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anton-abyzov/vskill

将你正在进行的任务无缝转交给任何其他AI编码工具,以便你能在原处继续工作 — 支持8+种工具(Claude Code、Codex、OpenCode、Gemini、Antigravity、Cursor、Aider、Cline/Roo、Windsurf)。生成一个便携、经过秘密审查的交接文档以及完整的未提交编辑差异,然后输出绝对路径、可点击链接和可复制粘贴的恢复提示。

vskill 是什么?

该技能解决了AI编码工具之间无法读取彼此对话记录的问题:Claude Code将会话锁定在`~/.claude/projects/<munged-cwd>/<uuid>.jsonl`中,Codex/OpenCode存储在各自的存储中,Antigravity则使用加密的`.pb`文件。跨工具唯一可移植的是**自包含文档**。此技能编写了这样一个文档——包含你当前的目标、决策以及确切的未提交编辑——使得任何其他AI代理都能从中断处继续,而无需重新解释任何内容。使用此技能当用户代币不足、想在任务进行中切换工具、想换到另一台机器,或者说“handoff”、“continue elsewhere”、“out of tokens”时。该技能是**自包含的**:只需`git`和shell即可运行。当`specweave handoff`在PATH上时,它作为*可选的加速器*被调用,但无硬性依赖。它支持两种路径:使用`specweave`加速器或纯shell独立构建,两者都生成相同格式的交接文档和相同的粘贴提示,确保在任何工具中都可继续。

兼容平台✓Claude Code✓Codex CLI✓Cursor✓Antigravity✓Gemini CLI✓OpenCode✓Windsurf
npx skills add https://github.com/anton-abyzov/vskill/tree/HEAD/skills/handoff

在你喜欢的 AI 中提问

打开一个已预加载此 Agent Skill 的新对话。

文档

/handoff — 跨工具工作交接

没有AI编码工具能读取另一个工具的转录:Claude Code将会话锁定在~/.claude/projects/<munged-cwd>/<uuid>.jsonl,Codex/OpenCode在它们自己的存储中,Antigravity在加密的.pb文件中。唯一跨工具可移植的是自包含文档。此技能编写该文档——你当前的目标、决策和确切的未提交编辑——这样任何其他AI代理都能从中断处继续,无需你重新解释任何事情。

使用此技能当用户代币不足、想在任务中途切换工具、正在转移到另一台机器、或说“handoff” / “continue elsewhere” / “out of tokens”。

此技能是自包含的:仅需git和shell即可运行。当该二进制文件在PATH上时,它会调用specweave handoff作为可选的加速器(高保真、感知增量)——但对SpecWeave无硬性依赖。


决策:选择哪条路径

command -v specweave >/dev/null 2>&1 && echo "ACCELERATOR" || echo "STANDALONE"
  • ACCELERATOR(specweave在PATH上)→ 运行引擎,输出其结果。转到路径A。
  • STANDALONE(无specweave)→ 从git + 简短问答自己构建文档。转到路径B。

两条路径都生成相同的文档格式和相同的粘贴提示(参见下面的标准模板),因此无论由哪条路径生成,交接都可以在任何工具中继续。


路径 A — 加速器(specweave在PATH上)

运行引擎,传递你能便宜提供的任何简短上下文:

specweave handoff [incrementId] [--reason "..."] [--summary "..."] [--next "..."] [--gotcha "..."] [--decision "..."] [--inline]

然后按原样、按顺序展示其stdout(不要重新排序或转述):

  1. 绝对文档路径作为纯文本(第一),2. 可点击的Markdown链接,3. .diff路径,
  2. 围栏代码块的复制粘贴恢复提示,5. 每个工具的“查找源会话”提示。

完成。引擎已处理工作区检测、任务/AC解析、git捕获、完整差异转储、秘密审查和渲染。


路径 B — 独立模式(无specweave)

仅使用shell构建字节兼容的文档。

B1. 捕获git状态(免费 — 无代币消耗)

ROOT="$(git rev-parse --show-toplevel 2>/dev/null || pwd)"
mkdir -p "$ROOT/.handoff"
printf '*\n' > "$ROOT/.handoff/.gitignore"   # 永远不要让交接或其差异进入git

