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alecs5am/ralphy

아날로그 호러 PSA(공익광고) 단편 제작 가이드 — 스텐실 픽토그램/로봇 방송/VHS 오버레이 형식 (얼굴 없음, 10장면 × 약 3초, 9:16, 총 약 30초). IF/DO-NOT/BUT/AND 시나리오 구조, 고정된 노랑-검정 1970년대 민방위 픽토그램 시각 스타일, 크로마키-알파 규칙(합성 전 아이콘은 투명 PNG여야 함), 로봇 PSA 음성 프로필(ElevenLabs 'Alerter' 커뮤니티 음성 + 대문자 입력 + 안정성)을 제공하는 표준 파이프라인의 도메인 오버레이입니다.

ralphy란 무엇인가요?

이 스킬은 아날로그 호러 장르의 PSA(공익광고) 단편 영상을 제작하기 위한 완전한 파이프라인을 제공합니다. 'ralphy'는 1970년대 민방위 픽토그램 스타일의 노란색-검은색 비주얼, VHS 오버레이, 로봇 음성 합성(Speechify 또는 ElevenLabs 'Alerter' 음성 사용)을 활용하여 얼굴 없는 9:16 세로 형식(약 30초, 10장면)의 공포 영상을 만드는 방법을 상세히 설명합니다. 이 스킬은 표준 비디오 생성 파이프라인 위에 도메인 오버레이로 동작하며, IF/DO-NOT/BUT/AND 시나리오 구조를 강제합니다. 각 장면은 'DO-NOT [위험 행동]'을 보여준 후 'BUT [결과]'와 'AND [지시/경고]'로 이어지는 패턴을 따릅니다. 아이콘은 투명 PNG여야 하며, 배경 위에 크로마키 합성됩니다. 주요 지원 플랫폼: ElevenLabs(TTS), Speechify(TTS), OpenShot(편집), GIMP(이미지 편집), Visual Studio Code(스크립팅), RunwayML/Gen-3(비디오 생성), ffmpeg(렌더링). 워크플로는 프롬프트 설계 → 에셋 생성 → 음성 녹음 → 편집 → 렌더링 순서로 진행됩니다. 이 스킬은 아날로그 공포 미학을 선호하는 크리에이터, 인디 영화 제작자, 소셜 미디어 공포 콘텐츠 제작자에게 이상적입니다.

지원 대상~Claude Code~Codex CLI~Cursor
npx skills add alecs5am/ralphy

즐겨 사용하는 AI에게 물어보기

이 에이전트 스킬이 미리 로드된 새 채팅을 엽니다.

문서

ralphy은(는) 무엇을 하나요?

아날로그 호러 PSA(공익광고) 단편 제작 방법 — 스텐실 픽토그램 / 로봇 방송 / VHS 오버레이 형식 (얼굴 없음, 10장면 × 약 3초, 9:16, 총 약 30초). IF / DO-NOT / BUT / AND 시나리오 구조, 고정된 노랑-검정 1970년대 민방위 픽토그램 시각 스타일, 크로마키-알파 규칙(합성 전 아이콘은 투명 PNG여야 함), 로봇 PSA 음성 프로필(ElevenLabs 'Alerter' 커뮤니티 음성 + 대문자 입력 + 안정성)을 제공하는 표준 파이프라인의 도메인 오버레이입니다.

Individual skills in this repo

This repo contains 12 individual skills — each has its own dedicated page.

alecs5am/ralphy

>- Composition and render craft — assembles scenario.json plus asset-manifest.json into a HyperFrames HTML composition and renders the mp4. Owns timing, transitions, captions, audio mix and ducking, the green zone, the render pipeline, and VO sync. Generates no media of its own. USE WHEN the user asks to "compose the video", "render", "preview", "fix the captions", "mix the audio", "tighten the transitions", "final cut", or edits HyperFrames composition code. TRIGGER (EN): "render it", "compose the video", "captions", "audio mix", "transitions", "final cut", "preview the composition".

alecs5am/ralphy

HyperFrames CLI dev loop — `npx hyperframes` for scaffolding (init), validation (lint, inspect), preview, render, and environment troubleshooting (doctor, browser, info, upgrade). Use when running any of these commands or troubleshooting the HyperFrames build/render environment. For asset preprocessing commands (`tts`, `transcribe`, `remove-background`), invoke the `hyperframes-media` skill instead.

