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heygen-com/hyperframes – Canopy Part Title

질감 있는 잎사귀가 프레임을 가로지르며 스치고 갈라져 첫 번째 헤드라인을 드러냅니다. HyperFrames 블록, 1920×1080, 12초, 11개 변수.

hyperframes – Canopy Part Title란 무엇인가요?

이 스킬은 'Canopy Part Title'이라는 HyperFrames 기반 동영상 합성 블록으로, 질감 있는 잎사귀 무리가 얕은 피사계 심도로 프레임을 휩쓸다가 갈라지며 첫 번째 헤드라인을 드러내고, 두 번째 잎사귀 배치가 카메라 옆으로 지나가며 두 번째 헤드라인을 운반합니다. 일부 잎은 글자 위에 남아 가벼운 산들바람을 유지합니다. 폰트, 두께, 크기, 자간, 잎 개수, 스윕 속도, 남은 잎의 흔들림 등 총 11개의 변수를 지원하여 디자이너나 개발자가 코드를 직접 수정하지 않고도 다양한 시각적 결과물을 얻을 수 있습니다. 이 블록은 three.js, GSAP, Canvas 2D, 포스트 프로세싱 등을 사용하며 모든 프레임이 시간의 닫힌 함수로 계산되므로 seek-safe(임의 시점 탐색이 안전)합니다. Claude Code, Cursor, Codex 등 모든 AI 에이전트에서 HyperFrames CLI를 통해 설치·렌더링할 수 있으며, npm을 통해 간편하게 추가할 수 있습니다.

지원 대상~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/canopy-part-title

즐겨 사용하는 AI에게 물어보기

이 에이전트 스킬이 미리 로드된 새 채팅을 엽니다.

문서

Canopy Part Title (캐노피 부분 제목)

질감이 풍부한 잎사귀로 이루어진 빽빽한 캐노피가 얕은 피사계 심도로 프레임을 휩쓸다가 갈라지며 첫 번째 헤드라인을 드러냅니다. 두 번째 깊이-리프트 배치는 두 번째 헤드라인을 카메라 옆으로 지나가게 합니다. 소수의 잎은 글자 위에 남아 가벼운 산들바람을 유지합니다. 폰트, 두께, 크기, 자간, 잎 개수, 스윕 속도, 남은 잎의 흔들림은 변수로 조정 가능합니다.

구성 ID: canopy-part-title. 지속 시간 12초 (30fps, 1920×1080).

파일

  • canopy-part-title.html (57 KB)
  • assets/leaf-surface-color.webp (64 KB)
  • assets/leaf-surface-normal.webp (136 KB)

설치

npx hyperframes add canopy-part-title 명령어로 설치합니다. 기본적으로 위 파일들은 compositions/canopy-part-title/ 아래에 배치됩니다. 그런 다음 호스트 index.html에 블록을 마운트합니다:

<div
  data-composition-id="canopy-part-title"
  data-composition-src="compositions/canopy-part-title/canopy-part-title.html"
  data-start="0"
  data-duration="12"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

사용자 정의 값으로 렌더링하려면 구성 파일을 직접 대상으로 지정합니다:

npx --yes [email protected] render 'compositions/canopy-part-title/canopy-part-title.html' --variables '{"headline1":"Understory","headline2":"Move slowly"}'

변수

런타임에 window.__hyperframes.getVariables()를 통해 읽습니다. 구성 루트에 data-composition-variables 속성(작은따옴표 속성, 일반 JSON)으로 선언됩니다.

id타입기본값레이블 / 범위
headline1string"Understory"헤드라인 1
headline2string"Move slowly"헤드라인 2
fontstring"Helvetica"헤드라인 폰트
fontWeightnumber900폰트 두께 100–900 (100단계)
fontSizenumber1폰트 크기 (1 = 자동 맞춤) 0.3–2 (0.01단계)
letterSpacingnumber0.01자간 (em) -0.2–1 (0.01단계)
backgroundcolor"#020805"배경
leafCountnumber170스윕당 잎 개수 40–320 (1단계)
stayCountnumber5남겨질 잎 개수 0–20 (1단계)
sweepSpeednumber1스윕 속도 0.3–3 (0.05단계)
retainedBreezenumber1남은 잎의 흔들림 0–2 (0.05단계)

런타임 계약

  • window.__timelines["canopy-part-title"]에 등록된 일시 중지된 GSAP 타임라인 하나.
  • hf-seek CustomEvent에서 다시 동기화합니다. 모든 프레임은 시간의 닫힌 함수입니다 (시드 PRNG만 사용, rAF 루프無, Date.now 無).
  • 렌더러: three.js 0.170.0, GSAP 3.14.2, Canvas 2D, 포스트 프로세싱, 시드 PRNG, 그림자 맵. 활성 인스턴스당 약 350MB 사용; 한 번에 하나만 실행하세요.
  • 외부 런타임 의존성: https://cdn.jsdelivr.net/npm/[email protected]/dist/gsap.min.js, https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js, https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/postprocessing/EffectComposer.js, https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/postprocessing/RenderPass.js, https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/postprocessing/BokehPass.js.
  • Google Fonts의 웹 폰트: Gelasio.

편집 규칙 (소스 프로젝트 기준)

  1. data-composition-variables는 작은따옴표 속성 안에 일반 " JSON을 유지하세요. Studio의 Design 패널을 통해 저장하지 마십시오.
  2. 정적 마크업에 <canvas>를 넣지 마십시오. 런타임에 생성하십시오.
  3. 모든 시각 상태를 t의 함수로 유지하십시오. seek-안전성이 블록을 렌더링 가능하게 만듭니다.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

general-video

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heygen-com/animejs

Anime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.__hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML.

heygen-com/claude-design-hyperframes

Use when running inside Claude Design specifically. Produces a valid, brand-accurate HyperFrames video draft using pre-valid skeletons. For Claude Code / Cursor / Codex, use the `hyperframes` skill instead.

heygen-com/contribute-catalog

Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the `hyperframes` skill, for installing existing registry items use the `hyperframes-registry` skill.

heygen-com/css-animations

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

heygen-com/gsap

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

heygen-com/hyperframes

A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.

heygen-com/hyperframes

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

heygen-com/hyperframes

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

heygen-com/hyperframes

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

heygen-com/hyperframes

A wireframe portal bursts open, the title comes through, then its letters swap into a second phrase. HyperFrames block, 1920×1080, 8s, 9 variables.

heygen-com/hyperframes

Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.

heygen-com/hyperframes

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

heygen-com/hyperframes

An orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables.

heygen-com/hyperframes

name: embedded-captions

heygen-com/hyperframes

A chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables.

heygen-com/hyperframes

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

heygen-com/hyperframes

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

heygen-com/hyperframes

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

heygen-com/hyperframes

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

관련 스킬