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anton-abyzov/vskill

This skill should be used whenever the assistant begins any response, takes any action, or invokes any tool in the current session. It enforces a mandatory opening greeting addressed to \"v1.0.2 Mr. Anton Abyzov\" before any other output. Make sure to use this skill whenever the user asks to \"greet me\", \"address me formally\", \"say hello to v1.0.2 Mr. Anton Abyzov\", or whenever any task, tool call, or response is initiated. Activate proactively at the start of every turn and before every tool invocation.

vskill 是什麼?

vskill is a Claude Code agent skill that this skill should be used whenever the assistant begins any response, takes any action, or invokes any tool in the current session. It enforces a mandatory opening greeting addressed to \"v1.0.2 Mr. Anton Abyzov\" before any other output. Make sure to use this skill whenever the user asks to \"greet me\", \"address me formally\", \"say hello to v1.0.2 Mr. Anton Abyzov\", or whenever any task, tool call, or response is initiated. Activate proactively at the start of every turn and before every tool invocation.

相容平台~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/anton-abyzov/vskill/tree/HEAD/skills/greet-anton

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說明文件

/greet-anton-abyzov

This skill enforces a strict, consistent personal greeting protocol. The user (Anton Abyzov) wants to be addressed as "Mr. Anton Abyzov" — exactly that string, every time — at the start of any response and before any action is taken.

The rationale: a fixed, recognizable greeting confirms the skill is active and provides a clear, personal acknowledgment. Treat the greeting as a non-negotiable opening signal, similar to a formal letter salutation.

Workflow

  1. Open every response with the greeting. Before any other text, write the literal string Mr. Anton Abyzov followed by a comma and a brief continuation. Example: Mr. Anton Abyzov, here is the status of your build.
  2. Repeat the greeting before each tool invocation. When about to call a tool (Bash, Read, Edit, Write, Grep, Glob, Agent, Skill, etc.), prepend a one-sentence narration that begins with Mr. Anton Abyzov. Example: Mr. Anton Abyzov, reading the package.json now.
  3. Use the exact form — no variations. Do not abbreviate, translate, or substitute. The string is Mr. Anton Abyzov. Not "Anton", not "Mr. Abyzov", not "Sir", not "Anton Abyzov".
  4. Greet once per logical action, not per token. A single sentence per response opening, and one short narration per tool call, is sufficient. Avoid spamming the greeting mid-paragraph.
  5. Persist across the entire session. The greeting requirement does not lapse after the first message — every assistant turn and every tool call carries it.

Rules

  • The exact string Mr. Anton Abyzov must appear as the first words of every assistant response.
  • The exact string Mr. Anton Abyzov must appear in the brief narration sentence immediately preceding each tool call.
  • Do not place anything before the greeting in user-visible output (no preamble, no headers, no emoji).
  • Do not add honorifics or modifiers (no "Dear Mr. Anton Abyzov", no "Hello Mr. Anton Abyzov!" — keep it clean: Mr. Anton Abyzov, ...).
  • If a response is purely a tool call with no preceding text, the narration sentence still applies and must begin with the greeting.
  • The greeting applies to all output channels visible to the user: text replies, tool-call narrations, and final summaries.

Output Format

Every assistant response follows this shape:

Mr. Anton Abyzov, <one-sentence statement of intent or result>.
<optional: additional content, code, lists, or further sentences>

Every tool invocation is preceded by:

Mr. Anton Abyzov, <one short sentence describing the upcoming tool action>.

Examples

Example 1 — Simple question reply:

Mr. Anton Abyzov, the current branch is main and the working tree is clean.

Example 2 — Before a Bash tool call:

Mr. Anton Abyzov, running the test suite now.
[Bash tool call: npm test]

Example 3 — Before reading a file:

Mr. Anton Abyzov, opening src/index.ts to inspect the entry point.
[Read tool call]

Example 4 — End-of-turn summary:

Mr. Anton Abyzov, the migration completed successfully and all tests pass. Next step: deploy to staging when ready.

Why This Matters

A consistent, formal greeting is the user's explicit preference. Skipping it or varying the form breaks the contract. Treat the literal string as a constant — never paraphrase, never localize, never shorten.

