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Drama2557/4RealDigital-Video-Studio

레지스트리 블록과 컴포넌트를 설치, 검색하고 HyperFrames 컴포지션에 연결합니다. hyperframes add 또는 hyperframes catalog 실행, 단일 항목 또는 태그와 일치하는 모든 블록 설치, 설치된 항목을 index.html에 연결, 또는 hyperframes.json 작업 시 사용합니다. 검색, 설치 위치, 블록 하위 컴포지션 연결, 컴포넌트 스니펫 병합, 새 블록이나 컴포넌트를 작성하여 기여(아이디어 → 스캐폴드 → 검증 → PR)하는 과정을 다룹니다.

4RealDigital-Video-Studio란 무엇인가요?

이 스킬은 HyperFrames 레지스트리에서 재사용 가능한 블록과 컴포넌트를 설치, 검색 및 연결하는 방법을 설명합니다. 블록은 독립적인 하위 컴포지션(자체 크기, 지속 시간, 타임라인 포함)이며, 컴포넌트는 호스트 컴포지션의 HTML에 직접 붙여넣는 효과 스니펫입니다. `hyperframes add` 명령어로 단일 항목 또는 태그별 일괄 설치가 가능하며, `hyperframes catalog` 명령어로 유형(t block/component)과 태그별 필터링이 가능합니다. 설치된 블록은 `data-composition-src` 속성으로 호스트 HTML에 연결하고, 컴포넌트는 HTML, CSS, JS 코드를 수동으로 병합합니다. 새 블록이나 컴포넌트를 기여하려면 템플릿을 기반으로 스캐폴딩하고 검증한 후 PR을 보내는 전체 워크플로우가 제공됩니다.

지원 대상~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/Drama2557/4RealDigital-Video-Studio/tree/HEAD/.agents/skills/hyperframes-registry

즐겨 사용하는 AI에게 물어보기

이 에이전트 스킬이 미리 로드된 새 채팅을 엽니다.

문서

HyperFrames 레지스트리

레지스트리에는 hyperframes add <name>으로 설치할 수 있는 재사용 가능한 블록과 컴포넌트가 있습니다.

  • 블록 — 독립적인 하위 컴포지션(자체 크기, 지속 시간, 타임라인 포함). 호스트 컴포지션에서 data-composition-src를 통해 포함됩니다.
  • 컴포넌트 — 효과 스니펫(자체 크기 없음). 호스트 컴포지션의 HTML에 직접 붙여넣습니다.

빠른 참조

hyperframes add data-chart              # 블록 설치
hyperframes add grain-overlay           # 컴포넌트 설치
hyperframes add captions                # captions 태그의 모든 블록 설치
hyperframes add shimmer-sweep --dir .   # 특정 프로젝트 대상
hyperframes add data-chart --json       # 기계 판독 가능 출력
hyperframes add data-chart --no-clipboard  # 클립보드 사용 안 함 (CI/헤드리스)

설치 후 CLI는 작성된 파일과 호스트 컴포지션에 붙여넣을 스니펫을 출력합니다. 스니펫은 시작점일 뿐입니다. 블록을 연결할 때는 data-composition-id(블록의 내부 컴포지션 ID와 일치해야 함), data-start, data-track-index 속성을 추가해야 합니다.

위치 값은 먼저 정확한 항목 이름으로 확인합니다. 일치하는 항목이 없고 값이 태그인 경우 해당 태그의 모든 블록을 설치합니다. 레지스트리 종속성은 요청된 항목보다 먼저 설치됩니다. hyperframes add는 블록과 컴포넌트에만 작동합니다. 예제의 경우 hyperframes init <dir> --example <name>을 대신 사용하세요.

설치 위치

블록은 기본적으로 compositions/<name>.html에 설치됩니다. 컴포넌트는 기본적으로 compositions/components/<name>.html에 설치됩니다.

이러한 경로는 hyperframes.json에서 구성할 수 있습니다:

{
  "registry": "https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry",
  "paths": {
    "blocks": "compositions",
    "components": "compositions/components",
    "assets": "assets"
  }
}

자세한 내용은 install-locations.md를 참조하세요.

