media-use 是做什麼的?
Agent Media OS,滿足 HyperFrames 專案中所有媒體需求的單一技能。將 BGM、SFX、圖片、圖示、品牌標誌、語音、色調或 LUT 解析為凍結的本地檔案或可貼上的區塊及分類帳記錄(一個動詞:resolve);當目錄中缺少時,透過 TTS / 音樂 / 圖片模型生成;透過共享音訊引擎產生配音、轉錄、字幕和背景去除;對媒體進行操作(剪輯 / 重新構圖 / 轉換);並跨專案重複使用資產。也用於模糊的...
Agent Media OS:滿足 HyperFrames 專案中所有媒體需求的單一技能。將 BGM、SFX、圖片、圖示、品牌標誌、語音、色調或 LUT 解析為凍結的本地檔案或可貼上的區塊及分類帳記錄(一個動詞:`resolve`);當目錄中缺少時,透過 TTS / 音樂 / 圖片模型生成;透過共享音訊引擎產生配音、轉錄、字幕和背景去除;對媒體進行操作(剪輯 / 重新構圖 / 轉換);並跨專案重複使用資產。也用於模糊的...
fulcrumsf/media-use 是 HyperFrames 專案的「Agent Media OS」,一個統一的媒體處理技能,旨在讓 AI 代理(如 Claude Code、Cursor 或 Codex)能透過單一動詞 `resolve` 完成所有媒體需求。它能將背景音樂、音效、圖片、圖示、品牌標誌、語音、色彩分級或 LUT 解析為本地檔案或貼上即用的區塊,並在分類帳中記錄。當目錄中缺少資源時,技能會自動呼叫 TTS(文字轉語音)、音樂生成或圖片生成模型來建立資產。此外,它提供一個共享的音訊引擎,用於產生配音、轉錄、字幕和背景移除,並支援剪輯、重新構圖和轉換等媒體操作,同時允許跨專案重複使用資產。此技能對於需要簡化多媒體工作流程的開發者特別有用,能大幅減少手動搜尋和轉換媒體的時間。
npx skills add https://github.com/fulcrumsf/Claude-Agent-V1/tree/main/001_Architecture/Skills/media-useAgent Media OS,滿足 HyperFrames 專案中所有媒體需求的單一技能。將 BGM、SFX、圖片、圖示、品牌標誌、語音、色調或 LUT 解析為凍結的本地檔案或可貼上的區塊及分類帳記錄(一個動詞:resolve);當目錄中缺少時,透過 TTS / 音樂 / 圖片模型生成;透過共享音訊引擎產生配音、轉錄、字幕和背景去除;對媒體進行操作(剪輯 / 重新構圖 / 轉換);並跨專案重複使用資產。也用於模糊的...
This repo contains 7 individual skills — each has its own dedicated page.
Higgsfield image prompt director covering Banana Pro, Soul Cinema, and GPT-2. Three asset types in strict order: (1) single-image character outfit on white seamless studio — the locked base reference, via Banana Pro (custom styling from prompt) or Soul Cinema (face/body from character ref + outfit from wardrobe ref), (2) 6-panel multi-angle character sheet off that base, (3) scene plates with or without characters in cinematic environments. Also GPT-2 for detail face/chest-up portraits. Reads reference images for hair, makeup, wardrobe, jewelry, identity markers. Outputs photorealistic prompts with locked hyperreal stack — skin pores, subsurface scattering, strand-by-strand hair, fabric weave, Kodak Vision3 film. Use for any character outfit reference, character sheet, model sheet, ref sheet, multi-angle sheet, scene plate, environment plate, face detail shot, or photorealistic still — even without saying 'Banana Pro,' 'Nano Banana,' or 'Soul Cinema.'
Universal cinema worldbuilding director for Seedance video prompts. Reads uploaded reference images for wardrobe, hair, makeup, identity markers, and environment, then composes production-ready Seedance prompts using a locked cinematography grammar — five cinema modes (Narrative, Studio, Action, Performance, Atmospheric), each with canonical camera/lens/movement/filtration/grade specs, plus diegetic audio design (footsteps, fabric, breath, room tone, weapon fire, crowd, weather — never music or lyrics). Use this skill whenever the user wants to create a Seedance video prompt, mentions Seedance, asks for a cinematic scene breakdown, uploads reference images for a scene they want to build, describes a scene for video generation, or asks for shot prompts for music videos, action sequences, performance scenes, narrative shorts, fashion films, or atmospheric environment plates — even if they don't explicitly say 'cinematic' or name a mode.
Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet `anchor` rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subj
Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “炸/特效/酷炫字幕,” or a named identity from the 35-style catalog. Route by visual identity, not by backend engine. The quiet `anchor` rail is the default; embed every word only when the user explicitly wants a fully cinematic treatment. The workflow runs locally end to end, including transcription and subj
Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.
Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; any user-supplied images/videos are cut onto the same beat grid, and a complete video needs zero assets. Narrated pieces → the input-matched workflow (see /hyperframes). Unclear → /hyperframes.
Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff, commits, and files: the input is a code change, not a website. Not a product promo (/product-launch-video) or a no-PR topic explainer (/faceless-explainer). Unclear → /hyperframes.
Extract frames or short clips from videos using ffmpeg.
Summarize or transcribe URLs, YouTube/videos, podcasts, articles, transcripts, PDFs, and local files.
Use when testing, fixing, or extending the OpenClaw Control UI GUI with Vitest + Playwright end-to-end checks, mocked Gateway WebSocket flows, mocked dashboard runs, screenshots/videos, or agent-verifiable browser proof.
Obra superpowers agent skills.
See, Understand, Act on video and audio. See- ingest from local files, URLs, RTSP/live feeds, or live record desktop; return realtime context and playable stream links. Understand- extract frames, build visual/semantic/temporal indexes, and search moments with timestamps and auto-clips. Act- transcode and normalize (codec, fps, resolution, aspect ratio), perform timeline edits (subtitles, text/image overlays, branding, audio overlays, dubbing, translation), generate media assets (image, audio...
End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches. Use when planning or executing a multi-channel product launch, or producing landing page, email, social, or ad copy.