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controlmodeler/UCE-Website

design and refine the structure, section order, responsive layout, and visual hierarchy of the uce website. use when creating or improving homepage sections, feature grids, architecture diagrams, cta placement, spacing, page flow, or engineering-oriented design patterns for a simple credible landing page.

O que é UCE-Website?

UCE-Website is a Claude Code agent skill that design and refine the structure, section order, responsive layout, and visual hierarchy of the uce website. use when creating or improving homepage sections, feature grids, architecture diagrams, cta placement, spacing, page flow, or engineering-oriented design patterns for a simple credible landing page.

Funciona com~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/controlmodeler/UCE-Website/tree/HEAD/skills/landing-page-layout

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Documentação

Overview

Design the page so the message becomes easier to understand.

The layout should support credibility, not decoration.

Core rules

  • Keep layout simple and readable.
  • Use strong section hierarchy.
  • Make the hero immediately understandable.
  • Prefer whitespace and alignment over visual clutter.
  • Keep responsive behavior predictable.
  • Reuse patterns consistently.

Visual character

The site should feel:

  • technical
  • industrial
  • precise
  • modern
  • restrained

Avoid:

  • overly soft consumer-app styling
  • startup cliché gradients everywhere
  • crowded dashboards on the homepage
  • flashy motion that weakens credibility

Preferred homepage flow

Default page order:

  1. Hero
  2. Problem
  3. Solution
  4. Platform architecture / how it works
  5. Key capabilities
  6. Why teams care
  7. CTA

Only deviate when the narrative becomes stronger.

Section design guidance

Hero

Must communicate:

  • what UCE is
  • who it is for
  • why it matters

Should include:

  • headline
  • supporting copy
  • primary CTA
  • optional visual such as architecture diagram or structured workflow graphic

Problem section

Show current workflow pain clearly:

  • fragmented spreadsheets
  • documents
  • inconsistent logic definitions
  • difficult validation
  • commissioning risk

Solution section

Explain the structured model-driven approach simply.

Architecture section

Use a simplified stack or flow:

  • define
  • validate
  • compile
  • hand off

Do not overwhelm with too many boxes.

Capability section

Use cards or a clean grid. Keep each capability distinct.

CTA section

Make it easy to take one action. Do not present too many competing actions.

Responsive rules

  • Mobile layout must remain clear and linear.
  • Avoid complex multi-column logic on small screens.
  • Collapse grids cleanly.
  • Keep hero readable without relying on desktop-only visuals.
  • Maintain consistent spacing rhythm.

Component rules

Prefer a small reusable set:

  • section wrapper
  • headline block
  • feature card
  • architecture block
  • CTA block

Avoid building too many custom patterns in the MVP.

Diagram rules

Architecture visuals should:

  • simplify
  • reinforce the model
  • not attempt full product UI simulation

Preferred diagram themes:

  • flow from engineering intent to outputs
  • platform stack
  • engineering model / validation / export flow

Implementation rules

  • Use semantic HTML where possible.
  • Keep CSS organized and readable.
  • Avoid dependency-heavy visual libraries unless approved.
  • Use minimal JavaScript.
  • Keep interactions lightweight.

Output preference

When proposing layout changes, provide:

  • section order
  • purpose of each section
  • visual pattern recommendation
  • responsive considerations
  • implementation notes only when needed

Individual skills in this repo

This repo contains 2 individual skills — each has its own dedicated page.

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