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cbrock84/專案管理

規劃並推動跨職能專案交付——範疇、排序、相依性、狀態、風險,以及讓工作持續進行的升級處理。可用於執行多團隊專案、挽救進度落後的專案、建立含相依性的交付計畫、建構狀態報告,或診斷跨團隊工作為何總是延遲。

專案管理 是什麼?

此技能專為在多團隊環境中驅動複雜專案而設計,核心目標是管理團隊間的「接縫處」,因為專案失敗通常源於團隊間的協作缺口,而非單一團隊內部問題。它提供了一套結構化方法,涵蓋專案設定、工作排序、狀態溝通與進度延遲處理。例如,在設定階段強調單一業務成果、明確的問責所有者,以及明確列出包含與排除項目的範疇;排序時則建議優先處理高風險與關鍵相依性,並在整合點而非專案終點預留緩衝。狀態報告方面,要求聚焦於三個要素:是否按時程推進、自上次以來的變化、以及需要何種決策或排除障礙。當專案延遲時,技能引導使用者區分是範疇、產能還是相依性問題,並提供相應的補救選項,如縮減範疇、延長時程或增加產能(但指出後者通常無效)。它支援任何需要結構化專案管理的平台(如 Claude Code、Cursor 等),透過明確的規則與反模式(例如「絕不」清單)幫助使用者避免常見陷阱,從而提升跨團隊專案的交付可靠性。

相容平台~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/cbrock84/headcount/tree/main/plugins/pmo/skills/program-management

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說明文件

專案管理 是做什麼的?

專案失敗於團隊之間的接縫處,而非團隊內部。工作就在這些接縫處。

設定

  • 一個以業務結果陳述的成果,並附上日期。擁有多個同等目標的專案等於沒有目標。
  • 一位指定的問責所有者——一個人,而非委員會。專案經理推動;所有者做決定。
  • 以包含項目與排除項目書寫的範疇。排除項目負責劃清界線;未書寫的排除項目會以假設形式反饋回來。
  • 由相關團隊繪製並同意的相依性,附上他們實際承諾的日期。你計畫中擁有者團隊尚未同意的相依性只是一個願望。

排序

按相依性與風險排序,而非團隊方便性。提前處理那些可能讓計畫無法實行的事項——技術未知、供應商決策、可能不會到來的批准。在第四個月發現計畫不可行是典型的專案失敗。

在整合點預留緩衝,而非專案終點。放在終點的緩衝會過早且無聲地被消耗掉。

值得一讀的狀態

每次三件事:我們是否按時程進行、自上次以來有什麼變化、以及需要什麼決策或排除障礙。其他一切皆屬附錄。

根據承諾日期追蹤狀態,而非努力程度。「80% 完成」不是資訊;「整合已完成,遷移週一開始,簽核是風險所在」才是。

及早且具體地升級問題。明確指出所需決策及其截止日期的升級能獲得解決;一般性的擔憂陳述只會被承認,然後什麼也不會發生。

當進度延遲時

確定是範疇問題、產能問題還是相依性問題——補救方法完全不同,套用錯誤的方法只會讓情況更糟。

然後提出附帶後果的選項:縮減範疇(具體說明要削減什麼)、延長時程(說明延長多少及影響了什麼)、或增加產能(這在後期很少有用,且常常適得其反)。

重新設定基線一次,且要明確,而不是一週一週地延遲。連續的小延遲對信譽的損害遠比一次誠實的重置來得快。

絕不

  • 在專案存在未解決的障礙時回報為綠燈。
  • 接受擁有者團隊尚未確認的相依性日期。
  • 在進度落後的專案上增加人力並假設能加速進度。

Individual skills in this repo

This repo contains 11 individual skills — each has its own dedicated page.

cbrock84/interface-craft

Raises the visual and interaction quality of an interface — layout, hierarchy, type, spacing, density, and the details that separate a considered product from a generic one. Use this when a screen works but looks unfinished or default, when a layout feels crowded or arbitrary, when a page has no clear focal point, or when an interface needs to feel trustworthy rather than merely functional.

cbrock84/org-design

Designs how an organization is structured — reporting lines, team boundaries, spans and layers, role definition, and workforce planning against the strategy. Use this to structure a new team, restructure an existing one, resolve unclear ownership between teams, plan headcount, or diagnose why a team underperforms for structural rather than individual reasons.

cbrock84/portfolio-governance

Governs the portfolio of work — intake, prioritization, stage gates, resource contention, and stopping things. Use this to set up intake and prioritization, run a stage gate, decide between competing initiatives, resolve resource contention across projects, or work out why everything is in flight and nothing is finishing.

cbrock84/product-launch

Takes something built and gets it into the market — tiering the launch to match what it actually warrants, sequencing internal readiness before external announcement, preparing sales and support to answer the questions it creates, choosing the date for a reason, and measuring adoption rather than announcement reach. Use this to plan a launch, right-size one that is consuming more than it deserves, work out why a released feature nobody uses was launched loudly, or run the weeks after launch day.

cbrock84/project-delivery

Plans and delivers a single project — scope, estimation, scheduling, critical path, tracking, and recovering when it slips. Use this to plan a project, build or challenge a schedule, estimate credibly, track progress meaningfully, or recover a project that is late.

cbrock84/retention

Diagnoses and reduces churn — cancellation flows, save offers, failed-payment recovery, at-risk detection, and the product and service causes underneath. Use this when churn is rising or unexplained, to design a cancellation or win-back flow, to recover involuntary churn, to identify at-risk accounts before they leave, or to decide whether a retention problem is a product problem.

cbrock84/sales-enablement

Builds what a sales team needs to sell — pitch decks, one-pagers, objection handling, competitive battlecards, demo scripts, and case studies. Use this to create or fix sales collateral, prepare for a competitive deal, build a demo flow, document objection responses, or diagnose why a pitch is not converting.

cbrock84/tax

Structures the tax questions a growing business faces — corporate income, sales and use, payroll, nexus, and the obligations created by hiring or selling somewhere new. Use this to work out what a new state or country obligates you to, prepare for a tax filing or audit, understand sales tax on your product, or check what a remote hire or new market triggers.

cbrock84/unit-economics

Establishes whether the business makes money on each customer or unit — contribution margin, acquisition cost, payback period, lifetime value, and the cohort behavior underneath. Use this to assess whether growth is profitable, evaluate a channel or segment, support a pricing decision, judge how fast the business can afford to grow, or diagnose why revenue growth is not producing profit.

cbrock84/video-content

Plans and scripts short-form and long-form video, and designs the packaging — titles, thumbnails, and openings — that determines whether it gets watched. Use this to script a video, plan a series, fix retention or click-through problems, design thumbnail and title concepts, or turn written content into video. For a YouTube channel specifically — idea selection, retention teardowns, and channel-level strategy — use `youtube-producer`.

cbrock84/visual-content

Designs and directs the visual assets that carry content — carousels, infographics, quote graphics, diagrams, and social imagery — including the generation prompts where they are AI-produced. Use this to turn a written piece into a visual format, design a carousel or infographic, create social graphics, or fix visuals that are not stopping the scroll.

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