블록 연결

블록은 독립적인 컴포지션입니다. 호스트 index.html에 data-composition-src를 통해 포함하세요:

<div
  data-composition-id="data-chart"
  data-composition-src="compositions/data-chart.html"
  data-start="2"
  data-duration="15"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

주요 속성:

  • data-composition-src — 블록 HTML 파일의 경로
  • data-composition-id — 블록의 내부 ID와 일치해야 함
  • data-start — 블록이 호스트 타임라인에 나타나는 시간(초)
  • data-duration — 블록이 재생되는 시간
  • data-width / data-height — 블록 캔버스 크기
  • data-track-index — 레이어 순서(값이 높을수록 앞쪽)

자세한 내용은 wiring-blocks.md를 참조하세요.

컴포넌트 연결

컴포넌트는 스니펫입니다. HTML을 컴포지션의 마크업에, CSS를 스타일 블록에, JS를 스크립트(있는 경우)에 붙여넣으세요:

  1. 설치된 파일(예: compositions/components/grain-overlay.html)을 엽니다.
  2. HTML 요소를 컴포지션의 <div data-composition-id="..."> 안에 복사합니다.
  3. <style> 블록을 컴포지션의 스타일에 복사합니다.
  4. <script> 내용이 있으면 컴포지션의 스크립트(타임라인 코드 앞)에 복사합니다.
  5. 컴포넌트가 GSAP 타임라인 통합을 제공하는 경우(스니펫의 주석 블록 참조), 해당 호출을 타임라인에 추가합니다.

자세한 내용은 wiring-components.md를 참조하세요.

검색

CLI를 기본 검색 도구로 사용하세요:

npx hyperframes catalog
npx hyperframes catalog --type block
npx hyperframes catalog --type component
npx hyperframes catalog --type block --tag social
npx hyperframes catalog --json
npx hyperframes catalog --human-friendly

일반 테이블 및 --json 모드는 일치하는 항목만 나열합니다. hyperframes add <name>으로 선택한 이름을 설치하세요. --human-friendly는 대화형 선택기를 열고 선택한 항목을 즉시 설치합니다. CI나 에이전트 워크플로우에서는 --json 다음에 명시적인 add를 선호합니다.

CLI가 구성된 레지스트리에 연결할 수 없는 경우 대체 방법으로 원본 매니페스트를 확인하세요:

curl -s https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/registry.json

각 항목의 registry-item.json에는 이름, 유형, 제목, 설명, 태그, 크기(블록만 해당), 지속 시간(블록만 해당), 파일 목록이 포함되어 있습니다.

유형 및 태그별 필터링에 대한 자세한 내용은 discovery.md를 참조하세요.

새 블록 또는 컴포넌트 기여하기

새로운 레지스트리 항목(자막 스타일, VFX 블록, 전환, 하단 써드, 또는 재사용 가능한 컴포넌트)을 작성하고 업스트림 PR로 제공하려면(기존 항목을 설치하는 것이 아니라), contributing.md에서 제공하는 전체 워크플로우(아이디어 → 스캐폴드 → 빌드 → 검증 → 미리보기 → 전달)를 따르세요. 복사-붙여넣기용 시작 템플릿(자막 / VFX / 컴포넌트 / registry-item.json)은 templates.md에 있습니다.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

Drama2557/4RealDigital-Video-Studio

Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.

Drama2557/4RealDigital-Video-Studio

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

Drama2557/4RealDigital-Video-Studio

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

Drama2557/4RealDigital-Video-Studio

Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet `anchor` rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subject matting; split multi-shot footage before applying it.

Drama2557/4RealDigital-Video-Studio

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

Drama2557/4RealDigital-Video-Studio

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.

Drama2557/4RealDigital-Video-Studio

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.

Drama2557/4RealDigital-Video-Studio

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

Drama2557/4RealDigital-Video-Studio

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

Drama2557/4RealDigital-Video-Studio

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

Drama2557/4RealDigital-Video-Studio

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

Drama2557/4RealDigital-Video-Studio

A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

Drama2557/4RealDigital-Video-Studio

Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff, commits, and files: the input is a code change, not a website. Not a product promo (/product-launch-video) or a no-PR topic explainer (/faceless-explainer). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

Drama2557/4RealDigital-Video-Studio

Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4. If the user didn't explicitly ask for a slideshow, confirm before authoring. Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Agent skill / project related to launch or product demo video: Drama2557/4RealDigital-Video-Studio

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