shape은(는) 무엇을 하나요?
코드를 작성하기 전에 기능의 UX와 UI를 계획합니다. 구조화된 발견 인터뷰를 진행한 후, 구현을 안내하는 디자인 브리프를 생성합니다. 코드를 작성하기 전에 계획 단계에서 디자인 방향, 제약 조건 및 전략을 수립하는 데 사용하세요.
코드를 작성하기 전에 기능의 UX와 UI를 계획합니다. 구조화된 발견 인터뷰를 진행한 후, 구현을 안내하는 디자인 브리프를 생성합니다. 코드를 작성하기 전에 계획 단계에서 디자인 방향, 제약 조건 및 전략을 수립하는 데 사용하세요.
이 스킬은 AI 에이전트(예: Claude Code, Cursor)가 소프트웨어 개발 과정에서 코드를 작성하기 전에 체계적인 UX/UI 계획을 수립할 수 있도록 설계되었습니다. 사용자의 목표와 요구 사항을 파악하기 위한 구조화된 인터뷰를 진행하고, 그 결과물로 디자인 방향, 제약 조건 및 전략을 명확히 하는 디자인 브리프를 생성합니다. 이를 통해 개발자는 기능 구현에 앞서 디자인 결정을 내리고 일관된 사용자 경험을 보장할 수 있습니다. 이 스킬은 주로 계획 단계에서 사용되며, 불필요한 재작업을 방지하고 명확한 방향성을 제공하여 개발 효율성을 높입니다. 주요 플랫폼과 호환되며, SKILL.md 문서에 정의된 대화형 프롬프트와 구조화된 출력을 통해 작동합니다.
npx skills add https://github.com/pbakaus/impeccable/tree/main/skills/shape코드를 작성하기 전에 기능의 UX와 UI를 계획합니다. 구조화된 발견 인터뷰를 진행한 후, 구현을 안내하는 디자인 브리프를 생성합니다. 코드를 작성하기 전에 계획 단계에서 디자인 방향, 제약 조건 및 전략을 수립하는 데 사용하세요.
This repo contains 20 individual skills — each has its own dedicated page.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
frontend-design — an installable skill for AI agents.
Make interfaces production-ready: error handling, empty states, onboarding flows, i18n, text overflow, and edge case management. Use when the user asks to harden, make production-ready, handle edge cases, add error states, design empty states, improve onboarding, or fix overflow and i18n issues.
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
ElevenLabs text-to-speech with mac-style say UX.
Oracle CLI second-model review/debug/refactor/design with selected files, dry-run token checks, API or browser engine.
Capture and automate macOS UI with the Peekaboo CLI.
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Build a throwaway prototype to flesh out a design — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route.
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".