、實作點擊偵測、加入攝影機控制,或建立互動式 3D 體驗。
Three.js 互動 - 光線投射、控制、滑鼠/觸控輸入、物件選取。用於處理使用者輸入、實作點擊偵測、加入攝影機控制,或建立互動式 3D 體驗。
此技能提供 Three.js 互動功能的完整支援,包括光線投射 (raycasting)、控制項、滑鼠與觸控輸入,以及物件選取。開發者可以輕鬆實作點擊偵測、加入攝影機控制 (如 OrbitControls),或建立高度互動的 3D 體驗。此技能支援所有常見的 Three.js 應用場景,從簡單的物件選取到複雜的使用者互動邏輯。它會自動處理輸入事件與 Three.js 場景的對應,並提供直觀的 API 來觸發自訂行為。使用此技能可大幅簡化互動邏輯的開發流程,讓您專注於創造沉浸式的 3D 使用者體驗。
npx skills add https://github.com/cloudai-x/threejs-skills/tree/main/skills/threejs-interactionInstalled? Explore more 程式設計與開發 skills: steipete/bluebubbles, steipete/eightctl, steipete/blucli · View all 6 →
Three.js 互動 - 光線投射、控制、滑鼠/觸控輸入、物件選取。用於處理使用者輸入、實作點擊偵測、加入攝影機控制,或建立互動式 3D 體驗。
This repo contains 9 individual skills — each has its own dedicated page.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Send and manage iMessages via BlueBubbles, including attachments, tapbacks, edits, replies, and groups.
Control Eight Sleep pods (status, temperature, alarms, schedules).
BluOS CLI (blu) for discovery, playback, grouping, and volume.
Create, search, and manage Bear notes via grizzly CLI.
Capture frames or clips from RTSP/ONVIF cameras.
Search GIF providers with CLI/TUI, download results, and extract stills/sheets.