Video & Animation

Niltra/web-qa-visual

github.com

Verifica webs con Playwright CLI antes de darlas por terminadas: errores de consola, requests fallidas, overflow responsive a 375/414/768/1280/1440, accesibilidad axe, teclado y foco, reduced-motion, enlaces, SEO/meta y métricas de carga. Úsala al testear una web, tras cada cambio grande o para validar un deploy.

$ npx skills add Niltra/agent-skills-web
Ver habilidade→

Niltra/web-scrollytelling

github.com

Implementa experiencias de scroll cinematográficas estilo Apple (hero pinneado, secuencia de frames en canvas, video scrubbing, capítulos narrados) con GSAP ScrollTrigger, sin scroll-jacking y con rendimiento medido. Úsala al construir heroes animados, secciones pinneadas, galerías horizontales o cualquier efecto "la web es como un vídeo que vas moviendo".

$ npx skills add Niltra/agent-skills-web
Ver habilidade→

mkaremm80/paper-explainer-video

github.com

Make a 16:9 animated dashboard explainer video (mp4 + Python script + narration) for a section or result of a research paper, with a parameter sweep and live plots.

$ npx skills add mkaremm80/-my-claude-skills
Ver habilidade→

tedchen0814/explainer-video-studio-hant

github.com

Use when turning supplied text, images, audio, video or product material into Chinese explainer, training or product videos, or browsing this package's visual and motion gallery.

$ npx skills add tedchen0814/explainer-video-studio-hant
Ver habilidade→

0xnirlin/ziztu-cinematic-depth

github.com

Layers AI images and video in depth (soft foreground, sharp subject, hazy background) and fixes flat frames. Prompts for H3, Seedance, Kling, FLUX, GPT Image, Nano Banana.

$ npx skills add 0xnirlin/ziztu
Ver habilidade→

EMzhe/explainer-video-series

github.com

系列讲解视频全流程制作(策划→HTML动画页/文案→讲解稿→配音→字幕→1080p 成片→抖音封面横竖双尺寸),内置四道用户确认门禁(开工五问、讲解稿审阅、音色试听、合成确认)与发音修正能力(如「老子」读 lǎo zǐ)。This skill should be used when the user asks to 做一期讲解视频、制作讲解视频系列、道德经/经典解读视频、课件讲解视频、把PPT做成带配音和字幕的视频、生成讲解视频、新一期视频开工、继续做下一期讲解视频、给课件加语音讲解、带动画效果的讲解视频、给视频做抖音封面/竖版横版封面。触发典型场景:用户要为某个主题/经文/章节制作带旁白字幕的系列讲解视频,或要求沿用上期风格继续出下一期,或要为成片配抖音上传封面。

$ npx skills add EMzhe/explainer-video-series
Ver habilidade→

arkyu2077/create-explainer-video

github.com

Create, render, revise, inspect, or cancel narrated explainer videos from text, a topic, URL, PDF, document, notes, or a storyboard. Use for explainer video, whiteboard video, doodle video, educational video, diagram video, text-to-video, document-to-video, narrated video, "make a video from this", "做成解释视频", "生成白板视频", or "加配音和字幕" requests up to five minutes.

$ npx skills add arkyu2077/speedpainter-mcp
Ver habilidade→

kelvinmacaco/short-animation

github.com

Use para desenhar as cenas animadas de um Short no generate.py - escolher a peça certa da lib_short para cada trecho (título do quadro 0, palavras, contadores, alvos, setas, bandeiras SVG, pavio de progresso, revelação com tela que se enche, final calmo ou energético, loop) e garantir uma interação por cena no tom do vídeo.

$ npx skills add kelvinmacaco/kit-shorts-virais
Ver habilidade→

david-d2c2/motion-promo-reels

github.com

Promotional videos with motion graphics and audio generated entirely by code (canvas + ffmpeg) for a person, website or online store — one video or a batch per product, built on real data and a clever, self-referential gag.

$ npx skills add david-d2c2/motion-promo-reels
Ver habilidade→

makydacademy/editar-reels-makyd

github.com

Edita vídeos con HyperFrames y FFmpeg a partir de crudos, referencias y kits de branding. Prepara un storyboard visual y espera aprobación antes de producir la edición; permite corregir versiones y guardar el estilo a petición. Úsala para editar o preparar el editor Makyd en Claude Code o Codex.

$ npx skills add makydacademy/editor-reels
Ver habilidade→

codeswithroh/motion-lab

github.com

Default for any "make a motion graphics video" request (product showcase, architecture or pipeline explainer, launch clip, hackathon win, feature reveal) for X or LinkedIn. Use it for any motion graphic, animated explainer of how something works, or "a video like the cofoundr one". Writes a directed spec full of numbers, builds one worked example travelling through the real mechanism in HyperFrames, checks frames by measurement, syncs to the music track's drop, renders a square 60 fps MP4 and dr

$ npx skills add codeswithroh/motion-lab
Ver habilidade→

hughminhphan/motion-designer

github.com

Author motion like a motion designer instead of with named presets. Read before animating anything (HyperFrames or any GSAP timeline, CSS, three.js, Blender keys). Replaces the house default (power3.out, fade up 24px, 0.4 to 0.6 s, even 0.08 s staggers, static holds) with hand-shaped curves per property, duration from distance and weight, a lead with uneven reactions, and text that mostly cuts on. Ships motion-kit.js, a seek-safe GSAP helper with every curve by name.

$ npx skills add hughminhphan/motion-kit
Ver habilidade→

WoyouWoyou/deepseek-animation

github.com

?????????????????????????(Remotion / Canvas / HTML)???

