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curiositech/windags-skills

Automated discovery and matching of agent skills for dynamic task routing and capability assessment

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windags-skills is a Antigravity agent skill that automated discovery and matching of agent skills for dynamic task routing and capability assessment.

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npx skills add https://github.com/curiositech/windags-skills/tree/HEAD/skills/agentic-skill-discovery

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Agentic Skill Discovery

Version: 1.0
Domain: Autonomous Learning Systems, AI Architecture, Reinforcement Learning

Core Concept

Autonomous skill discovery solves the chicken-egg problem: learning what constitutes success while learning how to achieve it. The system must be both student and teacher, creating circular dependencies that require architectural separation of proposal and validation.

Decision Points

Architecture Selection Decision Tree

If task has ground-truth success criteria (e.g., navigation, manipulation with clear goals) → Use Single-Model Architecture with fast LLM evaluation → Cost: Low | Precision: ~75% | Use case: Predetermined tasks

If task requires open-ended skill discovery (e.g., creative tasks, exploration) → Use Dual-Process Architecture (System 1/System 2) → System 1: Fast LLM evaluation for training loops → System 2: Independent VLM validation for library admission → Cost: High | Precision: ~76% | Use case: Autonomous learning

If complex multi-step behavior is desired → Top-Down Quest Decomposition → Start with failed complex task → decompose into subtasks → learn missing prerequisites → Success rate: 43.75% vs 12.50% for bottom-up chaining

If building skill library from primitives → Bottom-Up Skill Chaining only if primitives are well-matched to end goals → Risk: Combinatorial explosion and missing "middle skills" → Fallback: Switch to top-down when composition fails

If performance plateaus with existing approach → Check for circular dependencies (same model proposing and evaluating) → If detected: Implement architectural separation → If not detected: Add RAG with successful skill patterns for environmental knowledge distillation

Validation Strategy Decision Table

ScenarioFast Eval (System 1)Slow Eval (System 2)Library Admission Rule
Training loopsLLM-generated success functionsNoneNot applicable
Skill validationLLM evaluationVLM verificationRequire both to pass
Library contamination riskHigh toleranceZero toleranceSystem 2 override required
Cost constraintsOptimize for speedOptimize for accuracyAsymmetric cost acceptance

Failure Modes

1. Rubber Stamp Evaluation

Symptoms: High reported success rates but poor task completion, library growing rapidly Detection Rule: If same model generates rewards AND evaluates success, you have circular dependency Root Cause: LLM acting as both player and referee creates evaluation bias Fix: Implement architectural separation with independent validator (e.g., VLM for visual tasks)

2. Primitive Explosion Paralysis

Symptoms: Large skill library but inability to solve complex tasks, skills don't compose effectively Detection Rule: If skill count grows but complex task success rate stays flat, you have the "middle skills" problem Root Cause: Bottom-up chaining can't discover skills between primitives and complex goals Fix: Switch to top-down quest decomposition from desired complex behaviors

3. Context-Free RAG Waste

Symptoms: RAG retrieval happening but no performance improvement, treating retrieval as generic examples Detection Rule: If RAG doesn't improve constraint learning (e.g., physics understanding), it's just expensive prompting Root Cause: Missing the environmental knowledge distillation mechanism Fix: Structure skill library as progressive model of environmental affordances, not just example collection

4. Library Contamination Cascade

Symptoms: Performance degrades over time as library grows, false positives compound Detection Rule: If library admission uses same evaluation as training loops, contamination will cascade Root Cause: Bad skills enable bad compositions; library errors compound unlike training noise Fix: Use expensive independent validation for library admission, cheap evaluation for training only

5. Manual Granularity Override

Symptoms: Skills feel disconnected from natural semantic boundaries, forced abstraction levels Detection Rule: If manually specifying skill granularity contradicts LLM proposals, check domain alignment Root Cause: LLMs encode semantic task boundaries from training data Fix: Let system propose skills freely, observe discovered granularity, adjust only for domain-specific needs

Worked Examples

Example 1: Robotic Drawer Opening with Dual-Process Validation

Scenario: Agent must learn to open various drawer types without predefined success criteria.

