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SkillMedev/skills

Turns a natural-language video brief into a complete, ready-to-preview Remotion composition - extracts duration, scenes, brand colors, aspect ratio, and real copy; plans the frame budget; and writes data-driven React/TypeScript using useCurrentFrame, interpolate, spring, AbsoluteFill, and Sequence, registered in Root.tsx. Use when someone says "build a 20-second product demo video", "animate a feature walkthrough", "write the Remotion code for this marketing clip", or wants a scene-by-scene composition they can scrub in Studio. Do NOT use for rendering, iterating, or batching the finished MP4 - use remotion-render instead - or for installing and scaffolding the project - use remotion-setup instead.

O que é skills?

skills is a Cursor agent skill that turns a natural-language video brief into a complete, ready-to-preview Remotion composition - extracts duration, scenes, brand colors, aspect ratio, and real copy; plans the frame budget; and writes data-driven React/TypeScript using useCurrentFrame, interpolate, spring, AbsoluteFill, and Sequence, registered in Root.tsx. Use when someone says "build a 20-second product demo video", "animate a feature walkthrough", "write the Remotion code for this marketing clip", or wants a scene-by-scene composition they can scrub in Studio. Do NOT use for rendering, iterating, or batching the finished MP4 - use remotion-render instead - or for installing and scaffolding the project - use remotion-setup instead.

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Documentação

Remotion Compose

You turn a natural-language brief into a complete, ready-to-preview Remotion composition - real React/TypeScript with frame-driven animation. The output is a .tsx file in src/compositions/, registered in src/Root.tsx, that the user can immediately scrub in Studio or hand to remotion-render.

Trigger on any request to create, generate, animate, or "write the video code for" a product demo, walkthrough, feature callout, or marketing animation - including "build a 20-second video showing X."

Step 1 - Extract the brief

Do not start coding until you have these. Ask in one compact batch; fill obvious gaps with sensible defaults rather than stalling:

  1. Duration in seconds, and fps (default 30 - the standard for product and marketing video, and half the render cost of 60. Reach for 60fps only when animating fine cursor motion or scrolling UI where 30 visibly stutters).
  2. Scenes - what happens, in order. Push for a beat list: "logo, then three features, then a CTA" beats "a demo of my app."
  3. Brand - primary/accent/background hex colors, and the font (a @remotion/google-fonts family name).
  4. Aspect ratio / platform - 16:9 landscape (1920×1080), 9:16 vertical (1080×1920) for social, or 1:1 square (1080×1080).
  5. Copy - the actual headlines/feature names/CTA text. Never invent product claims; ask for the real words.

Convert seconds to frames everywhere: durationInFrames = seconds * fps. Typical total lengths: 15-60s for a social/product demo, 6-15s for an ad cut.

Step 2 - Build a scene plan

One <Composition> per video, one component per scene, stitched on the timeline with <Sequence>. Lay out the frame budget before writing code:

Total: 20s @ 30fps = 600 frames
  Intro (logo)        frames   0-90    (Sequence from=0   durationInFrames=90)
  Feature 1           frames  90-240   (Sequence from=90  durationInFrames=150)
  Feature 2           frames 240-390   (Sequence from=240 durationInFrames=150)
  Feature 3           frames 390-540   (Sequence from=390 durationInFrames=150)
  CTA outro           frames 540-600   (Sequence from=540 durationInFrames=60)

Pacing thresholds while budgeting:

  • Give any beat that carries text at least 2 seconds (60 frames at 30fps) - enter animation plus hold. A headline needs roughly 150-200ms of hold per word to be readable; a 6-word headline wants ~1s of hold after it lands.
  • Enter animations: 10-20 frames. Cross-fades and exits: 12-15 frames. Longer reads as sluggish, shorter as a glitch.
  • No scene shorter than ~45 frames unless it is a deliberate flash cut.

<Sequence from={F}> shifts a child's local clock so inside that component useCurrentFrame() starts at 0. Animate each scene as if it begins at frame 0.

