delight은(는) 무엇을 하나요?
인터페이스에 즐거움, 개성 및 예상치 못한 터치를 더하여 기억에 남고 사용하기 즐거운 경험을 만듭니다. 기능적 디자인을 즐거움으로 승화시킵니다. 사용자가 폴리싱, 개성, 애니메이션, 마이크로 인터랙션, 즐거움을 요청하거나 인터페이스를 재미있거나 기억에 남게 만들고자 할 때 사용하세요.
기능적 인터페이스에 즐거움, 개성, 예상치 못한 터치를 더해 기억에 남고 즐겁게 만듭니다. 사용자가 폴리싱, 개성, 애니메이션, 마이크로 인터랙션, 즐거움을 요청하거나 인터페이스를 재미있고 기억에 남게 만들고자 할 때 사용하세요.
**pbakaus/delight**는 소프트웨어 인터페이스에 기쁨과 개성, 예상치 못한 요소를 추가하여 기능적 디자인을 즐거운 경험으로 승화시키는 AI 에이전트 스킬입니다. 이 스킬은 사용자가 '폴리싱', '개성', '애니메이션', '마이크로 인터랙션' 또는 '즐거움'을 요청할 때 활성화되며, Claude Code나 Cursor와 같은 AI 코딩 어시스턴트에서 사용하도록 설계되었습니다. 주요 기능으로는 부드러운 전환 애니메이션, 호버 효과, 로딩 상태의 창의적 표현, 예상치 못한 재미있는 상호작용(예: 버튼 클릭 시 작은 이모지 나타나기) 등이 포함됩니다. 이 스킬은 코드베이스 내에서 기존 UI 컴포넌트를 분석하고, CSS 애니메이션, JavaScript 이벤트 핸들러, 또는 React와 같은 프레임워크의 상태 기반 모션을 활용하여 개선합니다. 개발자에게는 사용자 경험(UX)을 한 단계 업그레이드할 수 있는 구체적인 구현 방법을 제시하며, 단순히 '예쁘게' 만드는 것을 넘어 사용자에게 진정한 즐거움을 선사하는 인터페이스를 구축하도록 돕습니다.
npx skills add https://github.com/pbakaus/impeccable/tree/main/skills/delight인터페이스에 즐거움, 개성 및 예상치 못한 터치를 더하여 기억에 남고 사용하기 즐거운 경험을 만듭니다. 기능적 디자인을 즐거움으로 승화시킵니다. 사용자가 폴리싱, 개성, 애니메이션, 마이크로 인터랙션, 즐거움을 요청하거나 인터페이스를 재미있거나 기억에 남게 만들고자 할 때 사용하세요.
This repo contains 20 individual skills — each has its own dedicated page.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, automated anti-pattern detection, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
frontend-design — an installable skill for AI agents.
Make interfaces production-ready: error handling, empty states, onboarding flows, i18n, text overflow, and edge case management. Use when the user asks to harden, make production-ready, handle edge cases, add error states, design empty states, improve onboarding, or fix overflow and i18n issues.
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
Extract frames or short clips from videos using ffmpeg.
Summarize or transcribe URLs, YouTube/videos, podcasts, articles, transcripts, PDFs, and local files.
Use when testing, fixing, or extending the OpenClaw Control UI GUI with Vitest + Playwright end-to-end checks, mocked Gateway WebSocket flows, mocked dashboard runs, screenshots/videos, or agent-verifiable browser proof.
Obra superpowers agent skills.
See, Understand, Act on video and audio. See- ingest from local files, URLs, RTSP/live feeds, or live record desktop; return realtime context and playable stream links. Understand- extract frames, build visual/semantic/temporal indexes, and search moments with timestamps and auto-clips. Act- transcode and normalize (codec, fps, resolution, aspect ratio), perform timeline edits (subtitles, text/image overlays, branding, audio overlays, dubbing, translation), generate media assets (image, audio...
End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches. Use when planning or executing a multi-channel product launch, or producing landing page, email, social, or ad copy.