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Drama2557/4RealDigital-Video-Studio

Installer, découvrir et câbler des blocs et composants du registre dans des compositions HyperFrames. À utiliser lors de l'exécution de `hyperframes add` ou `hyperframes catalog`, pour installer un élément ou tous les blocs correspondant à un tag, câbler un élément installé dans `index.html`, ou travailler avec `hyperframes.json`. Couvre la découverte, les emplacements d'installation, le câblage de sous-compositions de blocs, la fusion de snippets de composants et la création d'un nouveau bloc ou composant pour contribuer en amont (idée → échafaudage → validation → PR).

Qu'est-ce que 4RealDigital-Video-Studio ?

Cette compétence permet aux agents IA (comme Claude Code, Cursor ou Codex) de gérer l'ensemble du cycle de vie des registres de blocs et composants HyperFrames. Elle agit comme guide d'exécution pour les commandes CLI (`hyperframes add`, `hyperframes catalog`) et pour les opérations manuelles de câblage dans les compositions. Les agents peuvent s'en servir pour découvrir des éléments par type ou tag, les installer dans les répertoires appropriés, les câbler dans une composition hôte via des attributs HTML spécifiques, ou fusionner des snippets de composants. Elle supporte également la contribution en amont en guidant l'agent de la phase d'idée jusqu'à la soumission d'une PR. Utile pour toute personne développant des compositions vidéo avec HyperFrames, cette compétence réduit le besoin de documentation externe en fournissant des instructions claires et reproductibles.

Compatible avec~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/Drama2557/4RealDigital-Video-Studio/tree/HEAD/.agents/skills/hyperframes-registry

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Documentation

Registre HyperFrames

Le registre fournit des blocs et composants réutilisables installables via hyperframes add <nom>.

  • Blocs — sous-compositions autonomes (propres dimensions, durée, timeline). Inclus via data-composition-src dans une composition hôte.
  • Composants — snippets d'effets (pas de dimensions propres). Collés directement dans le HTML d'une composition hôte.

Référence rapide

hyperframes add data-chart              # installer un bloc
hyperframes add grain-overlay           # installer un composant
hyperframes add captions                # installer tous les blocs taggés « captions »
hyperframes add shimmer-sweep --dir .   # cibler un projet spécifique
hyperframes add data-chart --json       # sortie lisible par machine
hyperframes add data-chart --no-clipboard  # ignorer le presse-papiers (CI/headless)

Après installation, la CLI imprime les fichiers écrits et un snippet à coller dans votre composition hôte. Le snippet est un point de départ — vous devrez ajouter les attributs data-composition-id (doit correspondre à l'ID interne de la composition du bloc), data-start et data-track-index lors du câblage des blocs.

La valeur positionnelle est d'abord résolue comme un nom d'élément exact. Si aucun élément ne correspond et que la valeur est un tag, la commande installe tous les blocs avec ce tag. Les dépendances du registre sont installées avant l'élément demandé. hyperframes add ne fonctionne que pour les blocs et composants ; pour les exemples, utilisez hyperframes init <dossier> --example <nom> à la place.

Emplacements d'installation

Les blocs s'installent dans compositions/<nom>.html par défaut. Les composants s'installent dans compositions/components/<nom>.html par défaut.

Ces chemins sont configurables dans hyperframes.json :

{
  "registry": "https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry",
  "paths": {
    "blocks": "compositions",
    "components": "compositions/components",
    "assets": "assets"
  }
}

Voir install-locations.md pour tous les détails.

Câblage des blocs

Les blocs sont des compositions autonomes — incluez-les via data-composition-src dans votre index.html hôte :

<div
  data-composition-id="data-chart"
  data-composition-src="compositions/data-chart.html"
  data-start="2"
  data-duration="15"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

Attributs clés :

  • data-composition-src — chemin vers le fichier HTML du bloc
  • data-composition-id — doit correspondre à l'ID interne du bloc
  • data-start — quand le bloc apparaît dans la timeline hôte (secondes)
  • data-duration — durée de lecture du bloc
  • data-width / data-height — dimensions du canevas du bloc
  • data-track-index — ordre des couches (plus élevé = devant)

Voir wiring-blocks.md pour tous les détails.

Câblage des composants

Les composants sont des snippets — collez leur HTML dans le balisage de votre composition, leur CSS dans votre bloc de style, et leur JS dans votre script (le cas échéant) :

  1. Lisez le fichier installé (ex. compositions/components/grain-overlay.html)
  2. Copiez les éléments HTML dans votre <div data-composition-id="...">
  3. Copiez le bloc <style> dans les styles de votre composition
  4. Copiez tout contenu <script> dans le script de votre composition (avant votre code de timeline)
  5. Si le composant expose une intégration de timeline GSAP (voir le bloc de commentaires dans le snippet), ajoutez ces appels à votre timeline

Voir wiring-components.md pour tous les détails.

Découverte

Utilisez la CLI comme surface de découverte principale :

npx hyperframes catalog
npx hyperframes catalog --type block
npx hyperframes catalog --type component
npx hyperframes catalog --type block --tag social
npx hyperframes catalog --json
npx hyperframes catalog --human-friendly

Le mode normal en tableau et le mode --json listent uniquement les correspondances ; installez un nom sélectionné avec hyperframes add <nom>. --human-friendly ouvre un sélecteur interactif et installe l'élément sélectionné immédiatement. Dans les workflows CI ou d'agent, privilégiez --json suivi d'un add explicite.

Si la CLI ne peut pas atteindre le registre configuré, inspectez le manifest brut en secours :

curl -s https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/registry.json

Chaque registry-item.json contient : nom, type, titre, description, tags, dimensions (blocs uniquement), durée (blocs uniquement) et liste de fichiers.

Voir discovery.md pour les détails sur le filtrage par type et tags.

Contribuer avec un nouveau bloc ou composant

Pour créer un NOUVEL élément du registre (style de sous-titres, bloc VFX, transition, tiers inférieur ou un composant réutilisable) et le livrer sous forme de PR en amont — et non installer un élément existant — suivez le workflow complet idée → échafaudage → construction → validation → aperçu → livraison dans contributing.md. Des modèles de démarrage (sous-titres / VFX / composant / registry-item.json) prêts à copier-coller se trouvent dans templates.md.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

Drama2557/4RealDigital-Video-Studio

Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.

Drama2557/4RealDigital-Video-Studio

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

Drama2557/4RealDigital-Video-Studio

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

Drama2557/4RealDigital-Video-Studio

Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet `anchor` rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subject matting; split multi-shot footage before applying it.

Drama2557/4RealDigital-Video-Studio

Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-assisted motion when available, and shaders from a connector or native export. Use when the user pastes a figma.com link or asks to bring a Figma design, frame, logo, brand, or animation into a video/composition.

Drama2557/4RealDigital-Video-Studio

Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.

Drama2557/4RealDigital-Video-Studio

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.

Drama2557/4RealDigital-Video-Studio

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

Drama2557/4RealDigital-Video-Studio

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

Drama2557/4RealDigital-Video-Studio

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.

Drama2557/4RealDigital-Video-Studio

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

Drama2557/4RealDigital-Video-Studio

A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.

Drama2557/4RealDigital-Video-Studio

Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff, commits, and files: the input is a code change, not a website. Not a product promo (/product-launch-video) or a no-PR topic explainer (/faceless-explainer). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

Drama2557/4RealDigital-Video-Studio

Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4. If the user didn't explicitly ask for a slideshow, confirm before authoring. Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.

Drama2557/4RealDigital-Video-Studio

Agent skill / project related to launch or product demo video: Drama2557/4RealDigital-Video-Studio

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