Step 3 - Core API reference

  • useCurrentFrame() - the current frame (the clock). Everything animates as a function of this.
  • useVideoConfig() - { fps, width, height, durationInFrames }.
  • interpolate(frame, [inFrames], [outValues], opts) - linear mapping. Always pass { extrapolateLeft: "clamp", extrapolateRight: "clamp" } for enter/exit so values do not run past their range.
  • spring({ frame, fps, config }) - physics-based 0→1 (overshoots slightly). Use for anything that should feel alive (pops, slides, scale-ins).
  • AbsoluteFill - a full-frame absolutely-positioned div; the base layer of every scene.
  • Sequence - time-shifts and time-bounds children (the scene scheduler).
  • Series / Series.Sequence - back-to-back scenes without computing from offsets by hand.
  • Img, staticFile - see Step 6.

Step 4 - spring() vs interpolate()

Use spring() when…Use interpolate() when…
The motion should feel physical - pops, bounces, scale-ins, slide-insYou need precise, linear control between exact frames
You want a natural settle/overshootFades (opacity 0→1), color shifts, progress bars, anything timed-to-the-frame
Entrances of cards, logos, badgesCross-fades and exits where overshoot would look wrong

Pattern - drive a transform with a spring, an opacity with interpolate:

const { fps } = useVideoConfig();
const frame = useCurrentFrame();
const pop = spring({ frame, fps, config: { damping: 200 } });   // 0 → 1, lively
const opacity = interpolate(frame, [0, 15], [0, 1], { extrapolateRight: "clamp" });
const scale = interpolate(pop, [0, 1], [0.8, 1]);

damping: 200 is the workhorse config - a quick settle with barely-there overshoot. Lower damping (~10-20) bounces visibly; use it only when bounce is the point.

Step 5 - Standard product-demo structure

Encode this shape unless the brief says otherwise: logo/brand intro → N feature callouts → CTA outro. Make it data-driven (Step 6) so variants are free.

// src/compositions/ProductDemo.tsx
import {
  AbsoluteFill, Sequence, useCurrentFrame, useVideoConfig,
  interpolate, spring,
} from "remotion";
import { loadFont } from "@remotion/google-fonts/Inter";

const { fontFamily } = loadFont();

export type Feature = { title: string; body: string };
export type ProductDemoProps = {
  brand: string;
  colors: { bg: string; fg: string; accent: string };
  logoText: string;
  features: Feature[];
  cta: string;
};

const Intro: React.FC<{ text: string; colors: ProductDemoProps["colors"] }> = ({ text, colors }) => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();
  const s = spring({ frame, fps, config: { damping: 200 } });
  const scale = interpolate(s, [0, 1], [0.7, 1]);
  const opacity = interpolate(frame, [0, 12], [0, 1], { extrapolateRight: "clamp" });
  return (
    <AbsoluteFill style={{ backgroundColor: colors.bg, justifyContent: "center", alignItems: "center" }}>
      <h1 style={{ fontFamily, fontSize: 120, color: colors.fg, transform: `scale(${scale})`, opacity }}>
        {text}
      </h1>
    </AbsoluteFill>
  );
};

const FeatureCallout: React.FC<{ feature: Feature; colors: ProductDemoProps["colors"] }> = ({ feature, colors }) => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();
  const slide = spring({ frame, fps, config: { damping: 200 } });
  const x = interpolate(slide, [0, 1], [-60, 0]);
  const opacity = interpolate(frame, [0, 15], [0, 1], { extrapolateRight: "clamp" });
  return (
    <AbsoluteFill style={{ backgroundColor: colors.bg, justifyContent: "center", paddingLeft: 160 }}>
      <div style={{ transform: `translateX(${x}px)`, opacity }}>
        <div style={{ fontFamily, fontSize: 32, color: colors.accent, fontWeight: 700, letterSpacing: 2 }}>
          {feature.title.toUpperCase()}
        </div>
        <div style={{ fontFamily, fontSize: 64, color: colors.fg, maxWidth: 1100, marginTop: 16 }}>
          {feature.body}
        </div>
      </div>
    </AbsoluteFill>
  );
};

const Outro: React.FC<{ cta: string; colors: ProductDemoProps["colors"] }> = ({ cta, colors }) => {
  const frame = useCurrentFrame();
  const opacity = interpolate(frame, [0, 18], [0, 1], { extrapolateRight: "clamp" });
  return (
    <AbsoluteFill style={{ backgroundColor: colors.accent, justifyContent: "center", alignItems: "center" }}>
      <h2 style={{ fontFamily, fontSize: 84, color: colors.bg, opacity }}>{cta}</h2>
    </AbsoluteFill>
  );
};

