O que finance_app_zo faz?
MicroFlow Pro - Portal de Funcionários da IFM construído com Flutter & Supabase
Fonte: https://github.com/sansayan01/finance_app_zo
Marcado para descoberta de tarefas do Awesome Skills Launch Video (noite de 20/09/2026).
MicroFlow Pro - Portal de Funcionários da IFM construído com Flutter e Supabase
O skill sansayan01/finance_app_zo fornece acesso ao MicroFlow Pro, um portal completo para funcionários de Instituições de Microfinanças (IFM). Construído com Flutter para o frontend e Supabase como backend, ele é útil para desenvolvedores que desejam integrar ou estender um sistema financeiro real. A base do código está disponível em um repositório GitHub público, permitindo que agentes de IA (como Claude Code, Cursor ou Codex) clonem, analisem e personalizem o aplicativo. Atualmente, o skill está marcado para descoberta de tarefas no Awesome Skills Launch Video, com uma revisão agendada para 20 de setembro de 2026.
npx skills add https://github.com/sansayan01/finance_app_zo/tree/main/.kiro/skills/hyperframesInstalled? Explore more Programação e Desenvolvimento skills: steipete/bluebubbles, steipete/eightctl, steipete/blucli · View all 6 →
MicroFlow Pro - Portal de Funcionários da IFM construído com Flutter & Supabase
Fonte: https://github.com/sansayan01/finance_app_zo
Marcado para descoberta de tarefas do Awesome Skills Launch Video (noite de 20/09/2026).
This repo contains 7 individual skills — each has its own dedicated page.
Add captions to a talking-head video. ONE catalog (CATALOG.md) of 36 visual identities behind two engines: column-flow (captions composited INTO the scene — matte occlusion + mix-blend; cream/ink/editorial/keynote/documentary/loud/neon/glitch/chrome/velocity) and themed constitutions (anchor/ordnance/terminal/neonsign/stardust/stomp/scoreboard/transit/vhs/arcade/dossier/laser/thunder/hologram/biolume/aurora/spectrum/papercut/popup/chalkboard/graffiti/brush/inkwater/ransom/lastpage/nightcity — e.g. a glyph-decode climax, a neon sign WRITTEN stroke by stroke, or the quiet `anchor` rail default). Route by identity, never by mode. Trigger on "captions/subtitles", "embed/cinematic captions", "VFX captions", "炸/特效/酷炫字幕", a named identity, or top-tier motion-graphics asks. Embedding every word is wrong for most talking-head content — `anchor` is the verbatim default. Runs locally end-to-end (transcribes and mattes the subject itself, no API key). Requires hyperframes and a single-subject clip (multi-shot clips ar...
The fallback workflow for authoring or editing any custom HyperFrames composition at any length or format — longer / multi-scene pieces, brand and sizzle reels, montages, title cards, static loops, freeform builds. Use only when no specialized workflow fits the input; routing table at /hyperframes.
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, render, publish, cloud, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, tts, or remove-background (validate/inspect/layout are deprecated aliases covered by check), or when troubleshooting the HyperFrames build/render environment. Entry point for HeyGen-hosted cloud rendering (`hyperframes cloud render / list / get / delete`) and self-managed AWS Lambda rendering (`hyperframes lambda deploy / render / progress / destroy / policies / sites`).
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
Use when a HyperFrames composition needs seek-safe 2D/3D keyframes, GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.
Send and manage iMessages via BlueBubbles, including attachments, tapbacks, edits, replies, and groups.
Control Eight Sleep pods (status, temperature, alarms, schedules).
BluOS CLI (blu) for discovery, playback, grouping, and volume.
Create, search, and manage Bear notes via grizzly CLI.
Capture frames or clips from RTSP/ONVIF cameras.
Search GIF providers with CLI/TUI, download results, and extract stills/sheets.