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broomva/skills

Gere um vídeo Remotion polido e um tópico no X (antigo Twitter) que mostre todo o inventário de skills do agente.

O que é skills?

Este skill automatiza a criação de conteúdo de redes sociais para agentes de IA, gerando um vídeo animado (1080x1080, 30fps, ~48s) e um tópico com 7 posts no X que mapeia clusters de skills para valor concreto. Ele é acionado por comandos como "skills video", "showcase skills", "skills thread", ou "render skills". O vídeo é renderizado quadro a quadro usando Remotion, com entradas animadas via spring(), sem CSS ou Tailwind. Suporta personalização total dos dados (categorias, skills, cores) em `src/data/skills.ts` e do ritmo do vídeo. Ideal para desenvolvedores que precisam gerar showcases visuais do portfólio de skills de seus agentes de forma rápida e consistente.

Funciona com~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/broomva/skills/tree/HEAD/skills-showcase

Perguntar na sua IA favorita

Abre um novo chat com esta habilidade de agente já pré-carregada.

Documentação

Vitrine de Skills

Renderize um vídeo animado de vitrine de skills, organizado por categoria (1080x1080, 30fps, ~48s) e produza um tópico de 7 posts no X que mapeia clusters de skills para valor concreto.

Início Rápido

cd skills-showcase
npm install
npx remotion studio          # Visualizar no navegador
npx remotion render SkillsShowcase out/skills-showcase.mp4
npx remotion render SkillsShowcase out/skills-showcase.gif --every-nth-frame=3

Artefatos de Saída

  • out/skills-showcase.mp4 — Upload principal para o X (H.264, ~4,7 MB)
  • out/skills-showcase.gif — Alternativa/pré-visualização (~7 MB)
  • thread.md — Texto do tópico de 7 posts

Arquitetura

src/
├── index.ts                  # Ponto de entrada registerRoot
├── Root.tsx                  # Registro de composição (1080x1080, 30fps, 1440 quadros)
├── SkillsShowcase.tsx        # Linha do tempo mestre usando <Series>
├── data/skills.ts            # Conjunto de dados tipado: categorias, skills, agregações derivadas
├── scenes/
│   ├── Intro.tsx             # Título + subtítulo + pílulas de estatísticas (4s)
│   ├── CategorySection.tsx   # Rótulo da categoria + chips de skills escalonados (2,67s cada)
│   └── Outro.tsx             # Métrica de resumo + slogan + CTA (4s)
└── components/
    └── SkillChip.tsx         # Emblema animado reutilizável com entrada tipo spring

Modelo de Dados

Edite src/data/skills.ts para adicionar ou remover skills. O vídeo é renderizado deterministicamente a partir deste conjunto de dados.

  • Categoria: { id, label, color, order }
  • Skill: { slug, categoryId, shortDescription }
  • Derivado: totalSkills, totalCategories, skillsByCategory

Convenções de Animação

Todas as animações usam apenas padrões baseados em quadro do Remotion:

  • useCurrentFrame() + useVideoConfig() para quadro/fps
  • spring() para entradas (damping: 200 para suave, damping: 20 + stiffness: 200 para rápido)
  • interpolate() com clamp para opacidade e translação
  • Zero transições CSS ou utilitários de animação Tailwind

Ritmo da Linha do Tempo

CenaQuadrosDuração
Introdução1204,0s
15 categorias × 80120040,0s
Encerramento1204,0s
Total144048,0s

Personalização

  • Adicionar uma categoria: Adicione ao array categories em src/data/skills.ts, atualize a duração em Root.tsx
  • Alterar cores: Cada categoria tem um color hex no conjunto de dados
  • Ajustar ritmo: Modifique CATEGORY_DURATION em SkillsShowcase.tsx
  • Texto do tópico: Edite thread.md diretamente

Estratégia do Tópico

Consulte thread.md para o tópico completo de 7 posts. Estrutura:

  1. Gancho + anexo do vídeo
  2. Por que skills superam prompts únicos
  3. Cluster de consciência e memória
  4. Cluster de pesquisa e análise
  5. Cobertura de implementação full-stack
  6. Skills especializados de alto sinal
  7. CTA e chamada para discussão

Individual skills in this repo

This repo contains 7 individual skills — each has its own dedicated page.

broomva/skills

Local TTS, voice cloning, voice design, and video dubbing via the OmniVoice Studio MCP server (open-source ElevenLabs alternative; nothing leaves the machine, runs on MPS/CUDA/CPU). Use when: (1) generating speech from text in any of 646 languages, (2) cloning a voice from a 3-second reference clip, (3) designing a voice by gender/age/accent/pitch/style, (4) dubbing a video into another language, (5) listing voice profiles or personality presets, (6) producing narration where privacy, cost, or absent API keys matter, (7) non-English narration where Edge TTS/kokoro fall short, (8) batch audio for blog posts or content pipelines. Triggers: 'omnivoice', 'voice clone', 'clone this voice', 'tts', 'narrate', 'generate speech', 'voice synthesis', 'dub video', 'voice design', 'local tts', 'multilingual voice', 'narrate this post', 'elevenlabs alternative'.