System 1 (Fast) Process:

  1. LLM generates skill proposal: "grasp_drawer_handle"
  2. LLM creates success function: drawer_handle_grasped = gripper_distance < 0.02
  3. RL training uses this function for 100 episodes
  4. LLM evaluates: "Success! Gripper consistently reaches handle"
  5. Decision Point: Admit to library? NO - requires System 2

System 2 (Slow) Process:

  1. VLM analyzes final video frames from 10 best episodes
  2. VLM verdict: "Gripper touches handle but doesn't maintain grasp - fingers don't close"
  3. Detection: System 1 false positive caught
  4. Action: Reject library admission, refine success function
  5. Iteration: Add grasp pressure requirement to success function

Expert vs Novice:

  • Novice misses: Trusts LLM self-evaluation, admits poorly learned skill
  • Expert catches: Same model can't evaluate what it proposed; needs independent validation

Outcome: Library maintains 76% precision vs 46% without System 2

Example 2: Top-Down Quest Decomposition for Multi-Step Task

Scenario: "Prepare coffee" fails with bottom-up skill chaining despite having primitives like "grasp_cup", "pour_liquid"

Bottom-Up Failure Analysis:

  • Available skills: grasp_cup, pour_liquid, move_arm, detect_object
  • Composition attempts: All 16 possible 2-skill chains tried
  • Missing middle skills: "align_cup_with_spout", "detect_liquid_level", "coordinate_bimanual_pouring"
  • Decision Point: Bottom-up can't discover these - they're not primitive compositions

Top-Down Decomposition:

  1. Failed task: "prepare_coffee"
  2. Decompose into: [heat_water] → [grind_beans] → [align_cup] → [pour_water] → [add_beans]
  3. Gap analysis: "align_cup" missing from library
  4. On-demand learning: Learn "align_cup" with initial state = end state of "grind_beans"
  5. Chaining: Each subtask's success state becomes next task's initial condition

Trade-off Analysis:

  • Bottom-up: 12.50% success rate, explores unnecessary skill combinations
  • Top-down: 43.75% success rate, learns only needed prerequisites
  • Cost: Top-down requires task decomposition capability, bottom-up requires exhaustive exploration

When Top-Down Backfires:

  • If task decomposition is wrong, learns skills for incorrect subtasks
  • If initial states can't be reliably set, chaining breaks
  • Mitigation: Validate decomposition before skill learning, implement state-setting verification

Example 3: RAG Environmental Knowledge Distillation

Scenario: Agent must learn manipulation skills in new environment without explicit physics constraints

Without RAG (25% success rate):

  1. LLM generates reward: reward = distance_to_target
  2. Agent learns to approach but doesn't account for collision boundaries
  3. Failure: No knowledge that gripper must be 5cm from surface before grasping

With RAG (46% success rate):

  1. Retrieve previous success: "reach_cube_A" reward function
  2. Pattern detected: All successful reaches include gripper_height > 0.05 constraint
  3. LLM incorporates: reward = distance_to_target if gripper_height > 0.05 else -10
  4. Knowledge distilled: Environmental affordance learned implicitly

Expert vs Novice:

  • Novice misses: Treats RAG as example provision, doesn't recognize constraint learning
  • Expert catches: RAG enables environmental knowledge distillation through pattern recognition

When RAG Backfires:

  • If retrieved patterns are from different environments, wrong constraints learned
  • If successful examples are too sparse, patterns not statistically significant
  • Mitigation: Filter retrieval by environment similarity, require minimum sample size for pattern extraction

Quality Gates

  • Proposal and validation use different model capabilities (e.g., LLM proposes, VLM validates)
  • Fast evaluation precision >45% and slow evaluation precision >75% measured on held-out test set
  • Library admission requires independent validation, not just training loop success
  • Complex task decomposition generates 3-7 meaningful subtasks with clear dependency ordering
  • RAG retrieval improves constraint learning by >15% over no-RAG baseline
  • Skill granularity analysis shows semantic clustering, not parametric enumeration
  • System can detect and recover from circular dependency failure modes
  • Library contamination rate <25% verified through independent evaluation
  • Top-down decomposition outperforms bottom-up chaining by >2x on complex tasks
  • Environmental knowledge distillation demonstrates constraint learning from success patterns

NOT-FOR Boundaries

Do NOT use this skill for:

  • Predetermined tasks with known success criteria → Use standard RL with hand-crafted rewards instead
  • Single-step manipulation tasks → Use supervised learning with demonstration data instead
  • Tasks requiring real-time performance → Dual-process validation too slow; use cached skill library instead
  • Domains without visual feedback → VLM validation unavailable; design domain-specific independent validators instead
  • Resource-constrained environments → System 2 validation expensive; accept lower precision or use hierarchical validation

