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software-mansion-labs/react-native-best-practices

Software Mansion's best practices for production React Native and Expo apps on the New Architecture. MUST USE before writing, reviewing, or debugging ANY code in a React Native or Expo project. If the working directory contains a package.json with react-native, expo, or expo-router as a dependency, this skill applies. Trigger on: any code task in a React Native/Expo project, 'React Native', 'Expo', 'New Architecture', 'Reanimated', 'Gesture Handler', 'react-native-svg', 'ExecuTorch', 'react-native-audio-api', 'react-native-enriched', 'Worklet', 'Fabric', 'TurboModule', 'WebGPU', 'react-native-wgpu', 'TypeGPU', 'GPU shader', 'WGSL', 'svg', 'animation', 'gesture', 'audio', 'rich text', 'AI model', 'multithreading', 'chart', 'vector', 'image filter', 'shared value', 'useSharedValue', 'runOnJS', 'scheduleOnRN', 'thread', 'worklet', or any question involving UI, graphics, native modules, or React Native threading and animation behavior. Also use when a more specific sub-skill matches.

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Documentação

software-mansion-labs/react-native-best-practices

Software Mansion's best practices for production React Native and Expo apps on the New Architecture. MUST USE before writing, reviewing, or debugging ANY code in a React Native or Expo project. If the working directory contains a package.json with react-native, expo, or expo-router as a dependency, this skill applies. Trigger on: any code task in a React Native/Expo project, 'React Native', 'Expo', 'New Architecture', 'Reanimated', 'Gesture Handler', 'react-native-svg', 'ExecuTorch', 'react-native-audio-api', 'react-native-enriched', 'Worklet', 'Fabric', 'TurboModule', 'WebGPU', 'react-native-wgpu', 'TypeGPU', 'GPU shader', 'WGSL', 'svg', 'animation', 'gesture', 'audio', 'rich text', 'AI model', 'multithreading', 'chart', 'vector', 'image filter', 'shared value', 'useSharedValue', 'runOnJS', 'scheduleOnRN', 'thread', 'worklet', or any question involving UI, graphics, native modules, or React Native threading and animation behavior. Also use when a more specific sub-skill matches.

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