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StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

为 MiniMax H3 图生视频生成高动态运镜 Ref2VA 提示词。基于插件自动加载的参考图(人物、场景、动作、风格),只输出可直接交给 H3 图生视频节点的六段式英文提示词,不生成角色卡或动作首帧文生图提示词。要求两轴位移、主动运镜、前景视差、障碍接触、尺度变化与物理反馈,使用官方镜头指令与自然语言弧线描述。无参考图时允许纯文字描述模式。

ComfyUI-MiniMax-H3-SkillBridge 是什么?

ComfyUI-MiniMax-H3-SkillBridge is a Claude Code agent skill that 为 MiniMax H3 图生视频生成高动态运镜 Ref2VA 提示词。基于插件自动加载的参考图(人物、场景、动作、风格),只输出可直接交给 H3 图生视频节点的六段式英文提示词,不生成角色卡或动作首帧文生图提示词。要求两轴位移、主动运镜、前景视差、障碍接触、尺度变化与物理反馈,使用官方镜头指令与自然语言弧线描述。无参考图时允许纯文字描述模式。.

兼容平台~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge/tree/HEAD/skills/%E9%AB%98%E5%8A%A8%E6%80%81%E8%BF%90%E9%95%9C

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文档

High-Dynamic Camera Movement (H3 Image-to-Video Prompt)

Transforms reference images automatically loaded by the plugin into a complete MiniMax H3 image-to-video Ref2VA prompt. This skill only produces video prompts; it does not generate character cards, action first-frame text prompts, or storyboard tables.

Input Modes

  • Image Mode (Recommended): The plugin has automatically loaded 1-6 reference images. Use the tag rules from h3-ref2va-contract.md to define each image: <Subject N> defines reusable elements (character, scene, prop, style), <Picture N> is used only when the image serves as a first-frame/keyframe anchor.
  • Pure Text Mode: If no reference images are provided, do not error or refuse. Instead, create subject definitions in subject_definitions based on the user's text description, e.g., <Subject 1> is a ... described by the user as .... Do not introduce <Picture N> first-frame anchors; use [reference generation] for the summary; only if the user explicitly provides an action composition description and intends it as a starting frame should that description be declared as a starting frame anchor with keyframe completion.
  • Neither mode outputs character cards or action first-frame text prompts. Image generation tasks are outside the scope of this skill.

Reference Files

  • references/h3-ref2va-contract.md: The single authoritative contract for the six-segment Ref2VA structure, tags, reserved markers, timeline, and sound rules.
  • references/high-motion-h3.md: High-dynamic definitions, camera command syntax, motion density and causal chains, rejection checklist.
  • references/generalized-speed-grammar.md: Motion prototype library, camera module library, flexible time allocation, and high-speed vocabulary.

Do not read visual-case-design.md or sample-motion-blueprint.md. Unless the user explicitly requests to replicate the hoverboard sample structure, do not apply its fixed timepoints, jump, 180-degree orbit, or landing drift.

Output Format

Strictly output two sections in node format:

[Visual Analysis]
Summarize the subject, scene, action, and available style anchors from the reference images or text description in 2-3 Chinese sentences.

[Final Video Prompt]
English six-segment format, with field names and order strictly fixed:
subject_definitions:
...
summary:
...
retention_analysis:
...
detailed_description:
...
overall_soundscape:
...
non_diegetic_music:
...

detailed_description must fully cover the composition, subject identity, environment and lighting, action and state changes, camera movement, synchronized physical sound effects, and where reference content takes effect. Do not fabricate actions for word count; time feasibility takes priority.

High-Dynamic Hard Requirements

Every prompt must simultaneously satisfy:

  1. The subject displaces along at least two axes: forward + descent, lateral + rise, forward + lateral rotation/lean, etc.
  2. The subject's apparent scale or camera distance changes significantly: filling the frame, pulling back, passing close to the lens, rapidly changing distance.
  3. Foreground structures, cables, railings, debris, or particles cut across the frame, creating rapid parallax.
  4. The subject interacts with physical elements: passing through a door, crossing an obstacle, scraping a rail, weaving around a vehicle, hitting a surface, deflecting thrust, overtaking a vehicle, brushing past.
  5. Acceleration/deceleration is visible: body compression, thrust shape, wake distortion, sparks, dust, water separation, shockwaves, clothing/hair lag.
  6. The camera actively tracks: push in, pull out, lateral movement, pedestal up/down, tilt, change distance, follow a lean – do not remain centered and static or at constant speed parallel tracking.

