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Drama2557/4RealDigital-Video-Studio

Instale, descubra e conecte blocos e componentes do registry em composições HyperFrames. Use ao executar `hyperframes add` ou `hyperframes catalog`, instalando um item ou todos os itens correspondentes a uma tag, conectando um item instalado no index.html ou trabalhando com hyperframes.json.

O que é 4RealDigital-Video-Studio?

Esta skill oferece um conjunto de ferramentas para gerenciar o registro de blocos e componentes reutilizáveis do HyperFrames, um sistema de composição de vídeo baseado em HTML/JS. Ela permite que desenvolvedores e agentes de IA instalem, descubram e conectem esses elementos em composições existentes, agilizando a criação de projetos multimídia modulares. A skill cobre desde a descoberta via CLI (comandos como `hyperframes add` e `hyperframes catalog`) até a instalação, configuração de caminhos e a fiação (wiring) de blocos (sub-composições independentes) e componentes (trechos de efeitos) no HTML hospedeiro. É suportada em qualquer plataforma que execute Node.js e a CLI HyperFrames, sendo ideal para fluxos de trabalho manuais, automatizados (CI) ou orientados por agentes. Também fornece orientações para contribuir com novos itens para o registro upstream, seguindo um fluxo de ideação, scaffolding, validação e pull request.

Funciona com~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/Drama2557/4RealDigital-Video-Studio/tree/HEAD/.agents/skills/hyperframes-registry

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Documentação

Registro HyperFrames

O registro fornece blocos e componentes reutilizáveis que podem ser instalados via hyperframes add <name>.

  • Blocos — sub-composições independentes (com suas próprias dimensões, duração e timeline). Incluídos via data-composition-src em uma composição hospedeira.
  • Componentes — trechos de efeito (sem dimensões próprias). Colados diretamente no HTML de uma composição hospedeira.

Referência rápida

hyperframes add data-chart              # instalar um bloco
hyperframes add grain-overlay           # instalar um componente
hyperframes add captions                # instalar todos os blocos com a tag captions
hyperframes add shimmer-sweep --dir .   # direcionar um projeto específico
hyperframes add data-chart --json       # saída legível por máquina
hyperframes add data-chart --no-clipboard  # pular área de transferência (CI/headless)

Após a instalação, a CLI imprime quais arquivos foram gravados e um trecho para colar na sua composição hospedeira. O trecho é um ponto de partida — você precisará adicionar os atributos data-composition-id (deve corresponder ao ID interno da composição do bloco), data-start e data-track-index ao conectar blocos.

O valor posicional é resolvido primeiro como um nome exato de item. Se nenhum item corresponder e o valor for uma tag, o comando instala todos os blocos com essa tag. As dependências do registro são instaladas antes do item solicitado. hyperframes add funciona apenas para blocos e componentes; para exemplos, use hyperframes init <dir> --example <name>.

Locais de instalação

Blocos são instalados em compositions/<name>.html por padrão. Componentes são instalados em compositions/components/<name>.html por padrão.

Esses caminhos são configuráveis em hyperframes.json:

{
  "registry": "https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry",
  "paths": {
    "blocks": "compositions",
    "components": "compositions/components",
    "assets": "assets"
  }
}

Consulte install-locations.md para detalhes completos.

Conectando blocos

Blocos são composições independentes — inclua-os via data-composition-src no seu index.html hospedeiro:

<div
  data-composition-id="data-chart"
  data-composition-src="compositions/data-chart.html"
  data-start="2"
  data-duration="15"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

Atributos principais:

  • data-composition-src — caminho para o arquivo HTML do bloco
  • data-composition-id — deve corresponder ao ID interno do bloco
  • data-start — quando o bloco aparece na timeline hospedeira (segundos)
  • data-duration — por quanto tempo o bloco é reproduzido
  • data-width / data-height — dimensões do canvas do bloco
  • data-track-index — ordenação de camadas (maior = na frente)

Consulte wiring-blocks.md para detalhes completos.

Conectando componentes

Componentes são trechos — cole seu HTML na marcação da sua composição, seu CSS no bloco de estilo e seu JS no script (se houver):

  1. Leia o arquivo instalado (ex.: compositions/components/grain-overlay.html)
  2. Copie os elementos HTML para dentro da <div data-composition-id="..."> da sua composição
  3. Copie o bloco <style> para os estilos da sua composição
  4. Copie qualquer conteúdo <script> para o script da sua composição (antes do código da timeline)
  5. Se o componente expõe integração com timeline GSAP (veja o bloco de comentários no trecho), adicione essas chamadas à sua timeline

Consulte wiring-components.md para detalhes completos.

Descoberta

Use a CLI como superfície principal de descoberta:

npx hyperframes catalog
npx hyperframes catalog --type block
npx hyperframes catalog --type component
npx hyperframes catalog --type block --tag social
npx hyperframes catalog --json
npx hyperframes catalog --human-friendly

Os modos normal (tabela) e --json apenas listam correspondências; instale um nome selecionado com hyperframes add <name>. --human-friendly abre um seletor interativo e instala o item selecionado imediatamente. Em fluxos de CI ou com agentes, prefira --json seguido de um add explícito.

Se a CLI não conseguir acessar o registro configurado, inspecione o manifesto bruto como alternativa:

curl -s https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/registry.json

O registry-item.json de cada item contém: nome, tipo, título, descrição, tags, dimensões (apenas blocos), duração (apenas blocos) e lista de arquivos.

Consulte discovery.md para detalhes sobre filtragem por tipo e tags.

Contribuindo com um novo bloco ou componente

Para CRIAR um novo item de registro (estilo de legenda, bloco VFX, transição, terço inferior ou um componente reutilizável) e enviá-lo como um PR upstream — e não instalar um existente — siga o fluxo completo de ideação → scaffolding → construção → validação → pré-visualização → envio em contributing.md. Modelos iniciais prontos para copiar e colar (legenda / VFX / componente / registry-item.json) estão em templates.md.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

Drama2557/4RealDigital-Video-Studio

Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.

Drama2557/4RealDigital-Video-Studio

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

Drama2557/4RealDigital-Video-Studio

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

Drama2557/4RealDigital-Video-Studio

Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet `anchor` rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subject matting; split multi-shot footage before applying it.

Drama2557/4RealDigital-Video-Studio

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

Drama2557/4RealDigital-Video-Studio

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.

Drama2557/4RealDigital-Video-Studio

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.

Drama2557/4RealDigital-Video-Studio

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

Drama2557/4RealDigital-Video-Studio

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

Drama2557/4RealDigital-Video-Studio

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

Drama2557/4RealDigital-Video-Studio

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

Drama2557/4RealDigital-Video-Studio

A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

Drama2557/4RealDigital-Video-Studio

Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff, commits, and files: the input is a code change, not a website. Not a product promo (/product-launch-video) or a no-PR topic explainer (/faceless-explainer). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

Drama2557/4RealDigital-Video-Studio

Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4. If the user didn't explicitly ask for a slideshow, confirm before authoring. Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Agent skill / project related to launch or product demo video: Drama2557/4RealDigital-Video-Studio

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