Delegate to these skills instead:

  • Standard reward engineering → For tasks with clear success metrics
  • Imitation learning → For tasks with abundant demonstration data
  • Hierarchical RL → For tasks with known skill decomposition
  • Meta-learning → For rapid adaptation to new task distributions
  • Constitutional AI → For tasks requiring value alignment and safety constraints

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

curiositech/windags-skills

Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.

curiositech/windags-skills

Expert legal research agent for finding and scraping expungement data state by state. Knows authoritative sources, URL patterns, Firecrawl configuration, and 2026 legal landscape.

curiositech/windags-skills

Expert in 3D computer vision labeling tools, workflows, and AI-assisted annotation for LiDAR, point clouds, and sensor fusion. Covers SAM4D/Point-SAM, human-in-the-loop architectures, and vertical-specific training strategies. Activate on '3D labeling', 'point cloud annotation', 'LiDAR labeling', 'SAM 3D', 'SAM4D', 'sensor fusion annotation', '3D bounding box', 'semantic segmentation point cloud'. NOT for 2D image labeling (use clip-aware-embeddings), general ML training (use ml-engineer), video annotation without 3D (use computer-vision-pipeline), or VLM prompt engineering (use prompt-engineer).

curiositech/windags-skills

Implement WCAG 2.2 AA/AAA compliance with automated testing, keyboard navigation, screen reader support, and focus management. Activate on: accessibility audit, WCAG compliance, keyboard navigation, screen reader, aria attributes, axe-core, focus trap. NOT for: design-level accessibility review (use design-accessibility-auditor), color contrast only (use css-in-js-architect).

curiositech/windags-skills

Time-blind friendly planning, executive function support, and daily structure for ADHD brains. Specializes in realistic time estimation, dopamine-aware task design, and building systems that actually work for neurodivergent minds.

curiositech/windags-skills

Designs digital experiences for ADHD brains using neuroscience research and UX principles. Expert in reducing cognitive load, time blindness solutions, dopamine-driven engagement, and compassionate design patterns. Activate on 'ADHD design', 'cognitive load', 'accessibility', 'neurodivergent UX', 'time blindness', 'dopamine-driven', 'executive function'. NOT for general accessibility (WCAG only), neurotypical UX design, or simple UI styling without ADHD context.

curiositech/windags-skills

>- Apply crisis decision-making research to agent routing, uncertainty triage, and coordination failure analysis in time-pressured systems. Use when diagnosing handoff failures, analytical paralysis, or expert judgment under incomplete information. NOT for routine coding, simple CRUD design, or static single-agent tasks with complete information.

curiositech/windags-skills

Extend and modify the admin dashboard, developer portal, and operations console. Use when adding new admin tabs, metrics, monitoring features, or internal tools. Activates for dashboard development, analytics, user management, and internal tooling.

curiositech/windags-skills

Conversation patterns and interaction protocols for multi-agent systems. Covers request/response, pub/sub, blackboard, delegation chains, debate, critique, consensus, fan-out/fan-in, supervisor-worker, and peer negotiation. Deep analysis of AutoGen conversation patterns, CrewAI delegation, LangGraph state passing, and FIPA-ACL performatives. Teaches how to design what agents say to each other and in what order. Activate on: "agent conversation", "agent protocol", "multi-agent debate", "agent delegation", "supervisor worker pattern", "agent voting", "consensus protocol", "fan-out fan-in", "agent negotiation", "blackboard pattern", "agent dialogue", "conversation topology", "agent handoff". NOT for: wire format or serialization (use agent-interchange-formats), orchestration infrastructure (use agentic-infrastructure-2026), single agent behavior (use agentic-patterns).

curiositech/windags-skills

Meta-agent for creating new custom agents, skills, and MCP integrations. Expert in agent design, MCP development, skill architecture, and rapid prototyping. Activate on 'create agent', 'new skill', 'MCP server', 'custom tool', 'agent design'. NOT for using existing agents (invoke them directly), general coding (use language-specific skills), or infrastructure setup (use deployment-engineer).