Write each beat as a causal chain: subject force/action → body/equipment response → environmental reaction → camera response. Use speed contrast; prohibit constant-speed parallel tracking throughout.

Camera Command Syntax

  • Official bracket commands: [Truck left], [Truck right], [Pan left], [Pan right], [Push in], [Pull out], [Pedestal up], [Pedestal down], [Tilt up], [Tilt down], [Zoom in], [Zoom out], [Shake], [Tracking shot], [Static shot].
  • Write simultaneous commands within the same bracket separated by commas, e.g., [Tracking shot,Push in]; a single bracket may contain at most 3 commands; use different command groups at different time points.
  • High-dynamic mode prohibits [Static shot] and forbids simultaneous opposing commands such as push in + pull out.
  • Use natural English descriptions for arcs, orbits, crane arms, flips, close passes, and other movements without official commands; do not fabricate nonexistent bracket commands.
  • Arrange at least 2-3 sequential camera command groups covering tracking, direction change, and conclusion.

Time Allocation

Allocate beats based on video duration, without fixed timestamps:

  • Approximately 5 seconds: 3 beats, 0.0-0.5 immediately enter high speed, a composite crossing or direction change in the middle, a decisive spatial closure at the end.
  • 6-8 seconds: 3-4 beats, allowing one extra reversal, obstacle, or environment reveal.
  • Approximately 10 seconds: 4-5 beats, including one major speed contrast and one environment transition.

Timeline and Sounds

  • Do not write At to cut time at the beginning of [Shot 1]; for subsequent shots, use At MM:SS.mmm strictly increasing and not exceeding the total duration.
  • If using <Picture 1> as a starting anchor, explicitly write the shot begins from <Picture 1>.
  • Use <d>[language] ...</d> for dialogue/lyrics and retain the original language; identify speakers consistently with (S1), (S2).
  • Place synchronized dialogue, vocals, and in-shot sound events in detailed_description; place continuous environment and physical action sounds in overall_soundscape; place only audience-audible music in non_diegetic_music, specifying instruments, tempo, rhythm, and dynamics; write N/A if missing. The three sections must not repeat each other.

Self-Checklist (Pass Each Item Before Output)

  • Each of the six fields appears exactly once in strict order.
  • All tags are defined in subject_definitions before use and maintain consistent meaning throughout.
  • The summary task type matches the input mode: pure text reference uses [reference generation]; image with first-frame anchor uses [keyframe completion + reference generation].
  • Each tag appears on exactly one line in retention_analysis, using fixed markers (fully_preserved, partially_preserved, attribute_transfer, weak_reference; audio uses fully_copy, partially_copy, reference, weak_reference).
  • detailed_description opens with [Shot 1], [Shot 1] has no At timestamp, subsequent shots have increasing timestamps within the duration.
  • At least two sequential official camera command groups; no [Static shot]; no bracket exceeds 3 commands.
  • Satisfies the six high-dynamic hard requirements: two-axis displacement, scale change, foreground parallax, obstacle contact, visible acceleration, active camera.
  • Causal chain is complete: action → body/equipment response → environmental reaction → camera response.
  • At least 3 explicit timepoints covering start, crossing, and closure.
  • overall_soundscape and non_diegetic_music do not repeat dialogue and do not repeat each other.
  • The ending can be achieved from the starting state within the given duration; do not use static gestures or blinking as closure.
  • Image mode only uses reference images provided by the plugin; pure text mode creates subjects based on user description, without fabricating undescribed details.

Individual skills in this repo

This repo contains 10 individual skills — each has its own dedicated page.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

Create complete stylized 3D animated shorts from a story idea through an ordered production workflow covering project brief, story outline, character and environment cards, standardized shot planning, text or optional pencil storyboards, video-model selection, single-shot generation, assembly, BGM matching, and final review. Use when the user wants an end-to-end narrative animation workflow with strong character consistency, scene continuity, timing, camera, performance, and audio control. Not for single images, simple edits, photorealistic live action, or one standalone clip.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

For marketers and creators producing promotional content for brands, products, websites, apps, shops, or personal projects. Users provide logos, product images, interface screenshots, official links, or other verifiable assets and confirm duration, aspect ratio, audience, and campaign focus. The Skill organizes brand facts and asset provenance, selects a narrative direction, plans precise beats and shots, generates needed imagery, video, voiceover, or music, and completes assembly and pre-delivery review. It outputs a promotional short that highlights product capabilities, use cases, and a call to action. Best for launches, website showcases, and social promotion; not for imitating real brand marks without authorized assets, inventing product claims, or producing long-form narrative films.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