broomva/skills

>- Speak an explanation out loud while working in any project — tiered text-to-speech with a pluggable backend (ElevenLabs by default and quota-guarded, macOS `say` via `--fast` for free instant local speech, local OmniVoice as an unlimited private tier). Markdown-aware, so code fences, URLs and deep paths collapse to short spoken placeholders instead of being dictated character by character, while snake_case identifiers survive intact so the listener can still search for them. Every utterance is saved to disk for later replay. Also carries a **talk mode** toggle: turn it on and the agent speaks a full readback of every turn, for as long as that session lasts — the whole response, not a summary of it, with `brief` and `marker` levels for when you want less. Talk mode is off by default and scoped to the single session that enabled it, so parallel agents in other worktrees stay silent. Use when the user asks to hear something rather than read it — an explanation of a change, a walkthrough of what just happen...

broomva/skills

Shop Tiendas D1 (Colombia, d1.com.co) from the command line — search the catalogue, resolve your nearest physical store, price a basket against that store's real stock, and quote delivery. D1 runs VTEX IO (account `d1tiendas`), so this drives its public storefront API with no admin key at all — catalogue and cart work fully anonymously, and a one-time emailed code unlocks order history. Handles the two traps that make naive D1 automation wrong — availability is regionalized (an unregioned query reports a national catalogue nobody can actually buy from) and prices arrive in two different units (search reports whole pesos, checkout reports hundredths, a silent 100x). Builds and prices baskets; it deliberately cannot pay, handing a checkout URL to a human instead. USE WHEN the user wants to find D1 products or prices, check whether D1 delivers somewhere, build or cost a D1 grocery basket, compare D1 items, or review their D1 orders. NOT FOR other Colombian retailers (Éxito, Jumbo, Ara, Alkosto), and not for c...

broomva/skills

Stateful, local-first household toxics inventory + swap engine. Identify the items in a home that carry endocrine disruptors and persistent chemicals (BPA/BPS, phthalates, PFAS/PTFE, parabens, flame retardants, VOCs, microplastics), score each by *real* exposure (severity x presence x how it's used x condition), and track the swap to a safer alternative from "flagged" -> "sourced" -> "swapped". Ships a grounded, cited knowledge graph of ~20 hazards, ~40 item-classes, and ~40 alternatives. Hands sourcing off to the `procurer` skill. The skill's state is the source of truth — the agent is the app.

broomva/skills

Tekton — the shared architecture-intent substrate for co-designing systems with the agent. One typed graph across six tiers (system / journey / data / infra / decisions / qualities); views are queries, not separate diagrams. The canonical artifact is a diff-friendly YAML model both human and agent read and write; it renders to Mermaid (agent-legible, GitHub-native) and a self-contained tabbed HTML viewer (human-visual). Cross-tier traceability (`tekton query <from> <to>`) answers "which infra does this user-journey step touch?" as a path query. USE WHEN: designing or thinking deeply about architecture, a system, a data model, user journeys/flows, or a technical plan WITH the agent; when a Category-C HTML doc isn't enough because you need to see AND edit AND traverse the design across tiers; "let's design X", "architect this", "model the system", "draw the flow", "how does this fit together", "diagram this", "/tekton". NOT FOR: a one-off throwaway diagram (use Mermaid inline); prose-only ADRs (write the ADR...

broomva/skills

OpenCaptions extension for Content Engine — adds intent-driven CWI (Caption With Intent) captions to the post-production pipeline. Hooks into the grade → caption → final stage. Generates captions that understand video intent (pitch, volume, emotion, emphasis) and style themselves accordingly with variable font weight, size, and color. Uses the OpenCaptions CLI or MCP server. Triggers on: 'add captions', 'opencaptions', 'CWI captions', 'intent captions'.

broomva/skills

Produce polished product launch videos using the Liquid Glass aesthetic — dark void backgrounds, 3D perspective floating UI panels, particle effects, spring animations, and cinematic pacing. Built on Remotion with Imagen 4.0 for frames and Veo 3.1 for B-roll. Use when: (1) creating a product demo or launch video, (2) showcasing a UI/app/tool with cinematic polish, (3) building a social-ready video from screenshots and renders, (4) applying the liquid glass floating panel style, (5) composing Remotion videos with 3D transforms and spring animations. Triggers on: 'launch video', 'product video', 'liquid glass video', 'demo video', 'showcase video', 'remotion video', 'floating panel', 'glass aesthetic'.

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