curiositech/windags-skills

AI-powered calendar management and agent-based scheduling coordination. Covers calendar APIs (Google Calendar, CalDAV/iCal), AI scheduling assistants (Reclaim, Clockwise, Motion, Cal.com), building custom calendar agents with MCP, multi-calendar merging, timezone management, focus block protection, meeting fatigue detection, and agent-to-agent meeting negotiation protocols. Activate on: "calendar agent", "AI scheduling", "calendar coordination", "meeting scheduling", "calendar API", "focus time protection", "calendar optimization", "Google Calendar MCP", "Reclaim", "Clockwise", "Motion", "Cal.com", "smart scheduling", "calendar-aware agent", "timezone scheduling", "agent negotiation meetings". NOT for: manual calendar UI component design (use form-validation-architect), project management scheduling or Gantt charts (use project-management-guru-adhd), general time-tracking or pomodoro apps (use adhd-daily-planner for time-awareness), building the agent itself from scratch (use agent-creator).

curiositech/windags-skills

Build and adopt production AI agent infrastructure in 2026. Covers framework selection (LangGraph, CrewAI, AutoGen, MCP), orchestration patterns, evaluation, observability, memory systems, and tool use. Also covers the SOCIAL dimension: how to sell agent infrastructure internally, change management, measuring ROI, building trust in autonomous systems, and scaling adoption across teams. Activate on: "agent infrastructure", "agent framework comparison", "which agent framework", "sell AI tools internally", "agent adoption", "agent observability", "agent evaluation", "MCP architecture", "agentic mesh", "enterprise AI agents", "AI change management", "agent ROI". NOT for: building specific agents (use ai-engineer), designing agent behavior patterns (use agentic-patterns), prompt tuning (use prompt-engineer).

curiositech/windags-skills

Fundamental patterns for effective agentic behavior. Teaches decomposition, tool orchestration, error recovery, context management, quality self-assessment, and knowing when to stop. Model-agnostic principles that make any agent more effective regardless of domain. Activate on: "how should I structure this agent", "agentic workflow", "agent patterns", "multi-step task", "tool orchestration", "/agentic-patterns", "decompose this", "agent best practices", "chain of actions", "when should the agent stop", "agent loop design". NOT for: creating agent infrastructure (use agent-creator), building DAGs (use windags-architect), specific tool implementation.

curiositech/windags-skills

Cryptographic security for agentic systems — zero-trust agent networking, signed message envelopes (JWS/JWE), capability-based security (ocaps), Merkle tree audit trails, WASM sandboxing, and formal verification. Covers CLI dev tool security, mTLS between agents, permission boundaries (least privilege for AI agents), and supply chain security for skills/plugins. Activate on: "agent security", "zero trust agents", "secure agent communication", "capability-based security", "ocap", "signed messages between agents", "agent audit trail", "sandbox agent execution", "agent permissions", "mTLS agents", "cryptographic verification", "agent supply chain", "OWASP agentic", "prove agent did X", "tamper-proof agent logs". NOT for: application-level SAST scanning (use security-auditor), network firewall rules (use infrastructure), SOC2/HIPAA compliance (organizational), or prompt injection defense (use prompt-engineer).

curiositech/windags-skills

Data structures and serialization formats for agent-to-agent communication. Covers message envelopes, structured output schemas, capability declarations, task handoff payloads, error/retry signaling, and context windows as data structures. Deep comparison of A2A protocol, MCP, OpenAI function calling, and LangChain message types. Teaches when to use rigid schemas vs free-form with validation, typed vs untyped, streaming vs batch. Activate on: "agent message format", "agent communication schema", "agent-to-agent protocol", "A2A protocol", "MCP message format", "structured output for agents", "agent interop", "interchange format", "agent serialization", "task handoff format", "capability declaration". NOT for: what agents say to each other (use agent-conversation-protocols), orchestration topology (use multi-agent-coordination), building agent infrastructure (use agentic-infrastructure-2026).

curiositech/windags-skills

Logic-based agent programming language implementing BDI architecture for practical autonomous agent development

curiositech/windags-skills

>- Design AgentSpeak(L)-style BDI agents with context-guarded plans, selection functions, and intention stacks. Use for interruptible autonomy, agent policy, and multi-agent orchestration in dynamic environments. NOT for simple rule engines, static planners, or centralized workflows.

curiositech/windags-skills

Foundational concurrent computation model where actors communicate exclusively through asynchronous message passing

curiositech/windags-skills

Build production-ready LLM applications, advanced RAG systems, and intelligent agents. Implements vector search, multimodal AI, agent orchestration, and enterprise AI integrations. Use PROACTIVELY for LLM features, chatbots, AI agents, or AI-powered applications.

curiositech/windags-skills

license: Apache-2.0 NOT for unrelated tasks outside this domain.

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