Communitygithub.com

MengTo/Skills

Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.

O que é Skills?

Skills is a Claude Code agent skill that create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.

Funciona com~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/MengTo/Skills/tree/HEAD/agent-skills/web-design/cinematic-scroll-storytelling

Perguntar na sua IA favorita

Abre um novo chat com esta habilidade de agente já pré-carregada.

Prévia

Do README da skill

Skills preview

Documentação

Cinematic Scroll Storytelling

Use When

  • A page should feel like a premium editorial story that unfolds as the user scrolls.
  • The user mentions scroll-driven storytelling, scroll-linked animation, sticky card stacks, parallax, split text, preloader, or cinematic progression.
  • A portfolio, studio, product, or landing page needs section-by-section reveals with layered depth.
  • The implementation can use GSAP, ScrollTrigger, and Lenis.

Effect Vocabulary

  • Scroll-driven storytelling: sections reveal as a sequence while scrolling.
  • Scroll-linked animation: progress is tied directly to scroll with scrub.
  • Scroll-triggered motion: animation starts when a section enters the viewport.
  • Staggered reveal: words, lines, cards, or elements enter with small delays.
  • Progressive reveal: opacity, scale, blur, clip, or position changes over scroll progress.
  • Sticky card stack: sticky cards layer, scale, and recede as the next card arrives.
  • Parallax scrolling: background and foreground layers move at different speeds.
  • Scroll scrubbing: animation follows the scrollbar through scrub: true or scrub: 1.
  • Kinetic typography: masked split-text movement, usually word-by-word or line-by-line.
  • Preloader: opening loading screen, progress bar, and intro transition.

Target Feel

  • Luxury editorial website.
  • High-end creative studio portfolio.
  • Apple-level motion polish.
  • Modern Awwwards interaction language.
  • Immersive cinematic landing page.

Avoid:

  • Bounce, elastic, or springy motion.
  • Aggressive scale jumps.
  • Flashy gaming-style effects.
  • Too many simultaneous scroll effects.
  • Scroll hijacking that makes the page hard to read.

Core Stack

npm i gsap lenis
import Lenis from "lenis";
import "lenis/dist/lenis.css";
import { gsap } from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";

gsap.registerPlugin(ScrollTrigger);

const reduceMotion = window.matchMedia("(prefers-reduced-motion: reduce)").matches;

if (!reduceMotion) {
  const lenis = new Lenis({
    lerp: 0.08,
    smoothWheel: true,
    wheelMultiplier: 0.9,
  });

  lenis.on("scroll", ScrollTrigger.update);

  gsap.ticker.add((time) => {
    lenis.raf(time * 1000);
  });

  gsap.ticker.lagSmoothing(0);
}

window.addEventListener("load", () => ScrollTrigger.refresh());

Motion Tokens

  • Enter ease: power3.out or power4.out.
  • Scrubbed scenes: ease: "none" with scrub: 0.8 to 1.4.
  • Text reveal duration: 0.8s to 1.1s.
  • Card reveal duration: 0.9s to 1.2s.
  • Word stagger: 0.035s to 0.07s.
  • Line stagger: 0.08s to 0.14s.
  • Card stagger: 0.06s to 0.1s.
  • Reveal offset: y: 24 to 48.
  • Blur: 4px to 10px, then 0px.
  • Sticky card scale depth: 1 down to 0.92.

Page Anatomy

  1. Preloader: black screen, progress bar, brand/title, intro fade.
  2. Hero: image parallax, masked headline reveal, subtle scroll cue.
  3. Intro: word-by-word kinetic typography.
  4. Story sections: scroll-triggered fade-up, blur-in, and clip reveals.
  5. Recent Projects: sticky card stack with scale and layered depth.
  6. Gallery or proof: scroll-scrubbed horizontal or progressive reveals.
  7. Footer: parallax reveal or slow upward handoff.

Markup Pattern

<div class="preloader" data-preloader>
  <div class="preloader__bar" data-preloader-bar></div>
</div>

<main>
  <section class="hero" data-parallax-section>
    <img data-parallax-layer data-speed="-0.18" src="/hero.jpg" alt="">
    <h1 data-split-reveal>Design that unfolds with cinematic restraint.</h1>
  </section>

  <section data-story-section>
    <p data-split-reveal="words">Every block arrives with quiet intent.</p>
  </section>

  <section class="project-stack" data-sticky-stack>
    <article data-stack-card>Project One</article>
    <article data-stack-card>Project Two</article>
    <article data-stack-card>Project Three</article>
  </section>

  <footer data-footer-parallax>...</footer>
</main>

Preloader Sequence

Use a preloader to set the cinematic tone, then hand off into the hero reveal.