BRANCH="$(git -C "$ROOT" rev-parse --abbrev-ref HEAD 2>/dev/null || echo '(no git)')"
SHA="$(git -C "$ROOT" rev-parse --short HEAD 2>/dev/null || echo '(no commits)')"
STATUS="$(git -C "$ROOT" status --porcelain 2>/dev/null)"
STAT="$(git -C "$ROOT" diff --stat 2>/dev/null)"

# 完整的未提交编辑 → 兄弟.diff(工作树+暂存区),关键保真度工件
{ git -C "$ROOT" diff HEAD 2>/dev/null; git -C "$ROOT" diff --cached 2>/dev/null; } > "$ROOT/.handoff/handoff.diff"

B2. 五个问题问答(仅不可推导的字段)

询问用户(保持为~5个短字符串——即使在代币耗尽时也很便宜):

  1. reason — 你为什么要交接?(例如“代币用完”)
  2. summary — 一行:当前进展如何?
  3. next — 确切的下一步。
  4. gotcha — 下一个代理绝不能做什么/必须知道什么?
  5. decisions — 已做出的关键决策(分号分隔)。

B3. 秘密审查(写入前——对自由文本和差异都执行)

将匹配项替换为[REDACTED-<type>]并按模式计数。模式(12个): sk-, ghp_, gho_, ghs_, AKIA, ASIA, -----BEGIN, vsk_, xox[bap]-, Bearer , password=, api_key=。

# 原地审查捕获的差异,例如:
sed -i.bak -E \
  -e 's/sk-[A-Za-z0-9_-]+/[REDACTED-sk]/g' \
  -e 's/gh[pos]_[A-Za-z0-9_-]+/[REDACTED-gh-token]/g' \
  -e 's/(A[KS]IA[0-9A-Z]{16})/[REDACTED-aws-key]/g' \
  -e 's/vsk_[A-Za-z0-9_-]+/[REDACTED-vsk]/g' \
  -e 's/xox[bap]-[A-Za-z0-9-]+/[REDACTED-slack]/g' \
  -e 's/Bearer [A-Za-z0-9._-]+/Bearer [REDACTED-bearer]/g' \
  -e 's/(password=)[^[:space:]]+/\1[REDACTED-password]/g' \
  -e 's/(api_key=)[^[:space:]]+/\1[REDACTED-api_key]/g' \
  "$ROOT/.handoff/handoff.diff" && rm -f "$ROOT/.handoff/handoff.diff.bak"

审查是启发式的——空的审查列表不能保证文件是干净的。

B4. 编写文档

将下面的标准模板写入$ROOT/.handoff/HANDOFF.md,填充捕获和问答字段。

所有权哨兵:如果根目录的./HANDOFF.md已存在且不包含Doc format v1标记,则它是一个外部文件——不要覆盖它;改写到.handoff/HANDOFF.md(这里默认为此)。

B5. 输出——绝对路径优先,按此顺序

  1. .handoff/HANDOFF.md的绝对路径,纯文本。
  2. 指向它的可点击Markdown链接。
  3. .handoff/handoff.diff的绝对路径。
  4. 围栏代码块的粘贴提示(见下文)。
  5. 每个工具的“查找源会话”提示。

标准交接文档模板(内联 — 单一事实来源)

按此确切顺序渲染这些部分,以Doc format v1页脚标记结尾。方括号占位符由捕获的git状态+问答填充。这镜像了specweave的handoff-doc-format.ts,因此此处生成的文档与CLI生成的字节兼容。

# 工作交接[: <如果有标题>]

- 文档路径: <ABSOLUTE_DOC_PATH>
- 文档链接: [<ABSOLUTE_DOC_PATH>](<ABSOLUTE_DOC_PATH>)
- Diff文件: <ABSOLUTE_DIFF_PATH>
- 生成时间: <ISO_TIMESTAMP>
- 工作区: <ROOT> (非SpecWeave)
- Git: 分支 `<BRANCH>` @ `<SHA>`