$ npx skills add WoyouWoyou/deepseek-animation
Ver habilidade→

taufiquebuilds/readmereel

github.com

Turn a code repository's README into a 25-second launch video, a wide 16:9 MP4 for the README and launch sites, a vertical 9:16 MP4 for X, LinkedIn, Reels and TikTok, and a GIF, rendered locally for free with HyperFrames. Use this whenever someone asks for a launch video, promo video, demo reel, announcement video, README GIF, or a video or clip to share their project, repo, library, CLI or app, even if they don't say "readmereel".

$ npx skills add taufiquebuilds/readmereel
Ver habilidade→

pardeeppatel/hookcraft

github.com

High-retention shortform video engine, viral hook laboratory, dual-track storyboard architect, and multi-platform content growth suite by Pardeep Kumar (ToolNPlay.com & CodeBodh.com). Use when asked to create viral video hooks, 30s-60s reel scripts, beat-by-beat storyboards with AI generative prompts (Veo/Google Flow/Imagen), content calendars, LinkedIn carousels, or automated comment-to-lead funnels.

$ npx skills add pardeeppatel/HookCraft
Ver habilidade→

HusseinRagab/motion-reels

github.com

Make 9:16 motion-graphics Reels (1080x1920) for an interior-design page with code-drawn animation - headlines, plans that draw on, before/after wipes, photo push-ins, material swatches - rendered frame by frame with Playwright and ffmpeg. Use when asked to make, storyboard, render or fix a Reel, Short or vertical motion video.

$ npx skills add HusseinRagab/reel-motion-kit
Ver habilidade→

rTanure/lumiere-motion-map

github.com

Planeja o motion design de cada corte (gancho dos 5 primeiros segundos, zooms, textos, imagens, overlays HyperFrames/three.js/Remotion, SFX) num motion-map.json e obtém a aprovação do usuário antes de qualquer render. Etapa 5 do Lumiere — a mais importante para a qualidade.

$ npx skills add rTanure/lumiere
Ver habilidade→

SJbuilds04/vybe-audio-design

github.com

Sound design and music direction for VYBE / HyperFrames videos — choosing music by mood and arc, spotting sound effects to picture, voiceover direction and provider choice (HeyGen, ElevenLabs, Kokoro, Gemini), ducking, loudness targets, beat-synced editing and caption sync. Use when planning or fixing the audio of a video, when a video feels silent, cheap, cluttered or out of sync, or when choosing a voice or music provider.

$ npx skills add SJbuilds04/VYBE
Ver habilidade→

SJbuilds04/vybe-typography

github.com

Typography for motion — type systems, font pairing with bundled OFL fonts, scale and readability rules for video, kinetic typography techniques, per-letter/word animation, captions design and safe zones, in HyperFrames compositions. Use when choosing fonts, sizing or animating text in a VYBE video, building kinetic type or lyric videos, styling captions, or when text overlaps, clips, is unreadable or looks generic.

$ npx skills add SJbuilds04/VYBE
Ver habilidade→

SJbuilds04/vybe-motion-design

github.com

Motion design craft for VYBE / HyperFrames videos — animation principles, easing and timing, choreography and staggering, scene transitions, camera movement, and visual effects (blur, glow, masks, grain, light leaks), written as seek-safe GSAP recipes. Use when designing or fixing how things move in a video — entrances, exits, transitions between scenes, camera moves, rhythm, or when motion feels generic, floaty, stiff or repetitive.

$ npx skills add SJbuilds04/VYBE
Ver habilidade→

SJbuilds04/vybe-image-to-motion

github.com

Animate a still image into video. Analyzes the image, plans the motion, and picks the right technique — programmatic 2.5D (camera moves, depth-map parallax, subject/background layer separation, particles, fog, light) or AI image-to-video (Runway Gen-4.5 / Veo 3.1 / Kling 3.0, Luma Ray 3.2, Gemini Omni Flash) for organic motion like walking, faces, water or hair — then composes the result in HyperFrames with music, SFX and text. Use when someone supplies an image and asks to animate it, bring it

$ npx skills add SJbuilds04/VYBE
Ver habilidade→

imraninho366/higgsfield-generate

github.com

Generate images/videos via Higgsfield AI. Models: GPT Image 2, Nano Banana 2/Pro, Soul V2/Cinema/Cast/Location, Seedance 2.0, Veo 3.1, Kling 3.0, Flux 2, Z Image, Hailuo; plus Marketing Studio ads with avatars/products/hooks/settings. Use when: "generate an image", "make a picture", "make a video", "animate this photo", "image-to-video", "edit/stylize/remix this image", "produce a clip", "create an ad", "make a UGC video", "product demo", "unboxing", "TV spot", "brand video", "presenter video",

$ npx skills add imraninho366/kit-montage-video
Ver habilidade→

Ayushmaniar/handkit

github.com

Animate anatomically accurate 3D hands and forearms for code-made video (fframes, HyperFrames/three.js, Remotion). Use when a video needs hands that gesture, sign, count, point, hold hands, shake hands, react, or recreate hand choreography from a reference clip; in realistic skin or toon, Spider-Verse, Arcane or clay looks, any skin tone, any number of people.

$ npx skills add Ayushmaniar/3d-accurate-hands
Ver habilidade→

SJbuilds04/vybe-cinematic-3d

github.com

Deterministic Three.js / WebGL for HyperFrames videos — 3D scenes, particle systems, procedural geometry, product turntables, scientific models (molecules, planets, black holes), lighting rigs, camera paths and camera cuts, rendered frame-exactly from HyperFrames time. Use when a VYBE storyboard calls for 3D, depth, particles, space, a rotating product, a data sculpture, or when a Three.js layer renders black, flickers or differs between renders.

$ npx skills add SJbuilds04/VYBE
Ver habilidade→