RyuuTora1986/gameplay-design-skill-suite
Orchestrator-first Codex skills for turning raw game ideas into validated gameplay packages and Chinese production-ready game specs.
Orchestrator-first Codex skills for turning raw game ideas into validated gameplay packages and Chinese production-ready game specs.
npx add-skill RyuuTora1986/gameplay-design-skill-suiteOrchestrator-first Codex skills for turning raw game ideas into validated gameplay packages and Chinese production-ready game specs.
A design pattern for Claude Code Skills that improve through use — more accurate, more efficient, never bloated. | 越用越准、越用越快、但不臃肿的 Skill 设计模式
Visible multi-agent CLI teams for Claude, Codex, Gemini, OpenCode, and Droid with project memory and tmux supervision
A collection of skills for Claude Code that optimize AI-assisted development workflows. Each skill is a structured SKILL.md file that teaches Claude specific capabilities: session continuity, project management, instruction optimization.
A Claude Code skill for game design analysis using MDA, Flow Theory, Game Feel and other frameworks.
A automatic dev agent from dea → spec → design → plan → build → test → review → ship and included many roly and responsibility. Add many feature and modified for OPC or some business based on @addyosmani agent-skills
Claude skill that transforms text, articles, or URLs into production-grade single-file HTML pages. 3 layouts (dashboard, infographic, one-page summary), 10 auto-selected design themes, Chart.js visualizations, scroll-spy navigation, and responsive design. Supports Korean and English. No build tools — just open the .html file.