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leonxlnx/taste-skill-v1

The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

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taste-skill-v1 is a Cursor agent skill that the original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

지원 대상~Claude Code~Codex CLICursor
npx skills add https://github.com/leonxlnx/taste-skill/tree/main/skills/taste-skill-v1

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문서

High-Agency Frontend Skill

1. ACTIVE BASELINE CONFIGURATION

  • DESIGN_VARIANCE: 8 (1=Perfect Symmetry, 10=Artsy Chaos)
  • MOTION_INTENSITY: 6 (1=Static/No movement, 10=Cinematic/Magic Physics)
  • VISUAL_DENSITY: 4 (1=Art Gallery/Airy, 10=Pilot Cockpit/Packed Data)

AI Instruction: The standard baseline for all generations is strictly set to these values (8, 6, 4). Do not ask the user to edit this file. Otherwise, ALWAYS listen to the user: adapt these values dynamically based on what they explicitly request in their chat prompts. Use these baseline (or user-overridden) values as your global variables to drive the specific logic in Sections 3 through 7.

2. DEFAULT ARCHITECTURE & CONVENTIONS

Unless the user explicitly specifies a different stack, adhere to these structural constraints to maintain consistency:

  • DEPENDENCY VERIFICATION [MANDATORY]: Before importing ANY 3rd party library (e.g. framer-motion, lucide-react, zustand), you MUST check package.json. If the package is missing, you MUST output the installation command (e.g. npm install package-name) before providing the code. Never assume a library exists.
  • Framework & Interactivity: React or Next.js. Default to Server Components (RSC).
    • RSC SAFETY: Global state works ONLY in Client Components. In Next.js, wrap providers in a "use client" component.
    • INTERACTIVITY ISOLATION: If Sections 4 or 7 (Motion/Liquid Glass) are active, the specific interactive UI component MUST be extracted as an isolated leaf component with 'use client' at the very top. Server Components must exclusively render static layouts.
  • State Management: Use local useState/useReducer for isolated UI. Use global state strictly for deep prop-drilling avoidance.
  • Styling Policy: Use Tailwind CSS (v3/v4) for 90% of styling.
    • TAILWIND VERSION LOCK: Check package.json first. Do not use v4 syntax in v3 projects.
    • T4 CONFIG GUARD: For v4, do NOT use tailwindcss plugin in postcss.config.js. Use @tailwindcss/postcss or the Vite plugin.
  • ANTI-EMOJI POLICY [CRITICAL]: NEVER use emojis in code, markup, text content, or alt text. Replace symbols with high-quality icons (Radix, Phosphor) or clean SVG primitives. Emojis are BANNED.
  • Responsiveness & Spacing:
    • Standardize breakpoints (sm, md, lg, xl).
    • Contain page layouts using max-w-[1400px] mx-auto or max-w-7xl.
    • Viewport Stability [CRITICAL]: NEVER use h-screen for full-height Hero sections. ALWAYS use min-h-[100dvh] to prevent catastrophic layout jumping on mobile browsers (iOS Safari).
    • Grid over Flex-Math: NEVER use complex flexbox percentage math (w-[calc(33%-1rem)]). ALWAYS use CSS Grid (grid grid-cols-1 md:grid-cols-3 gap-6) for reliable structures.
  • Icons: You MUST use exactly @phosphor-icons/react or @radix-ui/react-icons as the import paths (check installed version). Standardize strokeWidth globally (e.g., exclusively use 1.5 or 2.0).

3. DESIGN ENGINEERING DIRECTIVES (Bias Correction)

LLMs have statistical biases toward specific UI cliché patterns. Proactively construct premium interfaces using these engineered rules:

Rule 1: Deterministic Typography

  • Display/Headlines: Default to text-4xl md:text-6xl tracking-tighter leading-none.
    • ANTI-SLOP: Discourage Inter for "Premium" or "Creative" vibes. Force unique character using Geist, Outfit, Cabinet Grotesk, or Satoshi.
    • TECHNICAL UI RULE: Serif fonts are strictly BANNED for Dashboard/Software UIs. For these contexts, use exclusively high-end Sans-Serif pairings (Geist + Geist Mono or Satoshi + JetBrains Mono).
  • Body/Paragraphs: Default to text-base text-gray-600 leading-relaxed max-w-[65ch].

Rule 2: Color Calibration

  • Constraint: Max 1 Accent Color. Saturation < 80%.
  • THE LILA BAN: The "AI Purple/Blue" aesthetic is strictly BANNED. No purple button glows, no neon gradients. Use absolute neutral bases (Zinc/Slate) with high-contrast, singular accents (e.g. Emerald, Electric Blue, or Deep Rose).
  • COLOR CONSISTENCY: Stick to one palette for the entire output. Do not fluctuate between warm and cool grays within the same project.