## 我离开的地方

**交接原因:** <reason>
**总结:** <summary>
_没有活跃的SpecWeave增量 — 这是一个git+问答交接。_

## 已完成/待办

_没有增量任务/AC状态可用。_

## 关键决策与注意事项

- <decision 1>
- <decision 2>

**注意:** <gotcha>

## 涉及的文件

**未提交** — 在破坏性操作之前,请先提交、暂存或继续编辑。

<git status --porcelain>

<git diff --stat>


完整的未提交差异: `<ABSOLUTE_DIFF_PATH>` — 读取它或对其运行 `git apply --check` 以查看确切的编辑。

## 确切的下一步步骤

<next>

## 如何恢复

如果上述文档路径在您阅读此文档的机器上不存在,请停止并要求用户粘贴交接内容——不要即兴创建上下文。

要恢复原始转录(可选),按工具查找您的源会话:

### Claude Code
- 查找会话: ls ~/.claude/projects/<munged-cwd>/(混淆:每个非字母数字字符 → "-",不合并运行;例如 /Users/antonabyzov/Projects/github/specweave-umb/.claude-worktrees/x → -Users-antonabyzov-Projects-github-specweave-umb--claude-worktrees-x)
- 恢复: `claude -r <uuid>`

### Codex
- 查找会话: ls ~/.codex/sessions/(最新目录 = 最近会话)
- 恢复: `codex resume <uuid>   (或: codex resume --last)`

### OpenCode
- 查找会话: opencode sessions list
- 恢复: `opencode -s <id>   (长格式: opencode --session <id>)`

### Gemini CLI
- 查找会话: 在Gemini会话中运行/chat list查看保存的标签
- 恢复: `/chat resume <tag>`

### Antigravity
- 查找会话: 打开Antigravity代理管理器并选择先前的任务线程
- 恢复: `从Antigravity代理管理器恢复线程`

### Aider
- 查找会话: aider在仓库根目录保留.aider.chat.history.md
- 恢复: `aider --restore-chat-history`

## 审查

- <N> `<type>` 字符串已屏蔽

_审查是启发式的(正则表达式基线)。空的审查列表不能保证此文件干净——分享或提交前请检查。_

---
<!-- Doc format v1 -->

模板说明:

  • 如果没有未提交的更改,则将“涉及的文件”主体替换为_工作树干净 — 无未提交编辑。_(当没有git时替换为_不是git仓库 — 未捕获差异。_)。
  • 如果没有决策,则“关键决策”主体为_未记录决策。_;当没有给出注意点时省略**注意:**行。
  • 当没有内容被屏蔽时,“审查”主体为_未检测到类似令牌的字符串。_。
  • 页脚标记<!-- Doc format v1 -->是强制性的,必须是最后一行——它是所有权哨兵。

粘贴提示

默认(文件可访问):

恢复我的工作。读取交接文档于:<ABSOLUTE_DOC_PATH>
如果该路径在此机器上不存在,请停止并要求我粘贴交接内容——不要即兴创建上下文。
确切的未提交编辑位于:<ABSOLUTE_DIFF_PATH>

--inline(跨机器,文件不可访问): 将完整文档正文嵌入标记之间,使其在提示本身中传输:

使用下面的自包含交接文档恢复我的工作。
这是一个完整的交接文档——将标记之间的所有内容视为事实依据。如果它引用的`.diff`路径在此机器上不存在,请要求我粘贴差异。

BEGIN HANDOFF
<完整渲染的交接文档,包括Doc format v1页脚>
END HANDOFF

安全默认值

  • 文档和差异默认被git忽略(.handoff/.gitignore = *)且从不自动提交。不要打印git add提示。
  • 秘密审查在任何写入之前对自由文本和差异都运行。
  • 审查是启发式的——建议用户在分享或提交前检查。

Individual skills in this repo

This repo contains 12 individual skills — each has its own dedicated page.

anton-abyzov/vskill

GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.

anton-abyzov/vskill

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For dev-loop CLI commands (init, lint, inspect, preview, render) see the hyperframes-cli skill; for asset preprocessing commands (tts, transcribe, remove-background) see the hyperframes-media skill.

