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COTA-App/LandingPage

>- Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, and gauges. Use this skill when the user says "picker or segmented control," "how should my form look," "what keyboard type should I use," "toggle vs checkbox," or asks about picker design, toggle, switch, slider, stepper, text field, text input, segmented control, combo box, label, token field, virtual keyboard, rating indicator, gauge, form design, input validation, or control state management. Cross-references: hig-components-menus, hig-components-dialogs, hig-components-search.

LandingPage 是什么?

LandingPage is a Claude Code agent skill that >- Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, and gauges. Use this skill when the user says "picker or segmented control," "how should my form look," "what keyboard type should I use," "toggle vs checkbox," or asks about picker design, toggle, switch, slider, stepper, text field, text input, segmented control, combo box, label, token field, virtual keyboard, rating indicator, gauge, form design, input validation, or control state management. Cross-references: hig-components-menus, hig-components-dialogs, hig-components-search.

兼容平台✓Claude Code~Codex CLI~Cursor
npx skills add https://github.com/COTA-App/LandingPage/tree/HEAD/.claude/skills/hig-components-controls

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文档

Apple HIG: Selection and Input Controls

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

Key Principles

  1. Clear current state. Users must always see what is selected. Toggles show on/off, segmented controls highlight the active segment, pickers display the current selection.

  2. Prefer standard system controls. Built-in controls provide consistency and accessibility. Custom controls introduce a learning curve and may break assistive features.

  3. Toggles for binary states. On or off. In Settings-style screens, changes take effect immediately. In modal forms, changes commit on confirmation.

  4. Segmented controls for mutually exclusive options. 2-5 items, roughly equal importance, short labels.

  5. Sliders for continuous values. When precise numeric input is not critical. Provide min/max labels or icons for range endpoints.

  6. Pickers for long option lists. Too many options for a segmented control. Works well for dates, times, structured data.

  7. Steppers for small, precise adjustments. Increment/decrement in fixed steps. Display current value next to the stepper with reasonable min/max bounds.

  8. Text fields for short, single-line input. Text views for multi-line. Configure keyboard type to match expected input (email, URL, number).

  9. Combo boxes: text input + selection list. macOS. Type a value or choose from a predefined list when custom values are valid.

  10. Token fields: discrete values as visual tokens. macOS. For email recipients, tags, or collections of discrete items.

  11. Gauges and rating indicators display values. Gauges show a value within a range. Rating indicators show ratings (often stars). Display-only; use interactive variants for input.

Reference Index

ReferenceTopicKey content
controls.mdGeneral controlsStates, affordance, system controls
toggles.mdTogglesOn/off, immediate effect
segmented-controls.mdSegmented controls2-5 options, equal weight
sliders.mdSlidersContinuous range, min/max labels
steppers.mdSteppersFixed steps, bounded values
pickers.mdPickersDates, times, long option sets
combo-boxes.mdCombo boxesmacOS, type or select, custom values
text-fields.mdText fieldsShort input, keyboard types, validation
text-views.mdText viewsMulti-line, comments, descriptions
labels.mdLabelsPlacement, VoiceOver support
token-fields.mdToken fieldsmacOS, chips, tags, recipients
virtual-keyboards.mdVirtual keyboardsEmail, URL, number keyboard types
rating-indicators.mdRating indicatorsStar ratings, display-only
gauges.mdGaugesLevel indicators, range display

Output Format

  1. Control recommendation with rationale and why alternatives are less suitable.
  2. State management -- how the control communicates current state and whether changes apply immediately or on confirmation.
  3. Validation approach -- when to show errors and how to communicate rules.
  4. Accessibility -- labels, traits, hints for VoiceOver.

Questions to Ask

  1. What type of data? (Boolean, choice from fixed set, numeric, free-form text?)
  2. How many options?
  3. Which platforms? (Combo boxes and token fields are macOS-only)
  4. Settings screen or inline form?

Related Skills

  • hig-components-menus -- Buttons and pop-up buttons complementing selection controls
  • hig-components-dialogs -- Sheets and popovers containing forms
  • hig-components-search -- Search fields sharing text input patterns
  • hig-inputs -- Keyboard, pointer, gesture interactions with controls
  • hig-foundations -- Typography, color, layout for control styling

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Individual skills in this repo

This repo contains 4 individual skills — each has its own dedicated page.

COTA-App/LandingPage

>- Apple Human Interface Guidelines for content display components. Use this skill when the user asks about "charts component", "collection view", "image view", "web view", "color well", "image well", "activity view", "lockup", "data visualization", "content display", displaying images, rendering web content, color pickers, or presenting collections of items in Apple apps. Also use when the user says "how should I display charts", "what's the best way to show images", "should I use a web view", "how do I build a grid of items", "what component shows media", or "how do I present a share sheet". Cross-references: hig-foundations for color/typography/accessibility, hig-patterns for data visualization patterns, hig-components-layout for structural containers, hig-platforms for platform-specific component behavior.

COTA-App/LandingPage

>- Apple Human Interface Guidelines for layout and navigation components. Use this skill when the user asks about "sidebar", "split view", "tab bar", "tab view", "scroll view", "window design", "panel", "list view", "table view", "column view", "outline view", "navigation structure", "app layout", "boxes", "ornaments", or organizing content hierarchically in Apple apps. Also use when the user says "how should I organize my app", "what navigation pattern should I use", "my layout breaks on iPad", "how do I build a sidebar", "should I use tabs or a sidebar", or "my app doesn't adapt to different screen sizes". Cross-references: hig-foundations for layout/spacing principles, hig-platforms for platform-specific navigation, hig-patterns for multitasking and full-screen, hig-components-content for content display.

COTA-App/LandingPage

>- Apple Human Interface Guidelines design foundations. Use this skill when the user asks about "HIG color", "Apple typography", "SF Symbols", "dark mode guidelines", "accessible design", "Apple design foundations", "app icon", "layout guidelines", "materials", "motion", "privacy", "right to left", "RTL", "inclusive design", branding, images, spatial layout, or writing style. Also use when the user says "my colors look wrong in dark mode", "what font should I use", "is my app accessible enough", "how do I support Dynamic Type", "what contrast ratio do I need", "how do I pick system colors", or "my icons don't match the system style". Cross-references: hig-platforms for platform-specific guidance, hig-patterns for interaction patterns, hig-components-layout for structural components, hig-components-content for display.

COTA-App/LandingPage

>- Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about "onboarding flow", "user onboarding", "app launch", "loading state", "drag and drop", "search pattern", "settings design", "notifications", "modality", "multitasking", "feedback pattern", "haptics", "undo redo", "file management", data entry, sharing, collaboration, full screen, audio, video, haptic feedback, ratings, printing, help, or account management in Apple apps. Also use when the user says "how should onboarding work", "my app takes too long to load", "should I use a modal here", "how do I handle errors", "when should I ask for permissions", "how to show progress", or "what's the right way to confirm a delete". Cross-references: hig-foundations for underlying principles, hig-platforms for platform specifics, hig-components-layout for navigation, hig-components-content for data display.

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