function initPreloader() {
  const loader = document.querySelector("[data-preloader]");
  const bar = document.querySelector("[data-preloader-bar]");
  if (!loader) return Promise.resolve();

  if (reduceMotion) {
    loader.remove();
    return Promise.resolve();
  }

  return new Promise((resolve) => {
    const tl = gsap.timeline({
      defaults: { ease: "power3.out" },
      onComplete: () => {
        loader.remove();
        resolve();
      },
    });

    tl.fromTo(bar, { scaleX: 0, transformOrigin: "left" }, { scaleX: 1, duration: 1.1 })
      .to(loader, { yPercent: -100, duration: 0.9, ease: "power4.inOut" }, "+=0.15");
  });
}

Split Text Reveal

Use masked overflow containers. Avoid splitting text that contains links or meaningful inline markup.

function splitWords(element) {
  if (element.dataset.splitReady === "true") return;

  const text = element.textContent || "";
  const parts = text.split(/(\s+)/);
  element.textContent = "";
  element.setAttribute("aria-label", text.trim());

  parts.forEach((part) => {
    if (!part.trim()) {
      element.appendChild(document.createTextNode(part));
      return;
    }

    const mask = document.createElement("span");
    const word = document.createElement("span");
    mask.className = "split-word-mask";
    word.className = "split-word";
    word.textContent = part;
    mask.setAttribute("aria-hidden", "true");
    mask.appendChild(word);
    element.appendChild(mask);
  });

  element.dataset.splitReady = "true";
}

function initSplitReveals() {
  if (reduceMotion) {
    gsap.set("[data-split-reveal]", { autoAlpha: 1 });
    return;
  }

  gsap.utils.toArray("[data-split-reveal]").forEach((element) => {
    splitWords(element);
    const words = element.querySelectorAll(".split-word");

    gsap.fromTo(
      words,
      { yPercent: 110, autoAlpha: 0, filter: "blur(8px)" },
      {
        yPercent: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 0.95,
        ease: "power4.out",
        stagger: 0.05,
        scrollTrigger: {
          trigger: element,
          start: "top 82%",
          once: true,
        },
      }
    );
  });
}
.split-word-mask {
  display: inline-block;
  overflow: hidden;
  vertical-align: top;
}

.split-word {
  display: inline-block;
  will-change: transform, opacity, filter;
}

Scroll-Triggered Reveals

Use these for normal sections. They should play once and feel composed, not twitchy.

function initSectionReveals() {
  if (reduceMotion) {
    gsap.set("[data-story-section], [data-reveal-item]", { autoAlpha: 1, clearProps: "all" });
    return;
  }

  gsap.utils.toArray("[data-story-section]").forEach((section) => {
    const items = section.querySelectorAll("[data-reveal-item]");
    const targets = items.length ? items : section.children;

    gsap.fromTo(
      targets,
      { y: 36, autoAlpha: 0, filter: "blur(8px)" },
      {
        y: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 1,
        ease: "power4.out",
        stagger: 0.08,
        scrollTrigger: {
          trigger: section,
          start: "top 82%",
          once: true,
        },
      }
    );
  });
}

Scroll-Linked Progression

Use scrubbed timelines for cinematic progression. Keep scrubbed animation linear and let the scroll position do the timing.

function initProgressionScenes() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-progress-scene]").forEach((scene) => {
    const media = scene.querySelector("[data-progress-media]");
    const copy = scene.querySelectorAll("[data-progress-copy]");

    gsap.timeline({
      scrollTrigger: {
        trigger: scene,
        start: "top top",
        end: "+=140%",
        scrub: 1.1,
        pin: true,
        anticipatePin: 1,
      },
    })
      .fromTo(media, { scale: 1.08 }, { scale: 1, ease: "none" })
      .fromTo(copy, { autoAlpha: 0, y: 40 }, { autoAlpha: 1, y: 0, stagger: 0.15, ease: "none" }, 0.15);
  });
}

Sticky Card Stack

Use position: sticky for layout, and ScrollTrigger for layered scale/depth. Earlier cards should recede as later cards arrive.

[data-sticky-stack] {
  position: relative;
}

[data-stack-card] {
  position: sticky;
  top: 12vh;
  transform-origin: center top;
  will-change: transform, opacity;
}
function initStickyCardStack() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-sticky-stack]").forEach((stack) => {
    const cards = gsap.utils.toArray(stack.querySelectorAll("[data-stack-card]"));

    cards.forEach((card, index) => {
      const nextCard = cards[index + 1];
      if (!nextCard) return;

      gsap.to(card, {
        scale: 0.92 + index * 0.015,
        autoAlpha: 0.72,
        y: -24,
        ease: "none",
        scrollTrigger: {
          trigger: nextCard,
          start: "top 78%",
          end: "top 24%",
          scrub: true,
          invalidateOnRefresh: true,
        },
      });
    });
  });
}

