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heygen-com/hyperframes

와이어프레임 포털이 열리며 제목이 나타나고, 글자가 두 번째 문구로 변환됩니다. HyperFrames 블록, 1920×1080, 8초, 9개 변수.

hyperframes란 무엇인가요?

이 스킬은 HyperFrames 플랫폼을 위한 '와이어프레임 포털 타이틀' 비디오 모션 블록을 설명합니다. Geist 글꼴 패밀리를 사용하여 돌출된 와이어프레임 문자 형태를 생성하고, 포털 버스트 효과를 통해 제목을 드러냅니다. 이후 두 번째 비트에서 문자들이 지정된 대체 문구로 전환되며, 전체 단어 래핑과 자동 글꼴 크기 조절이 적용됩니다. 전환 곡선, 정착 글리치, 깊이 안개 등의 변수들을 조정할 수 있어 다양한 시각적 효과를 연출할 수 있습니다. 이 컴포지션은 30fps, 8초, 1920×1080 해상도로 고정되어 있으며, `npx hyperframes add wireframe-portal-title` 명령어로 쉽게 설치할 수 있습니다. 런타임에는 GSAP 타임라인과 three.js를 사용하며, 모든 프레임이 시간의 함수로 표현되어 seek-safe한 렌더링이 가능합니다.

지원 대상~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/wireframe-portal-title

즐겨 사용하는 AI에게 물어보기

이 에이전트 스킬이 미리 로드된 새 채팅을 엽니다.

문서

와이어프레임 포털 타이틀

번들된 Geist 글꼴을 TTF 로더와 폴리곤 오프셋을 통해 돌출된 와이어프레임 문자 형태로 만들고, 포털 버스트(혼돈도 변수로 조절 가능)를 통해 드러냅니다. 두 번째 비트에서 문자들이 지정된 대체 문구로 전환되며, 전체 단어 래핑과 자동 글꼴 크기 조절이 적용됩니다. 전환은 조정 가능한 이징 곡선과 정착 글리치(staggered with a tunable easing curve and settle glitch)가 적용되며, 깊이 안개(depth fog)를 선택적으로 사용할 수 있습니다.

컴포지션 ID: wireframe-portal-title. 지속 시간 8초, 30fps, 1920×1080.

파일

  • wireframe-portal-title.html (63 KB)
  • assets/fonts/Geist-Bold.ttf (65 KB)
  • assets/fonts/Geist-Regular.ttf (65 KB)
  • assets/fonts/Geist-SemiBold.ttf (65 KB)
  • assets/fonts/Geist-OFL.txt (4 KB)

설치

npx hyperframes add wireframe-portal-title 명령어로 설치합니다. 기본적으로 위 파일들은 compositions/wireframe-portal-title/ 디렉토리 아래에 배치됩니다. 그런 다음 호스트 index.html에서 블록을 마운트합니다:

<div
  data-composition-id="wireframe-portal-title"
  data-composition-src="compositions/wireframe-portal-title/wireframe-portal-title.html"
  data-start="0"
  data-duration="8"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

컴포지션 파일을 직접 대상으로 사용자 정의 값으로 렌더링하려면:

npx --yes [email protected] render 'compositions/wireframe-portal-title/wireframe-portal-title.html' --variables '{"title":"BREAKTHROUGH","replacementPhrase":"Lets do this sir!"}'

변수

런타임에 window.__hyperframes.getVariables()를 통해 읽습니다. 컴포지션 루트에 data-composition-variables 속성(작은따옴표 속성, 일반 JSON)으로 선언됩니다.

idtypedefaultlabel / range
titlestring"BREAKTHROUGH"제목 최대 18자
replacementPhrasestring"Lets do this sir!"3D 대체 문구 (자동 레이아웃)
phraseDurationnumber1.85문구 전환 지속 시간 (초) 0.65–2.9 step 0.05
phraseEasingnumber8전환 이징 (1 부드러움 – 8 빠름) 1–8 step 0.25
settleGlitchnumber0.2문자 정착 글리치 강도 0–4 step 0.05
depthFogbooleantrue깊이 안개 (초기 페이드는 항상 켜짐)
subtitlestring"HYPERFRAMES PORTAL TITLE"부제목 최대 48자
accentcolor"#F5C518"강조색
burstChaosnumber1버스트 혼돈도 (0-2) 0–2 step 0.01

런타임 계약

  • 일시 정지된 GSAP 타임라인이 window.__timelines["wireframe-portal-title"]로 등록됩니다.
  • hf-seek CustomEvent를 통해 다시 동기화됩니다. 모든 프레임은 시간의 닫힌 형태 함수입니다 (시드된 PRNG만 사용, rAF 루프 없음, Date.now 없음).
  • 렌더러: three.js 0.181.2, GSAP 3.14.2, Canvas 2D, GLSL 셰이더, 후처리, 시드된 PRNG, Clipper. 라이브 인스턴스당 약 350 MB 예산; 한 번에 하나만 실행하십시오.
  • 외부 런타임 종속성: https://cdn.jsdelivr.net/npm/[email protected]/dist/gsap.min.js, https://cdn.jsdelivr.net/npm/[email protected]/clipper.js, https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js, https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/.
  • 로컬 글꼴: assets/fonts/Geist-Regular.ttf, assets/fonts/Geist-SemiBold.ttf, assets/fonts/Geist-Bold.ttf.

편집 규칙 (원본 프로젝트 기준)

  1. data-composition-variables는 작은따옴표 속성으로 유지하고 일반 " JSON을 사용하십시오. Studio의 디자인 패널을 통해 저장하지 마십시오.
  2. 정적 마크업에 <canvas>를 넣지 마십시오. 런타임에 생성하십시오.
  3. 모든 시각적 상태를 t의 함수로 유지하십시오. seek-safe함이 이 블록을 렌더링 가능하게 만드는 핵심입니다.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

general-video

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heygen-com/animejs

Anime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.__hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML.

heygen-com/claude-design-hyperframes

Use when running inside Claude Design specifically. Produces a valid, brand-accurate HyperFrames video draft using pre-valid skeletons. For Claude Code / Cursor / Codex, use the `hyperframes` skill instead.

heygen-com/contribute-catalog

Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the `hyperframes` skill, for installing existing registry items use the `hyperframes-registry` skill.

heygen-com/css-animations

CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.

heygen-com/gsap

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

heygen-com/hyperframes

Leaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables.

heygen-com/hyperframes

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

heygen-com/hyperframes

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

heygen-com/hyperframes

Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.

heygen-com/hyperframes

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

heygen-com/hyperframes

An orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables.

heygen-com/hyperframes

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

heygen-com/hyperframes

A chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables.

heygen-com/hyperframes

name: embedded-captions

heygen-com/hyperframes

A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.

heygen-com/hyperframes

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

heygen-com/hyperframes

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

heygen-com/hyperframes

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

heygen-com/hyperframes

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

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