heroui-native 是做什么的?
用于 React Native 的 HeroUI Native 组件库(通过 Uniwind 支持 Tailwind v4)。在构建移动端 UI 时使用——创建按钮、卡片、文本框、对话框;安装 heroui-native;配置深色/浅色主题;或获取组件文档。关键词:HeroUI Native, heroui-native, React Native UI, Uniwind, 移动组件。
用于 React Native 的 HeroUI Native 组件库(通过 Uniwind 支持 Tailwind v4)。在构建移动端 UI 时使用——创建按钮、卡片、文本框、对话框;安装 heroui-native;配置深色/浅色主题;或获取组件文档。
这是一个为 React Native 开发者设计的 HeroUI Native 组件库技能,它通过 Uniwind 集成了 Tailwind v4 样式系统。该技能专为构建移动端用户界面而优化,提供了一系列核心 UI 组件,如 Button、Card、TextField 和 Dialog,并支持深色/浅色主题的动态切换。开发人员可以使用此技能快速安装 heroui-native 库、查询组件文档,并在 Claude Code、Cursor 或 Codex 等 AI 代理环境中高效地生成移动端界面代码。其工作原理基于 SKILL.md 文档中定义的指令,能够自动解析用户请求,执行 npm 或 yarn 命令安装依赖,并根据 Tailwind 类名和组件属性生成 React Native 代码。此技能特别适合需要快速原型设计或维护跨平台 React Native 应用的团队,能够将 AI 代理的编码能力与 HeroUI 的设计系统无缝结合,提升开发效率。
npx skills add https://github.com/heroui-inc/heroui/tree/main/skills/heroui-native用于 React Native 的 HeroUI Native 组件库(通过 Uniwind 支持 Tailwind v4)。在构建移动端 UI 时使用——创建按钮、卡片、文本框、对话框;安装 heroui-native;配置深色/浅色主题;或获取组件文档。关键词:HeroUI Native, heroui-native, React Native UI, Uniwind, 移动组件。
This repo contains 2 individual skills — each has its own dedicated page.
HeroUI v2 to v3 migration guide for agents. Use when migrating HeroUI v2 apps to v3, upgrading components, or accessing migration documentation. Keywords: HeroUI migration, v2 to v3, migration guide, upgrade HeroUI.
HeroUI v3 React component library (Tailwind CSS v4 + React Aria). Use when building UIs with HeroUI — creating Buttons, Modals, Forms, Cards; installing @heroui/react; configuring dark/light themes with oklch variables; or fetching component docs. Keywords: HeroUI, Hero UI, heroui, @heroui/react, @heroui/styles.
ElevenLabs text-to-speech with mac-style say UX.
Oracle CLI second-model review/debug/refactor/design with selected files, dry-run token checks, API or browser engine.
Capture and automate macOS UI with the Peekaboo CLI.
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
Build a throwaway prototype to flesh out a design — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route.
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".