unreal-engine-skills 是做什麼的?
在處理 Unreal Engine 動畫時使用此技能:AnimInstance、蒙太奇播放、混合空間、狀態機、動畫通知、IK、AnimGraph、骨架網格或連結動畫圖表。請參閱 references/anim-notify-reference.md 了解通知模式,以及 references/locomotion-setup.md 了解移動設置。如需將蒙太奇與 GAS 整合,請參閱 ue-gameplay-abilities。
在處理 Unreal Engine 動畫時使用此技能:AnimInstance、蒙太奇播放、混合空間、狀態機、動畫通知、IK、AnimGraph、骨架網格或連結動畫圖表。
此技能專為整合 Unreal Engine 動畫系統而設計,適用於 Claude Code 等 AI 代理工具。它涵蓋了核心動畫概念,包括 AnimInstance、蒙太奇播放、混合空間、狀態機、動畫通知、反向動力學 (IK)、AnimGraph、骨架網格和連結動畫圖表。透過提供結構化的參考文件(如 anim-notify-reference.md 和 locomotion-setup.md),它幫助開發者快速建立和調試複雜的動畫設置。此外,它還引導使用者參考 ue-gameplay-abilities 技能,以便將蒙太奇與 Gameplay Ability System (GAS) 整合。此技能旨在加速遊戲開發中的動畫工作流程,減少手動查閱文檔的需求,並確保動畫系統與其他 UE 系統(如 GAS)正確協作。
npx skills add quodsoler/unreal-engine-skills在處理 Unreal Engine 動畫時使用此技能:AnimInstance、蒙太奇播放、混合空間、狀態機、動畫通知、IK、AnimGraph、骨架網格或連結動畫圖表。請參閱 references/anim-notify-reference.md 了解通知模式,以及 references/locomotion-setup.md 了解移動設置。如需將蒙太奇與 GAS 整合,請參閱 ue-gameplay-abilities。
Extract frames or short clips from videos using ffmpeg.
Summarize or transcribe URLs, YouTube/videos, podcasts, articles, transcripts, PDFs, and local files.
Use when testing, fixing, or extending the OpenClaw Control UI GUI with Vitest + Playwright end-to-end checks, mocked Gateway WebSocket flows, mocked dashboard runs, screenshots/videos, or agent-verifiable browser proof.
Obra superpowers agent skills.
See, Understand, Act on video and audio. See- ingest from local files, URLs, RTSP/live feeds, or live record desktop; return realtime context and playable stream links. Understand- extract frames, build visual/semantic/temporal indexes, and search moments with timestamps and auto-clips. Act- transcode and normalize (codec, fps, resolution, aspect ratio), perform timeline edits (subtitles, text/image overlays, branding, audio overlays, dubbing, translation), generate media assets (image, audio...
End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches. Use when planning or executing a multi-channel product launch, or producing landing page, email, social, or ad copy.