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diseño-vidrio-líquido

Sistema de diseño de vidrio líquido de iOS 26 — material vítreo dinámico con desenfoque, reflejos y morfismo interactivo para SwiftUI, UIKit y WidgetKit. Úsalo al construir UI de vidrio líquido de iOS 26 en SwiftUI, UIKit o WidgetKit.

¿Qué es diseño-vidrio-líquido?

Este skill proporciona un sistema de diseño completo para implementar el nuevo material 'Liquid Glass' de iOS 26. Cubre tres plataformas principales de Apple: SwiftUI, UIKit y WidgetKit. Su propósito es permitir a los desarrolladores crear interfaces con efecto vítreo dinámico que refleja colores, reacciona al tacto y al puntero, y admite transiciones morphing suaves entre elementos. Está diseñado para ser utilizado al construir o actualizar apps para iOS 26+, implementar botones, tarjetas, barras de herramientas o contenedores con estilo vítreo, crear transiciones morphing, aplicar efectos Liquid Glass a widgets, o migrar efectos de desenfoque/material existentes a la nueva API de Liquid Glass. Ofrece patrones detallados tanto para SwiftUI (con modificadores de vista, contenedores y botones con estilo vítreo) como para UIKit (con UIGlassEffect y UIGlassContainerEffect) y WidgetKit (con detección de modo de renderizado y grupos de acento). Incluye tablas de decisiones de diseño, mejores prácticas y antipatrones a evitar.

Compatible con~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/affaan-m/everything-claude-code/tree/main/skills/liquid-glass-design

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Documentación

Sistema de Diseño Vidrio Líquido (iOS 26)

Patrones para implementar el Vidrio Líquido de Apple — un material dinámico que desenfoca el contenido detrás, refleja el color y la luz del contenido circundante y reacciona a interacciones táctiles y de puntero. Cubre la integración con SwiftUI, UIKit y WidgetKit.

Cuándo activarlo

  • Al construir o actualizar apps para iOS 26+ con el nuevo lenguaje de diseño
  • Al implementar botones, tarjetas, barras de herramientas o contenedores con estilo vítreo
  • Al crear transiciones morphing entre elementos vítreos
  • Al aplicar efectos Vidrio Líquido a widgets
  • Al migrar efectos de desenfoque/material existentes a la nueva API de Vidrio Líquido

Patrón Principal — SwiftUI

Efecto Vítreo Básico

La forma más simple de añadir Vidrio Líquido a cualquier vista:

Text("¡Hola, Mundo!")
    .font(.title)
    .padding()
    .glassEffect()  // Por defecto: variante regular, forma de cápsula

Personalizando Forma y Tinte

Text("¡Hola, Mundo!")
    .font(.title)
    .padding()
    .glassEffect(.regular.tint(.orange).interactive(), in: .rect(cornerRadius: 16.0))

Opciones clave de personalización:

  • .regular — efecto vítreo estándar
  • .tint(Color) — añade un tinte de color para mayor prominencia
  • .interactive() — reacciona a interacciones táctiles y de puntero
  • Forma: .capsule (por defecto), .rect(cornerRadius:), .circle

Estilos de Botón Vítreo

Button(\

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

accessibility

Design, implement, and audit inclusive digital products using WCAG 2.2 Level AA. Use when building or auditing UI that must meet WCAG 2.2 Level AA, or when reviewing a change for keyboard, contrast, or screen-reader support.

affaan-m/claude-api

Anthropic Claude API patterns for Python and TypeScript. Covers Messages API, streaming, tool use, vision, extended thinking, batches, prompt caching, and Claude Agent SDK. Use when building applications with the Claude API or Anthropic SDKs.

affaan-m/everything-claude-code

End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches. Use when planning or executing a multi-channel product launch, or producing landing page, email, social, or ad copy.

affaan-m/everything-claude-code

Development conventions and patterns for everything-claude-code. JavaScript project with conventional commits.

affaan-m/everything-claude-code-conventions

Development conventions and patterns for everything-claude-code. JavaScript project with conventional commits.

affaan-m/frontend-design

Create distinctive, production-grade frontend interfaces with high design quality. Use when the user asks to build web components, pages, or applications and the visual direction matters as much as the code quality.

affaan-m/gget

gget CLI and Python workflow for quick genomic database queries, sequence lookup, BLAST-style searches, enrichment checks, and reproducible bioinformatics evidence logs.

affaan-m/literature-review

Systematic literature-review workflow for academic, biomedical, technical, and scientific topics, including search planning, source screening, synthesis, citation checks, and evidence logging.

affaan-m/motion-ui

Production-ready UI motion system for React/Next.js. Use when implementing animations, transitions, or motion patterns.

affaan-m/project-guidelines-example

Example project-specific skill template based on a real production application.

affaan-m/pubmed-database

Direct PubMed and NCBI E-utilities search workflows for biomedical literature, MeSH queries, PMID lookup, citation retrieval, and API-backed literature monitoring.

affaan-m/scholar-evaluation

Structured scholarly-work evaluation for papers, proposals, literature reviews, methods sections, evidence quality, citation support, and research-writing feedback.

affaan-m/uspto-database

USPTO patent and trademark data workflow for official record lookup, PatentSearch queries, TSDR checks, assignment data, and reproducible IP research logs.

agent-architecture-audit

Full-stack diagnostic for agent and LLM applications. Audits the 12-layer agent stack for wrapper regression, memory pollution, tool discipline failures, hidden repair loops, and rendering corruption. Produces severity-ranked findings with code-first fixes. Essential for developers building agent applications, autonomous loops, or any LLM-powered feature. Use when an agent or LLM feature misbehaves and the failing layer is unknown, or before shipping an agent stack.

agent-eval

Head-to-head comparison of coding agents (Claude Code, Aider, Codex, etc.) on custom tasks with pass rate, cost, time, and consistency metrics. Use when choosing between coding agents, or when a change to an agent setup needs measured pass rate, cost, and time rather than an impression.

agent-harness-construction

Design and optimize AI agent action spaces, tool definitions, and observation formatting for higher completion rates. Use when defining or revising an agent

agentic-engineering

Operate as an agentic engineer using eval-first execution, decomposition, and cost-aware model routing. Use when planning or executing engineering work that agents will carry out end to end.

agentic-os

Build persistent multi-agent operating systems on Claude Code. Covers kernel architecture, specialist agents, slash commands, file-based memory, scheduled automation, and state management without external databases. Use when building a persistent multi-agent system on Claude Code with its own memory, commands, and scheduling.

agent-introspection-debugging

Structured self-debugging workflow for AI agent failures using capture, diagnosis, contained recovery, and introspection reports. Use when an agent run fails and you need a reproducible diagnosis instead of a retry.

agent-payment-x402

Add x402 payment execution to AI agents with per-task budgets, spending controls, and non-custodial wallets. Supports Base through agentwallet-sdk and X Layer through OKX Payments / OKX Agent Payments Protocol. Use when an agent must pay for something itself and needs per-task budgets, spending controls, and a non-custodial wallet.

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