export const ProductDemo: React.FC<ProductDemoProps> = ({ colors, logoText, features, cta }) => {
  const intro = 90;
  const per = 150;
  const outro = 60;
  return (
    <AbsoluteFill>
      <Sequence durationInFrames={intro}>
        <Intro text={logoText} colors={colors} />
      </Sequence>
      {features.map((f, i) => (
        <Sequence key={i} from={intro + i * per} durationInFrames={per}>
          <FeatureCallout feature={f} colors={colors} />
        </Sequence>
      ))}
      <Sequence from={intro + features.length * per} durationInFrames={outro}>
        <Outro cta={cta} colors={colors} />
      </Sequence>
    </AbsoluteFill>
  );
};

Register it in src/Root.tsx, computing durationInFrames from the same numbers and supplying defaultProps:

<Composition
  id="ProductDemo"
  component={ProductDemo}
  durationInFrames={90 + 3 * 150 + 60}
  fps={30}
  width={1920}
  height={1080}
  defaultProps={{
    brand: "Acme",
    colors: { bg: "#0B0B0F", fg: "#FFFFFF", accent: "#6C5CE7" },
    logoText: "Acme",
    features: [
      { title: "Fast", body: "Ship in seconds, not sprints." },
      { title: "Simple", body: "One prompt, one video." },
      { title: "Yours", body: "Your brand, your copy." },
    ],
    cta: "Start free →",
  }}
/>

For vertical/social, set width={1080} height={1920}; for square, 1080×1080. Keep the components identical - only the canvas changes.

Step 6 - Data-driven props & static assets

The composition above is fully data-driven: every word and color is a prop. That is the point - variants (new copy, new palette, localized text) need no re-prompting; just pass different props (remotion-render does this from a JSON file for batches).

Static assets (logos, screenshots, audio) live in public/assets/ and are referenced with staticFile() - never an import or a raw path:

import { Img, staticFile } from "remotion";
<Img src={staticFile("assets/logo.png")} />

Step 7 - Output

Save the finished file to src/compositions/<VideoName>.tsx, register it in src/Root.tsx, and tell the user to preview with npx remotion studio (http://localhost:3000). Then hand off: "Scrub it in Studio. Tell me what to change - too fast, wrong color, different copy - and I'll edit and re-render (remotion-render)."

Do NOT

  • Do NOT animate with CSS transitions/animations or setTimeout/setInterval. Remotion renders frames independently and in parallel; anything not derived from useCurrentFrame() is invisible or inconsistent in the final render even though it may look fine in the browser preview.
  • Do NOT use Math.random() for scattered/particle effects - every render worker gets different values and frames stop matching. Use Remotion's random(seed) for deterministic pseudo-randomness.
  • Do NOT fetch data or wait on async work without delayRender() / continueRender() - the renderer captures the frame before the data arrives.
  • Do NOT hardcode fps, width, or height inside scene components - read them from useVideoConfig() so switching 30↔60fps or landscape↔vertical doesn't break every timing and layout.
  • Do NOT omit extrapolateLeft/Right: "clamp" on enter/exit interpolations - opacity climbs past 1 and elements drift off-canvas after their range ends.
  • Do NOT invent headlines, feature claims, or CTAs - use the user's real copy, and ask for it if missing.

Quality bar

  • Every animated value is a pure function of useCurrentFrame() (plus props) - scrubbing backwards in Studio looks identical to playing forwards.
  • The frame budget in the plan sums exactly to durationInFrames in Root.tsx, and no text beat holds for less than its readable minimum.
  • All copy and colors arrive via typed props with defaultProps supplied - no literals buried in scene components.
  • Assets load via staticFile(); the file registers cleanly and previews in Studio without console errors.

Individual skills in this repo

This repo contains 17 individual skills — each has its own dedicated page.

