O que game-build-team-skill faz?
👾 Build Godot 4 / GDScript game features with a team of AI agents — a dynamic, resumable Workflow pipeline with two unskippable gates (headless tests + an on-device 'is it fun' gate). A Claude Code plugin.
👾 Build Godot 4 / GDScript game features with a team of AI agents — a dynamic, resumable Workflow pipeline with two unskippable gates (headless tests + an on-device 'is it fun' gate). A Claude Code plugin.
game-build-team-skill is a Claude Code agent skill that 👾 Build Godot 4 / GDScript game features with a team of AI agents — a dynamic, resumable Workflow pipeline with two unskippable gates (headless tests + an on-device 'is it fun' gate). A Claude Code plugin.
npx skills add Varalix-Digitech-Solutions/game-build-team-skill👾 Build Godot 4 / GDScript game features with a team of AI agents — a dynamic, resumable Workflow pipeline with two unskippable gates (headless tests + an on-device 'is it fun' gate). A Claude Code plugin.
ElevenLabs text-to-speech with mac-style say UX.
Oracle CLI second-model review/debug/refactor/design with selected files, dry-run token checks, API or browser engine.
Capture and automate macOS UI with the Peekaboo CLI.
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Build a throwaway prototype to flesh out a design — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route.
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".