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heygen-com/hyperframes

葉片在畫面中掃過並分開,露出標題。HyperFrames 區塊,1920×1080,12 秒,11 個變數。

hyperframes 是什麼?

此技能為 Heygen 的 HyperFrames 平台提供一個名為「Canopy Part Title」的動態文字動畫區塊。它能在 12 秒內,於 1920×1080 的畫面上,呈現由紋理葉片組成的樹冠掃過鏡頭後分開,展示主標題的視覺效果。技能支援 11 個可調整變數,包含標題文字、字型、字重、葉片數量、掃描速度與保留葉片的微風強度等,讓開發者能靈活客製化輸出。此區塊基於 Three.js 和 GSAP 建構,具備尋址安全性(seek-safe),每幀皆為時間的封閉函數,可透過 HyperFrames CLI(如 `npx hyperframes render`)進行渲染或整合至 HTML 頁面。

相容平台~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/canopy-part-title

在你喜歡的 AI 中提問

開啟一個已預先載入此 Agent Skill 的新對話。

說明文件

樹冠標題

由紋理葉片組成的濃密樹冠,以淺景深掃過畫面,然後分開露出第一個標題;第二個批次則以深度提升的方式,將第二個標題帶到鏡頭前。少數葉片會停留在文字上,並保持輕微的微風。字型、字重、大小、字距、葉片數量、掃描速度以及保留葉片的微風強度皆為可變數。

組合 ID:canopy-part-title。持續時間:30 fps 下 12 秒,解析度 1920×1080。

檔案

  • canopy-part-title.html (57 KB)
  • assets/leaf-surface-color.webp (64 KB)
  • assets/leaf-surface-normal.webp (136 KB)

安裝

使用 npx hyperframes add canopy-part-title 安裝;預設情況下,上述檔案會放置在 compositions/canopy-part-title/ 目錄下。接著在主機 index.html 中掛載區塊:

<div
  data-composition-id="canopy-part-title"
  data-composition-src="compositions/canopy-part-title/canopy-part-title.html"
  data-start="0"
  data-duration="12"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

若要使用自訂值進行渲染,可直接指定組合檔案:

npx --yes [email protected] render 'compositions/canopy-part-title/canopy-part-title.html' --variables '{"headline1":"底層林","headline2":"慢行"}'

變數

在執行時期透過 window.__hyperframes.getVariables() 讀取;在組合根元素上宣告為 data-composition-variables(使用單引號屬性,內容為純 JSON)。

id類型預設值標籤 / 範圍
headline1字串"Understory"標題 1
headline2字串"Move slowly"標題 2
font字串"Helvetica"標題字型
fontWeight數字900字型粗細 100–900 間隔 100
fontSize數字1字型大小(1 = 自動適應)0.3–2 間隔 0.01
letterSpacing數字0.01字距(em)-0.2–1 間隔 0.01
background顏色"#020805"背景
leafCount數字170每次掃描的葉片數量 40–320 間隔 1
stayCount數字5留在後方的葉片數量 0–20 間隔 1
sweepSpeed數字1掃描速度 0.3–3 間隔 0.05
retainedBreeze數字1保留葉片的微風強度 0–2 間隔 0.05

執行時期合約

  • 一個暫停的 GSAP 時間軸,註冊為 window.__timelines["canopy-part-title"]。
  • 在 hf-seek 自訂事件發生時重新同步;每一幀皆為時間的封閉函數(僅使用種子 PRNG,無 rAF 迴圈,無 Date.now)。
  • 渲染器:three.js 0.170.0、GSAP 3.14.2、Canvas 2D、後處理、種子 PRNG、陰影貼圖。每個即時實例約需 350 MB 記憶體;請一次只執行一個。
  • 外部執行時期依賴項:https://cdn.jsdelivr.net/npm/[email protected]/dist/gsap.min.js、https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js、https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/postprocessing/EffectComposer.js、https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/postprocessing/RenderPass.js、https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/postprocessing/BokehPass.js。
  • 來自 Google Fonts 的網路字型:Gelasio。

編輯規則(來自原始專案)

  1. 保持 data-composition-variables 為單引號屬性,並使用純 " JSON。切勿透過 Studio 的設計面板儲存。
  2. 不要在靜態標記中放置 <canvas>;應在執行時期建立。
  3. 保持每個視覺狀態為 t 的函數;尋址安全性是區塊可渲染性的關鍵。

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

general-video

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heygen-com/animejs

Anime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.__hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML.

heygen-com/claude-design-hyperframes

Use when running inside Claude Design specifically. Produces a valid, brand-accurate HyperFrames video draft using pre-valid skeletons. For Claude Code / Cursor / Codex, use the `hyperframes` skill instead.

heygen-com/contribute-catalog

Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the `hyperframes` skill, for installing existing registry items use the `hyperframes-registry` skill.

heygen-com/css-animations

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

heygen-com/gsap

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

heygen-com/hyperframes

A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.

heygen-com/hyperframes

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

heygen-com/hyperframes

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

heygen-com/hyperframes

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

heygen-com/hyperframes

A wireframe portal bursts open, the title comes through, then its letters swap into a second phrase. HyperFrames block, 1920×1080, 8s, 9 variables.

heygen-com/hyperframes

Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.

heygen-com/hyperframes

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

heygen-com/hyperframes

An orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables.

heygen-com/hyperframes

name: embedded-captions

heygen-com/hyperframes

A chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables.

heygen-com/hyperframes

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

heygen-com/hyperframes

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

heygen-com/hyperframes

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

heygen-com/hyperframes

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

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