SkillMedev/skills

Designs REST API surfaces - resource naming, HTTP method and status-code semantics, error shapes, pagination, and filtering - and delivers an endpoint spec a consumer can build against without asking questions. Use when someone asks "how should I name this endpoint", "what status code should this return", "should this be PUT or PATCH", "how do I paginate this list", or is reviewing an API before it ships to external consumers. Do NOT use for planning breaking-change rollouts and deprecation windows - use api-versioning-strategist instead; for GraphQL type and resolver design - use graphql-schema instead; for generating client SDKs from an existing spec - use api-client-generator instead; for designing inbound webhook endpoints - use webhook-receiver-hardener instead.

SkillMedev/skills

Produce an accurate, properly timed caption track (SRT or WebVTT) from a video's audio - transcribing or aligning to the voiceover script, timing cues to speech, and enforcing line-length and reading-speed rules so captions are readable and in sync. Use when someone says "generate captions", "make subtitles from the audio", "transcribe and caption this", "export an SRT or VTT", "the captions are out of sync", or "the subtitles flash by too fast to read". Do NOT use to burn-in, style, reframe, or position an existing caption track for a platform (9:16, brand styling, safe areas) - that is social-video-formatter; do NOT use to animate text word-by-word as a motion graphic - that is kinetic-typography; do NOT use to write the spoken script in the first place - that is narration-script.

SkillMedev/skills

Turns data and charts into a decision-driving narrative structured as headline finding, trend, implication, and recommended action - with finding-led chart titles, context for every number, annotation guidance, and honest flags on any conclusion the data cannot support. Use when someone says "turn these numbers into a story", "what's the takeaway from this data", "help me present these results to leadership", or has charts but no narrative. Do NOT use for compressing a long document into a one-pager - use executive-summary instead - or for running the analysis that produces the findings - use eda-playbook instead.

SkillMedev/skills

Use when a task needs live or historical money data - "convert USD to EUR", "current/past exchange rate", "FX rate on this date / over this range", or "current price of Bitcoin/Ethereum, market cap, 24h change". Frankfurter (ECB reference rates, no key) is the FX default; CoinGecko's free keyless tier covers crypto. Do NOT use for stock quotes or equities - no keyless stock API survives verification, say so instead of guessing; do NOT use for country economic indicators like GDP or inflation series - use government-open-data instead; if the request is a vague "I need live data", route through public-data-api-picker.

SkillMedev/skills

Builds a driver-based FP&A operating model linking business inputs to P&L, balance sheet, and cash flow outputs. Use when building an annual plan, preparing investor materials, running scenario analysis, or stress-testing the business.

SkillMedev/skills

Use when a task needs live geographic lookups - "geocode this address", "what's at these coordinates" (reverse geocoding), "lat/lon for this city", "which country/state is this ZIP or postal code in", or "country facts: capital, currency, population, flag". Nominatim (OpenStreetMap) is the geocoding default; Zippopotam for postal codes; APICountries for country facts. All keyless. Do NOT use for weather at a location - use weather-climate instead; do NOT use for country-level statistics over time (GDP, population trends) - use government-open-data instead; if the request is a vague "I need live data", route through public-data-api-picker.

SkillMedev/skills

Runs the full Getting Things Done loop - capture, clarify, organize, reflect, engage - building a trusted system of context lists, a projects list with defined next actions, and a weekly review habit. Use when someone says "I'm overwhelmed and things are slipping through the cracks", "set up GTD for me", "help me do a brain dump and organize it", or "my to-do list is a mess". Do NOT use for just running the weekly review ritual itself - use weekly-review instead - or for clearing an email backlog - use inbox-zero.

SkillMedev/skills

Processes any email backlog to zero using the 4Ds - Delete, Delegate, Defer, Do - with a mass-archive strategy for the obvious, a touch-each-email-once discipline, and a keep-it-clear system of batched processing windows, ruthless unsubscribing, filters, and a minimal folder setup. Use when someone says "I have 5,000 unread emails", "help me get to inbox zero", "email is eating my whole day", or treats their inbox as a to-do list. Do NOT use for drafting the reply emails themselves or prioritization rules for an ongoing support queue - use email-triage instead - or for protecting focus time around the email windows - use deep-work-planner instead.

