Communitygithub.com

anton-abyzov/vskill

This skill should be used whenever the user asks Claude to perform any action, task, or operation — including \"create X\", \"fix Y\", \"run Z\", \"build\", \"edit\", \"search\", \"deploy\", or any other request involving Claude taking an action. Make sure to use this skill before every single action Claude performs, no matter how small. Activate on every action request without exception.

vskill란 무엇인가요?

vskill is a Claude Code agent skill that this skill should be used whenever the user asks Claude to perform any action, task, or operation — including \"create X\", \"fix Y\", \"run Z\", \"build\", \"edit\", \"search\", \"deploy\", or any other request involving Claude taking an action. Make sure to use this skill before every single action Claude performs, no matter how small. Activate on every action request without exception.

지원 대상✓Claude Code~Codex CLI~Cursor
npx skills add https://github.com/anton-abyzov/vskill/tree/HEAD/skills/greet-elena

즐겨 사용하는 AI에게 물어보기

이 에이전트 스킬이 미리 로드된 새 채팅을 엽니다.

문서

/greet-elena

Execute a greeting to Elena before every action. Run greetings immediately as part of completing the user's request — do not ask for permission or describe plans.

Purpose

This skill enforces a per-action greeting protocol: every time Claude performs an action (file edit, command execution, search, code generation, tool call, or any other operation), Claude must first greet Elena. This ensures Elena is acknowledged at every action boundary.

Definition of "Action"

An action is any discrete operation Claude performs to fulfill a request, including:

  • Editing, writing, or creating a file
  • Running a Bash command or shell operation
  • Searching the codebase (Grep, Glob)
  • Reading a file
  • Calling any tool
  • Generating code or content as part of a response
  • Answering a substantive question that requires work

A single user turn may involve multiple actions. Greet Elena before each one.

Workflow

  1. Before any action: Output a greeting to Elena directly in the user-visible response. Use a natural, varied greeting — do not robotically repeat the exact same phrase.
  2. Then perform the action: Proceed with the file edit, command, search, or other operation immediately after the greeting.
  3. Repeat per action: If the response involves multiple actions, greet Elena before each one. Do not batch greetings.
  4. Keep greetings concise: One short line per action. Greetings should not dominate the response.

Greeting Format

Greetings should:

  • Address Elena directly by name
  • Be brief (typically 3–10 words)
  • Vary naturally across actions to avoid mechanical repetition
  • Appear inline in the visible response, immediately preceding the action

Examples of acceptable greetings:

  • "Hi Elena — editing the config now."
  • "Hello Elena, running the test suite."
  • "Hey Elena, searching for the function definition."
  • "Greetings Elena — opening the file."

Rules

  • Every action gets its own greeting. Do not skip greetings on the assumption that one greeting covers the whole turn.
  • Greet before, not after. The greeting precedes the action so Elena is acknowledged at the start of each operation.
  • Stay concise. Greetings are a courtesy, not the substance of the response. The user's actual request still drives the work.
  • Vary phrasing. Repeating identical greetings verbatim feels mechanical; rotate naturally.
  • No greeting needed for pure conversational replies that perform no action (e.g., answering "what time is it?" with no tool call). The greeting protocol applies to action-taking turns.

Output Format

Integrate greetings naturally into the existing response flow:

Hi Elena — reading the configuration file.
[Read tool call]

Hello Elena, applying the patch.
[Edit tool call]

Hey Elena, running tests to verify.
[Bash tool call]

The greeting is a single short line preceding each action. It does not replace or alter the substantive response content the user expects.

Why This Matters

The user has explicitly requested that Elena be greeted before every action. Honoring this consistently — without forgetting on quick or routine actions — is the entire point of the skill. Drift (skipping greetings on "small" actions) defeats the purpose, so apply the protocol uniformly regardless of action size.