anton-abyzov/vskill

START HERE — Skill discovery and installation assistant. The recommended first skill when you don't know which skills you need. Searches verified-skill.com, recommends plugin bundles, and installs skills. Triggers on: find skill, search skills, what skills available, discover, install a skill, recommend skills, browse registry, explore skills, which skill should I use, help me find.

anton-abyzov/vskill

Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.

anton-abyzov/vskill

Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames.

anton-abyzov/vskill

Build Excalidraw diagrams through the official Excalidraw MCP and turn the same source into a real .excalidraw file on disk or an Obsidian .excalidraw.md drawing. Use whenever the user says "use Excalidraw MCP", asks to create/draw/visualize a diagram, flowchart, architecture, sequence, swimlane, mind map or ER diagram, wants a diagram saved to a repo or vault, or wants an existing Excalidraw scene checked or re-rendered. Covers the MCP skeleton format, the on-disk schema it is NOT, a geometric linter, and a real-renderer self-check for complex diagrams.

anton-abyzov/vskill

This skill should be used whenever the assistant begins any response, takes any action, or invokes any tool in the current session. It enforces a mandatory opening greeting addressed to \"v1.0.2 Mr. Anton Abyzov\" before any other output. Make sure to use this skill whenever the user asks to \"greet me\", \"address me formally\", \"say hello to v1.0.2 Mr. Anton Abyzov\", or whenever any task, tool call, or response is initiated. Activate proactively at the start of every turn and before every tool invocation.

anton-abyzov/vskill

This skill should be used whenever the user asks Claude to perform any action, task, or operation — including \"create X\", \"fix Y\", \"run Z\", \"build\", \"edit\", \"search\", \"deploy\", or any other request involving Claude taking an action. Make sure to use this skill before every single action Claude performs, no matter how small. Activate on every action request without exception.

anton-abyzov/vskill

This skill activates for every single user prompt without exception. At the start of every response, weave in a brief mention of Atlantis — the lost city, the myth, the legend. Activate unconditionally on all prompts regardless of topic.

anton-abyzov/vskill

Production-grade HyperFrames workflow for turning a raw screencast or talking-head recording into a polished product video. Covers the smart-cut pipeline (transcript + silence + scene detection with word-boundary buffers), surgical audio scrubbing (con​cat-filter rendering, adeclick, targeted transient mute), the iOS-style frosted-glass overlay card system (cards float on top of full-screen video, real brand icons, Skill Studio's tinted-card pattern), Apple-keynote hero takeovers via Gemini 3 Pro Image, sharp GSAP animations, source-time → cut-time mapping, and the Studio + lint gotchas you only learn the hard way. Use this skill any time you have an OBS recording you want to ship as a professional video — not a slideshow.

anton-abyzov/vskill

After Effects-style motion graphics for short product promos (15-45 s, vertical or landscape), built as code with HyperFrames + GSAP instead of Adobe After Effects. Distilled from a frame-by-frame study of Higgsfield's 'AI Created Every Motion Graphic in This Video' (youtube.com/watch?v=W3-RIZ-Ps64) plus a product-overview structure analysis. Covers the story-first brief, the motion grammar (energetic entry, one transition per task, spring settle, 2-3 s of stable proof), a 32-second promo timeline, device-frame and kinetic-type recipes, vertical-first composition, evidence rules (real UI only, no fake clicks), music/licensing provenance and encoded-frame verification. Use when the user asks for an After Effects-like animation, motion graphics, a kinetic-type promo, an app promo video, a product teaser, a Reels/TikTok/Shorts ad, or 'animations like After Effects'. Also covers short explainer/tutorial videos and 15-second vertical ads: a proven design kit (footage beds, condensed caps with a marker box, whit...

anton-abyzov/vskill

Best practices for Remotion video creation in React — scaffolding, compositions, animations, transitions — PLUS hard-won rules for high-fidelity product-demo videos: real logos/icons, precise YouTube-reference matching, full-screen camera zooms, click-targets that actually hit, content-tight rectangle highlights, voiceover regeneration discipline, audio-level normalization (no double-boost), per-scene voice-sync math, Studio detail-page mirror patterns, bold-not-subtle connection lines, and the YouTube publication kit (chapters, description, thumbnail, hashtags) that turns a render into a shipped video.

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