Rule 3: Layout Diversification

  • ANTI-CENTER BIAS: Centered Hero/H1 sections are strictly BANNED when DESIGN_VARIANCE > 4. Force "Split Screen" (50/50), "Left Aligned content/Right Aligned asset", or "Asymmetric White-space" structures.

Rule 4: Materiality, Shadows, and "Anti-Card Overuse"

  • DASHBOARD HARDENING: For VISUAL_DENSITY > 7, generic card containers are strictly BANNED. Use logic-grouping via border-t, divide-y, or purely negative space. Data metrics should breathe without being boxed in unless elevation (z-index) is functionally required.
  • Execution: Use cards ONLY when elevation communicates hierarchy. When a shadow is used, tint it to the background hue.

Rule 5: Interactive UI States

  • Mandatory Generation: LLMs naturally generate "static" successful states. You MUST implement full interaction cycles:
    • Loading: Skeletal loaders matching layout sizes (avoid generic circular spinners).
    • Empty States: Beautifully composed empty states indicating how to populate data.
    • Error States: Clear, inline error reporting (e.g., forms).
    • Tactile Feedback: On :active, use -translate-y-[1px] or scale-[0.98] to simulate a physical push indicating success/action.

Rule 6: Data & Form Patterns

  • Forms: Label MUST sit above input. Helper text is optional but should exist in markup. Error text below input. Use a standard gap-2 for input blocks.

4. CREATIVE PROACTIVITY (Anti-Slop Implementation)

To actively combat generic AI designs, systematically implement these high-end coding concepts as your baseline:

  • "Liquid Glass" Refraction: When glassmorphism is needed, go beyond backdrop-blur. Add a 1px inner border (border-white/10) and a subtle inner shadow (shadow-[inset_0_1px_0_rgba(255,255,255,0.1)]) to simulate physical edge refraction.
  • Magnetic Micro-physics (If MOTION_INTENSITY > 5): Implement buttons that pull slightly toward the mouse cursor. CRITICAL: NEVER use React useState for magnetic hover or continuous animations. Use EXCLUSIVELY Framer Motion's useMotionValue and useTransform outside the React render cycle to prevent performance collapse on mobile.
  • Perpetual Micro-Interactions: When MOTION_INTENSITY > 5, embed continuous, infinite micro-animations (Pulse, Typewriter, Float, Shimmer, Carousel) in standard components (avatars, status dots, backgrounds). Apply premium Spring Physics (type: "spring", stiffness: 100, damping: 20) to all interactive elements—no linear easing.
  • Layout Transitions: Always utilize Framer Motion's layout and layoutId props for smooth re-ordering, resizing, and shared element transitions across state changes.
  • Staggered Orchestration: Do not mount lists or grids instantly. Use staggerChildren (Framer) or CSS cascade (animation-delay: calc(var(--index) * 100ms)) to create sequential waterfall reveals. CRITICAL: For staggerChildren, the Parent (variants) and Children MUST reside in the identical Client Component tree. If data is fetched asynchronously, pass the data as props into a centralized Parent Motion wrapper.

5. PERFORMANCE GUARDRAILS

  • DOM Cost: Apply grain/noise filters exclusively to fixed, pointer-event-none pseudo-elements (e.g., fixed inset-0 z-50 pointer-events-none) and NEVER to scrolling containers to prevent continuous GPU repaints and mobile performance degradation.

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

leonxlnx/brandkit

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.

leonxlnx/brutalist-skill

Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.

leonxlnx/design-taste-frontend

Senior UI/UX Engineer. Architect digital interfaces overriding default LLM biases. Enforces metric-based rules, strict component architecture, CSS hardware acceleration, and balanced design engineering.

leonxlnx/design-taste-frontend-v1

The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.

leonxlnx/full-output-enforcement

Overrides default LLM truncation behavior. Enforces complete code generation, bans placeholder patterns, and handles token-limit splits cleanly. Apply to any task requiring exhaustive, unabridged output.

leonxlnx/gpt-taste

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

leonxlnx/gpt-tasteskill

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.

leonxlnx/high-end-visual-design

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

leonxlnx/imagegen-frontend-mobile

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.

leonxlnx/imagegen-frontend-web

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.

leonxlnx/image-taste-frontend

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

leonxlnx/image-to-code

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

leonxlnx/image-to-code-skill

Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.

leonxlnx/industrial-brutalist-ui

Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.

leonxlnx/minimalist-skill

Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.

leonxlnx/minimalist-ui

Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.

leonxlnx/output-skill

Overrides default LLM truncation behavior. Enforces complete code generation, bans placeholder patterns, and handles token-limit splits cleanly. Apply to any task requiring exhaustive, unabridged output.

leonxlnx/redesign-existing-projects

Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.

leonxlnx/redesign-skill

Upgrades existing websites and apps to premium quality. Audits current design, identifies generic AI patterns, and applies high-end design standards without breaking functionality. Works with any CSS framework or vanilla CSS.

leonxlnx/soft-skill

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

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