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SamuelChien/mega-skills-collection

3D game development principles. Rendering, shaders, physics, cameras.

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mega-skills-collection is a Claude Code agent skill that 3D game development principles. Rendering, shaders, physics, cameras.

対応~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/SamuelChien/mega-skills-collection/tree/HEAD/3d-games

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ドキュメント

3D Game Development

Principles for 3D game systems.


1. Rendering Pipeline

Stages

1. Vertex Processing → Transform geometry
2. Rasterization → Convert to pixels
3. Fragment Processing → Color pixels
4. Output → To screen

Optimization Principles

TechniquePurpose
Frustum cullingDon't render off-screen
Occlusion cullingDon't render hidden
LODLess detail at distance
BatchingCombine draw calls

2. Shader Principles

Shader Types

TypePurpose
VertexPosition, normals
Fragment/PixelColor, lighting
ComputeGeneral computation

When to Write Custom Shaders

  • Special effects (water, fire, portals)
  • Stylized rendering (toon, sketch)
  • Performance optimization
  • Unique visual identity

3. 3D Physics

Collision Shapes

ShapeUse Case
BoxBuildings, crates
SphereBalls, quick checks
CapsuleCharacters
MeshTerrain (expensive)

Principles

  • Simple colliders, complex visuals
  • Layer-based filtering
  • Raycasting for line-of-sight

4. Camera Systems

Camera Types

TypeUse
Third-personAction, adventure
First-personImmersive, FPS
IsometricStrategy, RPG
OrbitalInspection, editors

Camera Feel

  • Smooth following (lerp)
  • Collision avoidance
  • Look-ahead for movement
  • FOV changes for speed

5. Lighting

Light Types

TypeUse
DirectionalSun, moon
PointLamps, torches
SpotFlashlight, stage
AmbientBase illumination

Performance Consideration

  • Real-time shadows are expensive
  • Bake when possible
  • Shadow cascades for large worlds

6. Level of Detail (LOD)

LOD Strategy

DistanceModel
NearFull detail
Medium50% triangles
Far25% or billboard

7. Anti-Patterns

❌ Don't✅ Do
Mesh colliders everywhereSimple shapes
Real-time shadows on mobileBaked or blob shadows
One LOD for all distancesDistance-based LOD
Unoptimized shadersProfile and simplify

Remember: 3D is about illusion. Create the impression of detail, not the detail itself.

When to Use

This skill is applicable to execute the workflow or actions described in the overview.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

SamuelChien/mega-skills-collection

Security audit, hardening, threat modeling (STRIDE/PASTA), Red/Blue Team, OWASP checks, code review, incident response, and infrastructure security for any project.

SamuelChien/mega-skills-collection

Arquitecto de Soluciones Principal y Consultor Tecnológico de Andru.ia. Diagnostica y traza la hoja de ruta óptima para proyectos de IA en español.

SamuelChien/mega-skills-collection

Ingeniero de Sistemas de Andru.ia. Diseña, redacta y despliega nuevas habilidades (skills) dentro del repositorio siguiendo el Estándar de Diamante.

SamuelChien/mega-skills-collection

Estratega de Inteligencia de Dominio de Andru.ia. Analiza el nicho específico de un proyecto para inyectar conocimientos, regulaciones y estándares únicos del sector. Actívalo tras definir el nicho.

SamuelChien/mega-skills-collection

2D game development principles. Sprites, tilemaps, physics, camera.

SamuelChien/mega-skills-collection

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences.

SamuelChien/mega-skills-collection

Accessibility audit skill for scanning, fixing, and verifying WCAG 2.2 Level A and AA compliance across React, Next.js, Vue, Angular, Svelte, and plain HTML codebases. Use when auditing accessibility, fixing a11y violations, checking color contrast, generating compliance reports, or integrating accessibility checks into CI/CD pipelines.

SamuelChien/mega-skills-collection

Ab Test Analyzer - Auto-activating skill for Data Analytics. Triggers on: ab test analyzer, ab test analyzer Part of the Data Analytics skill category.

SamuelChien/mega-skills-collection

A B Test Config Creator - Auto-activating skill for ML Deployment. Triggers on: a b test config creator, a b test config creator Part of the ML Deployment skill category.

SamuelChien/mega-skills-collection

When the user wants to plan, design, or implement an A/B test or experiment. Also use when the user mentions "A/B test," "split test," "experiment," "test this change," "variant copy," "multivariate test," "hypothesis," "conversion experiment," "statistical significance," or "test this." For tracking implementation, see analytics-tracking.

SamuelChien/mega-skills-collection

Acceptance Criteria Creator - Auto-activating skill for Enterprise Workflows. Triggers on: acceptance criteria creator, acceptance criteria creator Part of the Enterprise Workflows skill category.

SamuelChien/mega-skills-collection

Use when a coding task should be driven end-to-end from issue intake through implementation, review, deployment, and acceptance verification with minimal human re-intervention.

SamuelChien/mega-skills-collection

Accessibility Audit Runner - Auto-activating skill for Frontend Development. Triggers on: accessibility audit runner, accessibility audit runner Part of the Frontend Development skill category.

SamuelChien/mega-skills-collection

You are an accessibility expert specializing in WCAG compliance, inclusive design, and assistive technology compatibility. Conduct audits, identify barriers, and provide remediation guidance.

SamuelChien/mega-skills-collection

Web accessibility patterns for WCAG 2.2 compliance including ARIA, keyboard navigation, screen readers, and testing

SamuelChien/mega-skills-collection

Manage Discord channel access — approve pairings, edit allowlists, set DM/group policy. Use when the user asks to pair, approve someone, check who's allowed, or change policy for the Discord channel.

SamuelChien/mega-skills-collection

Create unified specification packages across Business, Development, and Design teams. Staged elaboration (L0 Vision → L1 Requirements → L2 Team Detail → L3 Acceptance Criteria) to build shared understanding. Does not write code.

SamuelChien/mega-skills-collection

Research a company or person and get actionable sales intel. Works standalone with web search, supercharged when you connect enrichment tools or your CRM. Trigger with "research [company]", "look up [person]", "intel on [prospect]", "who is [name] at [company]", or "tell me about [company]".

SamuelChien/mega-skills-collection

Create forensically sound bit-for-bit disk images using dd and dcfldd while preserving evidence integrity through hash verification.

SamuelChien/mega-skills-collection

Validate messaging consistency across website, GitHub repos, and local documentation generating read-only discrepancy reports. Use when checking content alignment or finding mixed messaging. Trigger with phrases like "check consistency", "validate documentation", or "audit messaging".

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