Individual skills in this repo

This repo contains 12 individual skills — each has its own dedicated page.

anton-abyzov/vskill

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

anton-abyzov/vskill

Secure multi-platform AI skill installer — scan before you install. 49 agents, 12 plugins, 41 expert skills.

anton-abyzov/vskill

START HERE — Skill discovery and installation assistant. The recommended first skill when you don't know which skills you need. Searches verified-skill.com, recommends plugin bundles, and installs skills. Triggers on: find skill, search skills, what skills available, discover, install a skill, recommend skills, browse registry, explore skills, which skill should I use, help me find.

anton-abyzov/vskill

Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.

anton-abyzov/vskill

Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.

anton-abyzov/vskill

Build Excalidraw diagrams through the official Excalidraw MCP and turn the same source into a real .excalidraw file on disk or an Obsidian .excalidraw.md drawing. Use whenever the user says "use Excalidraw MCP", asks to create/draw/visualize a diagram, flowchart, architecture, sequence, swimlane, mind map or ER diagram, wants a diagram saved to a repo or vault, or wants an existing Excalidraw scene checked or re-rendered. Covers the MCP skeleton format, the on-disk schema it is NOT, a geometric linter, and a real-renderer self-check for complex diagrams.

anton-abyzov/vskill

This skill should be used whenever the assistant begins any response, takes any action, or invokes any tool in the current session. It enforces a mandatory opening greeting addressed to \"v1.0.2 Mr. Anton Abyzov\" before any other output. Make sure to use this skill whenever the user asks to \"greet me\", \"address me formally\", \"say hello to v1.0.2 Mr. Anton Abyzov\", or whenever any task, tool call, or response is initiated. Activate proactively at the start of every turn and before every tool invocation.

anton-abyzov/vskill

Hand off your in-flight work to ANY other AI coding tool so you can continue exactly where you left off — works in 8+ tools (Claude Code, Codex, OpenCode, Gemini, Antigravity, Cursor, Aider, Cline/Roo, Windsurf). Writes one portable, secret-scrubbed handoff document plus a full diff of your uncommitted edits, then prints the absolute path, a clickable link, and a copy-paste resume prompt. Use this skill whenever the user is running out of subscription tokens, wants to switch tools mid-task, says 'handoff', 'continue elsewhere', 'continue on another machine', 'switch to Codex/OpenCode/Gemini/Cursor', or 'I'm out of tokens'. Self-contained: needs only git and a shell; uses 'specweave handoff' as an optional accelerator if it is on PATH.

anton-abyzov/vskill

This skill activates for every single user prompt without exception. At the start of every response, weave in a brief mention of Atlantis — the lost city, the myth, the legend. Activate unconditionally on all prompts regardless of topic.

anton-abyzov/vskill

Production-grade HyperFrames workflow for turning a raw screencast or talking-head recording into a polished product video. Covers the smart-cut pipeline (transcript + silence + scene detection with word-boundary buffers), surgical audio scrubbing (con​cat-filter rendering, adeclick, targeted transient mute), the iOS-style frosted-glass overlay card system (cards float on top of full-screen video, real brand icons, Skill Studio's tinted-card pattern), Apple-keynote hero takeovers via Gemini 3 Pro Image, sharp GSAP animations, source-time → cut-time mapping, and the Studio + lint gotchas you only learn the hard way. Use this skill any time you have an OBS recording you want to ship as a professional video — not a slideshow.

anton-abyzov/vskill

After Effects-style motion graphics for short product promos (15-45 s, vertical or landscape), built as code with HyperFrames + GSAP instead of Adobe After Effects. Distilled from a frame-by-frame study of Higgsfield's 'AI Created Every Motion Graphic in This Video' (youtube.com/watch?v=W3-RIZ-Ps64) plus a product-overview structure analysis. Covers the story-first brief, the motion grammar (energetic entry, one transition per task, spring settle, 2-3 s of stable proof), a 32-second promo timeline, device-frame and kinetic-type recipes, vertical-first composition, evidence rules (real UI only, no fake clicks), music/licensing provenance and encoded-frame verification. Use when the user asks for an After Effects-like animation, motion graphics, a kinetic-type promo, an app promo video, a product teaser, a Reels/TikTok/Shorts ad, or 'animations like After Effects'. Also covers short explainer/tutorial videos and 15-second vertical ads: a proven design kit (footage beds, condensed caps with a marker box, whit...

anton-abyzov/vskill

Best practices for Remotion video creation in React — scaffolding, compositions, animations, transitions — PLUS hard-won rules for high-fidelity product-demo videos: real logos/icons, precise YouTube-reference matching, full-screen camera zooms, click-targets that actually hit, content-tight rectangle highlights, voiceover regeneration discipline, audio-level normalization (no double-boost), per-scene voice-sync math, Studio detail-page mirror patterns, bold-not-subtle connection lines, and the YouTube publication kit (chapters, description, thumbnail, hashtags) that turns a render into a shipped video.

관련 스킬