jianshuo/claude-skills
13 Claude Code skills for video production (transcribe / translate / dub / multicam / subtitles / reframe) + WeChat publishing. Compatible with Claude Code, OpenAI Codex CLI, Cursor, Gemini.
13 Claude Code skills for video production (transcribe / translate / dub / multicam / subtitles / reframe) + WeChat publishing. Compatible with Claude Code, OpenAI Codex CLI, Cursor, Gemini.
npx skills add jianshuo/claude-skills13 Claude Code skills for video production (transcribe / translate / dub / multicam / subtitles / reframe) + WeChat publishing. Compatible with Claude Code, OpenAI Codex CLI, Cursor, Gemini.
Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.
Personal AI agent skills for Claude Code, Copilot, Codex, Gemini & Cursor — turn a PR or idea into marketing content, technical Slidev presentations, courses, changelogs, and rendered videos.
🎵 简谱练习视频生成器 | MusicXML → MP4 (竖版/横版) | Cursor & Codex Skill
When the user wants help creating, scheduling, or optimizing social media content for LinkedIn, Twitter/X, Instagram, TikTok, Facebook, or other platforms. Also use when the user mentions 'LinkedIn post,' 'Twitter thread,' 'social media,' 'content calendar,' 'social scheduling,' 'engagement,' 'viral content,' 'what should I post,' 'repurpose this content,' 'tweet ideas,' 'LinkedIn carousel,' 'social media strategy,' 'grow my following,' 'TikTok video,' 'Reels,' 'Shorts,' 'video script,' 'video hook,' 'short-form video,' or 'create a reel.' Use this for social media content creation, repurposing, scheduling, and short-form video scripting. For broader content strategy, see content-strategy. For paid video ads, see ad-creative.
OpenClaw/Codex Skill: Auto video editing for talk/vlog videos — speech recognition, sentence splitting, subtitle burning, and clip merging
Use this skill when rendering custom geometry in PixiJS v8. Covers Mesh with MeshGeometry (positions, uvs, indices, topology), MeshSimple for per-frame vertex animation, MeshPlane for subdivided deformation, MeshRope for path-following textures, PerspectiveMesh for 2.5D corners. Triggers on: Mesh, MeshGeometry, MeshSimple, MeshPlane, MeshRope, PerspectiveMesh, positions, uvs, indices, topology, setCorners, constructor options, MeshOptions, MeshPlaneOptions, MeshRopeOptions, SimpleMeshOptions, PerspectivePlaneOptions.