animate은(는) 무엇을 하나요?
기능을 검토하고 유용성과 만족감을 향상시키는 의도적인 애니메이션, 마이크로 인터랙션 및 모션 효과로 개선합니다. 사용자가 애니메이션, 전환, 마이크로 인터랙션, 모션 디자인, 호버 효과를 추가하거나 UI를 더 생동감 있게 만들고자 할 때 사용하세요.
기능을 검토하고 유용성과 만족감을 향상시키는 의도적인 애니메이션, 마이크로 인터랙션 및 모션 효과로 개선합니다. 사용자가 애니메이션, 전환, 마이크로 인터랙션, 모션 디자인, 호버 효과를 추가하거나 UI를 더 생동감 있게 만들고자 할 때 사용하세요.
이 스킬은 사용자 인터페이스에 의도적인 애니메이션과 마이크로 인터랙션을 추가하여 유용성과 시각적 만족감을 향상시키는 데 특화되어 있습니다. 사용자가 애니메이션, 전환, 모션 디자인, 호버 효과를 언급하거나 UI가 더 생동감 있기를 원할 때 자동으로 활성화됩니다. 이 스킬은 단순한 시각적 효과를 넘어 사용자 경험을 개선하는 목적 중심의 모션을 설계하며, CSS 전환, JavaScript 기반 애니메이션, 프레임워크별 모션 라이브러리 등 다양한 기술 스택을 지원합니다. 주로 Claude Code, Cursor, Codex와 같은 AI 코딩 어시스턴트 환경에서 사용되며, 사용자의 요청에 따라 기존 기능을 분석하고 적절한 애니메이션을 제안 및 구현합니다.
npx skills add https://github.com/pbakaus/impeccable/tree/main/skills/animate기능을 검토하고 유용성과 만족감을 향상시키는 의도적인 애니메이션, 마이크로 인터랙션 및 모션 효과로 개선합니다. 사용자가 애니메이션, 전환, 마이크로 인터랙션, 모션 디자인, 호버 효과를 추가하거나 UI를 더 생동감 있게 만들고자 할 때 사용하세요.
This repo contains 20 individual skills — each has its own dedicated page.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
frontend-design — an installable skill for AI agents.
Make interfaces production-ready: error handling, empty states, onboarding flows, i18n, text overflow, and edge case management. Use when the user asks to harden, make production-ready, handle edge cases, add error states, design empty states, improve onboarding, or fix overflow and i18n issues.
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
Extract frames or short clips from videos using ffmpeg.
Summarize or transcribe URLs, YouTube/videos, podcasts, articles, transcripts, PDFs, and local files.
Use when testing, fixing, or extending the OpenClaw Control UI GUI with Vitest + Playwright end-to-end checks, mocked Gateway WebSocket flows, mocked dashboard runs, screenshots/videos, or agent-verifiable browser proof.
Obra superpowers agent skills.
See, Understand, Act on video and audio. See- ingest from local files, URLs, RTSP/live feeds, or live record desktop; return realtime context and playable stream links. Understand- extract frames, build visual/semantic/temporal indexes, and search moments with timestamps and auto-clips. Act- transcode and normalize (codec, fps, resolution, aspect ratio), perform timeline edits (subtitles, text/image overlays, branding, audio overlays, dubbing, translation), generate media assets (image, audio...
End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches. Use when planning or executing a multi-channel product launch, or producing landing page, email, social, or ad copy.