codex-game-ui-asset-pipeline-skill 是做什么的?
Codex 技能,用于生成、提取、风格匹配和打包游戏就绪的 UI 资源包。
Codex 技能,用于生成、提取、风格匹配和打包游戏就绪的 UI 资源包。
此技能专为 Codex 平台设计,旨在自动化游戏 UI 资源的完整处理流程。它支持从原始素材中提取资源、根据风格指南进行匹配、生成新的 UI 元素,并将所有资源打包成可直接用于游戏的资产包。其核心优势在于简化了反复的手动工作,确保 UI 资源的一致性和高质量。通过集成到 Codex 中,开发者可以直接在开发工作流中快速迭代 UI 资源,减少了美术团队和开发团队之间的沟通成本。该技能依赖于定义好的风格规范(如颜色、字体、尺寸),并自动应用这些规则到资源处理中。
npx skills add iwillwill-ALLWILL/codex-game-ui-asset-pipeline-skillCodex 技能,用于生成、提取、风格匹配和打包游戏就绪的 UI 资源包。
ElevenLabs text-to-speech with mac-style say UX.
Oracle CLI second-model review/debug/refactor/design with selected files, dry-run token checks, API or browser engine.
Capture and automate macOS UI with the Peekaboo CLI.
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Build a throwaway prototype to flesh out a design — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route.
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".