Parallax

Use parallax for hero images, background layers, and footer reveals. Keep distance small.

function initParallax() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-parallax-layer]").forEach((layer) => {
    const speed = Number(layer.dataset.speed || -0.16);
    const section = layer.closest("[data-parallax-section]") || layer;

    gsap.to(layer, {
      y: () => window.innerHeight * speed,
      ease: "none",
      scrollTrigger: {
        trigger: section,
        start: "top bottom",
        end: "bottom top",
        scrub: 1,
        invalidateOnRefresh: true,
      },
    });
  });
}

Footer parallax reveal:

function initFooterReveal() {
  if (reduceMotion) return;

  const footer = document.querySelector("[data-footer-parallax]");
  if (!footer) return;

  gsap.fromTo(
    footer,
    { yPercent: -12, autoAlpha: 0.85 },
    {
      yPercent: 0,
      autoAlpha: 1,
      ease: "none",
      scrollTrigger: {
        trigger: footer,
        start: "top bottom",
        end: "top 45%",
        scrub: 1,
      },
    }
  );
}

Build Order

  1. Build the static page first.
  2. Add preloader and hero entrance.
  3. Add split text reveals.
  4. Add section-by-section reveals.
  5. Add sticky card stack progression.
  6. Add parallax layers.
  7. Add scrubbed pinned scenes only where the story needs them.
  8. Add reduced-motion and touch fallbacks.
  9. Run browser QA across desktop and mobile.

Prompt Template

Create a cinematic scroll-driven landing page with smooth Lenis scrolling, GSAP ScrollTrigger animations, staggered text reveals, sticky card stack progression, parallax backgrounds, scroll-scrubbed transitions, section-by-section storytelling, and an immersive preloader animation. Use layered depth, scaling transitions, progressive opacity changes, and smooth viewport-triggered motion for a premium editorial experience.

QA Checklist

  • Content is readable with JavaScript disabled.
  • Reduced-motion users see static content and no smooth-scroll layer.
  • Scroll-triggered reveals play once.
  • Scroll-linked scenes use scrub intentionally.
  • Sticky cards do not overlap the footer or trap the page.
  • Parallax movement stays subtle and does not harm readability.
  • Preloader exits reliably even if images load slowly.
  • ScrollTrigger.refresh() runs after images/fonts/layout shifts.
  • Mobile has simplified pinning or no pinning if performance drops.

Individual skills in this repo

This repo contains 8 individual skills — each has its own dedicated page.

MengTo/Skills

Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography, zoom-follow framing, ffprobe/thumbnail verification, and optional native recording compatibility checks. Use when the user asks to record or re-record browser actions, show cursor clicks and zooms, make Dribbble/UI inspiration or product demo recordings, or asks whether Codex, Playwright, or an MCP can produce a natural browser demo video.

MengTo/Skills

Generate ElevenLabs text-to-speech audio from scripts or inline text using local voice profiles. Use when the user asks for ElevenLabs, text-to-speech, TTS, narration, voiceover, speech audio, or voice generation; load voice names, voice ids, emails, owners, and account-specific defaults only from local config outside the skill.

MengTo/Skills

Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees, skeletons, GSAP/Three/Matter effects, timers, listeners, and observers. Use when the user asks to make animations performant, pause offscreen animations, look for memory leaks, profile pages that slow the computer over time, fix janky scrolling, reduce CPU/GPU use, or repeat the "only play in view" optimization on React/Vite/Next/frontend pages using Codex Browser.

MengTo/Skills

Turn a reference video into a super detailed recreation or inspiration prompt. Use when the user provides, mentions, uploads, links, or points to a video and asks to analyze the design, UI, animations, transitions, scroll interactions, typography, colors, assets, WebGL/Three.js, storytelling, section-by-section behavior, or to create a prompt/article that recreates the page, app, interaction, or motion system.

MengTo/Skills

Create an on-scroll animation trigger using IntersectionObserver with Tailwind-friendly animation classes and keyframes. Use when asked for scroll-reveal, animate-on-scroll, or sequencing element animations when they enter the viewport.

MengTo/Skills

Use when designing or implementing product-grade web motion like Stripe, Linear, Apple, and Vercel. Covers motion principles, easing/duration defaults, choreography patterns, scroll/hover interactions, performance, accessibility (reduced motion), and implementation guidance.

MengTo/Skills

Create premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. Use for luxury editorial websites, creative studio portfolios, Awwwards-style interactions, smooth scroll reveals, staggered text, parallax, pinned sections, magnetic hover states, custom cursors, and mouse-reactive layered movement.

MengTo/Skills

Use when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion clarity, performance, and implementation complexity.

Habilidades Relacionadas