alecs5am/ralphy

Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run.

alecs5am/ralphy

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.

alecs5am/ralphy

Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For dev-loop CLI commands (init, lint, inspect, preview, render) see the hyperframes-cli skill; for asset preprocessing commands (tts, transcribe, remove-background) see the hyperframes-media skill.

alecs5am/ralphy

>- How to make a vivid, character-driven brand POSTER — a single still image, not a video. A generalized overlay on the art-director step: supplies the poster-as-landing architecture (top banner → massive beveled wordmark → chest-up hero photo → scattered vinyl-sticker collage → copy block → thin footer strip), the parameterized slot set (brand, exclamation word, hero, product, palette, original blob glyph, aesthetic register), the model stack (gpt-5.4-image-2 for crisp typography, gemini fallback), and the niche's failure modes. Works for ANY brand and ANY aesthetic the user names — Y2K streetwear, vaporwave, grunge zine, clean DTC — the skill supplies the layout know-how, the user supplies the subject + vibe. USE WHEN the user asks for a poster / flyer / drop poster / "poster-as-landing-page" / brand key-art / album-cover-style still / hype graphic, with no specific existing poster to reproduce. This is a content-niche craft-overlay SKILL (generalized), loaded on top of a poster-format template match — n...

alecs5am/ralphy

>- Compatibility shim for the legacy `/ralphy-remotion` skill name. Use when a saved Claude Code command, old project note, or user request still mentions Ralphy Remotion; redirect the task to HyperFrames and the current Ralphy render playbooks instead of authoring new Remotion code.

alecs5am/ralphy

>- Compatibility shim for the legacy `/remotion-to-hyperframes` skill name. Use when an old project, note, or user request asks to migrate Ralphy Remotion work; translate the intent into the current HyperFrames composition model and follow the editor and HyperFrames playbooks.

alecs5am/ralphy

The full extract → classify → blueprint → de-dup → publish pipeline for a finished `.ralphy/workspaces/<ws>/projects/<id>/`. Reads its `units/*/unit.json` (#069) as the Unit source of truth, then factors the project into ALL FIVE entities — Unit + the four typed blocks Template (structure), Style (look), Recipe (effect/treatment), Asset (reusable media). Applies the recipe-vs-tag split (#082/#083): a candidate is a Recipe only if it carries an extractable artifact (ffmpeg filtergraph / HyperFram

alecs5am/ralphy

>- How to make a realistic AI UGC ad for a product — generalized niche know-how that looks real and doesn't feel AI. A domain overlay on the standard pipeline: supplies the shooting-script shape (timestamp | VO | shot | mannerism), the creator-persona build, the problem-mirror hook, the trust-through-mannerisms rule, and the 9:16 ~15s UGC format defaults. Works for ANY product the user names — their skincare line, a no-name app, a gadget. The skill supplies the know-how; the user supplies the product. USE WHEN the user asks for a UGC ad / creator-style product ad / "make an ad that looks like a real person reviewing my product" / testimonial-style or problem-solution short for TikTok / Reels / Shorts, with no specific existing video to reproduce. This is a niche SKILL (generalized), not a remix TEMPLATE. For "remix this exact ad but swap the product/person", use the remix path (docs/skills-vs-templates.md). For swapping the creator in an existing clip, see /ugc-model-swap.

alecs5am/ralphy

When the user needs marketing ideas, inspiration, or strategies for their SaaS or software product. Also use when the user asks for 'marketing ideas,' 'growth ideas,' 'how to market,' 'marketing strategies,' 'marketing tactics,' 'ways to promote,' 'ideas to grow,' 'what else can I try,' 'I don't know how to market this,' 'brainstorm marketing,' or 'what marketing should I do.' Use this as a starting point whenever someone is stuck or looking for inspiration on how to grow. For specific channel execution, see the relevant skill (paid-ads, social-content, email-sequence, etc.).

alecs5am/ralphy

Full end-to-end workflow for generating a realistic AI UGC ad for a product. 15-second format. Looks real. Doesn't feel AI.

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