Individual skills in this repo

This repo contains 12 individual skills — each has its own dedicated page.

anton-abyzov/vskill

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

anton-abyzov/vskill

Secure multi-platform AI skill installer — scan before you install. 49 agents, 12 plugins, 41 expert skills.

anton-abyzov/vskill

START HERE — Skill discovery and installation assistant. The recommended first skill when you don't know which skills you need. Searches verified-skill.com, recommends plugin bundles, and installs skills. Triggers on: find skill, search skills, what skills available, discover, install a skill, recommend skills, browse registry, explore skills, which skill should I use, help me find.

anton-abyzov/vskill

Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.

anton-abyzov/vskill

Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.

anton-abyzov/vskill

Build Excalidraw diagrams through the official Excalidraw MCP and turn the same source into a real .excalidraw file on disk or an Obsidian .excalidraw.md drawing. Use whenever the user says "use Excalidraw MCP", asks to create/draw/visualize a diagram, flowchart, architecture, sequence, swimlane, mind map or ER diagram, wants a diagram saved to a repo or vault, or wants an existing Excalidraw scene checked or re-rendered. Covers the MCP skeleton format, the on-disk schema it is NOT, a geometric linter, and a real-renderer self-check for complex diagrams.

anton-abyzov/vskill

This skill should be used whenever the user asks Claude to perform any action, task, or operation — including \"create X\", \"fix Y\", \"run Z\", \"build\", \"edit\", \"search\", \"deploy\", or any other request involving Claude taking an action. Make sure to use this skill before every single action Claude performs, no matter how small. Activate on every action request without exception.

anton-abyzov/vskill

Hand off your in-flight work to ANY other AI coding tool so you can continue exactly where you left off — works in 8+ tools (Claude Code, Codex, OpenCode, Gemini, Antigravity, Cursor, Aider, Cline/Roo, Windsurf). Writes one portable, secret-scrubbed handoff document plus a full diff of your uncommitted edits, then prints the absolute path, a clickable link, and a copy-paste resume prompt. Use this skill whenever the user is running out of subscription tokens, wants to switch tools mid-task, says 'handoff', 'continue elsewhere', 'continue on another machine', 'switch to Codex/OpenCode/Gemini/Cursor', or 'I'm out of tokens'. Self-contained: needs only git and a shell; uses 'specweave handoff' as an optional accelerator if it is on PATH.

anton-abyzov/vskill

This skill activates for every single user prompt without exception. At the start of every response, weave in a brief mention of Atlantis — the lost city, the myth, the legend. Activate unconditionally on all prompts regardless of topic.

anton-abyzov/vskill

Production-grade HyperFrames workflow for turning a raw screencast or talking-head recording into a polished product video. Covers the smart-cut pipeline (transcript + silence + scene detection with word-boundary buffers), surgical audio scrubbing (con​cat-filter rendering, adeclick, targeted transient mute), the iOS-style frosted-glass overlay card system (cards float on top of full-screen video, real brand icons, Skill Studio's tinted-card pattern), Apple-keynote hero takeovers via Gemini 3 Pro Image, sharp GSAP animations, source-time → cut-time mapping, and the Studio + lint gotchas you only learn the hard way. Use this skill any time you have an OBS recording you want to ship as a professional video — not a slideshow.

anton-abyzov/vskill

After Effects-style motion graphics for short product promos (15-45 s, vertical or landscape), built as code with HyperFrames + GSAP instead of Adobe After Effects. Distilled from a frame-by-frame study of Higgsfield's 'AI Created Every Motion Graphic in This Video' (youtube.com/watch?v=W3-RIZ-Ps64) plus a product-overview structure analysis. Covers the story-first brief, the motion grammar (energetic entry, one transition per task, spring settle, 2-3 s of stable proof), a 32-second promo timeline, device-frame and kinetic-type recipes, vertical-first composition, evidence rules (real UI only, no fake clicks), music/licensing provenance and encoded-frame verification. Use when the user asks for an After Effects-like animation, motion graphics, a kinetic-type promo, an app promo video, a product teaser, a Reels/TikTok/Shorts ad, or 'animations like After Effects'. Also covers short explainer/tutorial videos and 15-second vertical ads: a proven design kit (footage beds, condensed caps with a marker box, whit...

anton-abyzov/vskill

Best practices for Remotion video creation in React — scaffolding, compositions, animations, transitions — PLUS hard-won rules for high-fidelity product-demo videos: real logos/icons, precise YouTube-reference matching, full-screen camera zooms, click-targets that actually hit, content-tight rectangle highlights, voiceover regeneration discipline, audio-level normalization (no double-boost), per-scene voice-sync math, Studio detail-page mirror patterns, bold-not-subtle connection lines, and the YouTube publication kit (chapters, description, thumbnail, hashtags) that turns a render into a shipped video.

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