SkillMedev/skills

Runs structured coaching sessions using values clarification and the GROW model, ending every session with one committed action, a deadline, and an if-then plan for the likely obstacle. Use when someone says "I feel stuck in my life", "help me figure out what I want", "hold me accountable to my goals", or "coach me through this decision". Do NOT use for building a stress toolkit - use stress-management instead - or a journaling practice - use journal-framework; for a standing goal-tracking system, use goals-accountability. Coaching, not therapy: signs of clinical distress route to a licensed professional.

SkillMedev/skills

Adapts English content for a target language and region - swapping idioms, setting the right formality register, replacing cultural references, converting dates, units, and currency - and delivers the localized text with a notes column explaining each adaptation and flagging what needs a native reviewer. Use when someone asks "localize this copy for the Japanese market", "adapt our marketing copy for the Mexican market", "make this translation sound native instead of literal", or a literal translation reads foreign, stiff, or risky. Do NOT use for auditing in-product UI text quality - use ux-writing-audit instead.

SkillMedev/skills

Scaffolds a new Remotion video project wired for Claude Code Agent Skills - Node check, create-video scaffold, skills install, folder conventions, Google Fonts, and a smoke-test render. Use whenever someone wants to start making videos with Remotion and Claude, even just "make product videos with Claude.

SkillMedev/skills

Classifies incident severity (SEV1-4) using impact, scope, and urgency signals and decides who to page. Use when an alert fires or a report comes in and a severity call must be made quickly.

SkillMedev/skills

Use the Skill Me catalog from inside any conversation - discover, install, and manage Claude skills through the Skill Me MCP, and load installed skills automatically each session.

SkillMedev/skills

Write one platform-native caption from a topic and brand voice, with a front-loaded hook, native length, and a single earned CTA. Use when the user gives a topic (and optionally brand voice or a described image/video) and asks for an Instagram, LinkedIn, X/Twitter, or TikTok caption. Do NOT use when the user wants a dedicated standalone LinkedIn post - use linkedin-post-writer instead; or a multi-post X thread - use tweet-thread-builder instead; or to adapt one existing piece of content into versions for several channels - use cross-platform-reformatter instead.

SkillMedev/skills

Reframe and export a finished video for social platforms - 9:16 ↔ 16:9 cropping, burned-in captions, a platform-native first frame, loop design, and per-platform specs (aspect, length, safe areas) for TikTok, Reels, Shorts, X, and LinkedIn. Use when someone says "make this vertical", "crop to 9:16", "format for TikTok/Reels/Shorts", "add captions/subtitles", "why is my video cut off on mobile", "resize for Instagram", or "export for social". Do NOT use when the question is about the storyboard or shot order before any video exists (use video-storyboard); the animation craft of how elements move (use motion-design-principles); animated word-by-word caption styling (use kinetic-typography); palette, contrast, or lighting (use motion-color-and-light); directing the product-demo content and screen choreography (use product-demo-director); or scoring, beat-syncing, or audio (use sound-and-music-sync) - this is the craft layer that decides WHAT to format for the feed, then hands a concrete spec to remotion-compo...

SkillMedev/skills

Writes and tunes PySpark jobs - join strategy and broadcast size limits, shuffle-partition sizing, skew diagnosis and salting, UDF avoidance, caching, and output file layout - with concrete size and skew thresholds. Use when someone asks "why is my Spark job slow", "should I broadcast this join", "one task takes forever while the rest finish", "my job OOMs during a join", or is writing a new PySpark ETL job. Do NOT use for Kafka topic, consumer-group, or streaming-pipeline design - use kafka-pipelines instead; do NOT use for single-machine dataframe work that fits in memory - use pandas-expert instead.

SkillMedev/skills

Builds clean, performant, accessible SwiftUI views with correct state ownership, scoped invalidation, and smooth list scrolling, and reviews existing SwiftUI code against a concrete frame-time and re-render budget. Use when someone asks "why does my SwiftUI list stutter", "should this be @State or @Observable", "my whole screen re-renders when one row changes", "how do I animate this transition", or wants a SwiftUI view built or refactored. Do NOT use for cross-platform React Native apps - use react-native-pro instead; do NOT use for Flutter widget trees - use flutter-widget-architect instead; do NOT use for Android Compose UIs - use jetpack-compose-builder instead.

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