For users creating a two-player co-op game menu or opening animation. Users provide two player names, a game title, a target visual style, and optional character reference images. The Skill locks identity cues, generates an approval image from a fixed menu framework with coordinated color, buttons, icons, and typography, then uses the approved result to rebuild the character, UI-copy, and event timing instructions for the final video. It outputs a co-op game intro featuring two characters, player cards, and menu interaction motion. Best for game concepts, character-led menus, and social content; not for playable game development, complex multi-page UI, exact brand-logo replication, or generic character-free title sequences.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

Write MiniMax H3 video generation prompts for T2VA, I2VA, FL2VA, L2VA, and Ref2VA. Use when rewriting multimodal requests into H3 prompt structures, composing integrated_multimodal_description, overall_soundscape, and non_diegetic_music, aligning keyframes, or defining reference labels for images, videos, and audio.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

For creators making surreal short videos that blend rough glowing hand-drawn animation with live-action spaces. Users provide a scene idea, contact object or hand, desired mood, and optional language or style constraints. The Skill clarifies the physical contact, designs continuous morphing, escape route, and delayed handheld chase movement, then writes a reusable 15-second 16:9 video prompt in the user's language. After user confirmation it recommends MiniMax H3 generation and checks contact realism, camera delay, rough glowing stroke texture, and non-horror tone. Best for single-scene creative clips, not polished CG, horror jump scares, plush characters, or multi-scene cuts.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

Turn user-provided reference images and script into multi-segment H3 Ref2VA video prompts with character presenter, holographic interaction, and full narration coverage. Users provide a character reference image, an environment reference image, and a complete narration script. The Skill auto-splits the script into segments within user-specified max duration, calculates narration budget dynamically, designs at least 2 holographic interactions per segment, and outputs complete self-contained Ref2VA format prompts. No external skill dependencies. Style, aspect ratio, and segment duration are flexible.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

Turn product images and ad requirements into minimalist product ad shorts for e-commerce promotion and product launches. The Skill confirms format and product variants, extracts selling points, writes concise English ad copy, builds product anchors, plans beat-synced typography/storyboards, and generates a clean product film with premium camera language. Not for KOC talking-head ads, general editing, or complex screen demos.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

For musicians, video creators, and social-media editors producing AI music videos or emotional short films with lyric typography. Users provide music, lyrics, references, characters, typography direction, mood, or target platform. The Skill analyzes beat and vocal timing, separates character, scene, and text references, designs beat-reactive spatial typography, decomposes long works into connected shots, audits prompts, and routes generation for H3 or other video tools. It outputs MV concepts, shot prompts, lyric text plans, and stitching guidance. Best for stylized MVs and subtitle-driven music visuals, not ordinary caption cleanup, licensed IP copying, or fully manual post-production editing.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

For creators, educators, and social-video editors who need a tactile paper-collage language for narration, knowledge points, opinions, or abstract topics. Users provide source copy, story beats, or a core concept and may specify aspect ratio, duration, palette, and audio needs. The Skill extracts meaning, proposes visual metaphors, prepares a production plan and storyboard, generates approved halftone collage stills, then creates stop-motion clips with paper movement and tactile sound effects, with optional final assembly. By default it keeps collage SFX and does not add BGM, voiceover, or subtitles unless requested. Best for explainers, viewpoints, story visuals, and social B-roll; not for presenter ads, editable layers, complex typography, or prompt-only tasks.

StarAI-2026/ComfyUI-MiniMax-H3-SkillBridge

For creators explaining science, education, or general knowledge through tactile handmade papercraft visuals. Users provide a topic, core knowledge points, or source material and may specify audience, duration, aspect ratio, and deliverable type. The Skill extracts the learning goal and visual metaphor, proposes creative directions, designs paper characters, layered diorama sets, and props, creates preview concepts plus image and video prompts, and plans storyboards, camera movement, transitions, and sound with staged approvals and review checklists. It outputs a production-ready papercraft stop-motion explainer package, or selected assets such as still prompts, image-series prompts, short-video prompts, or storyboards. Best for cut-paper, pop-up-book, layered diorama, and miniature stop-motion explainers; not for standard 2D cartoons, line doodles, live action, or explainers without a paper-art look.

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