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vosjs/skills

URL에서 제품 데모 비디오를 생성하고 재현 가능한 VOS 비디오 프로그램을 제작하기 위한 에이전트 기술입니다.

skills란 무엇인가요?

이 기술은 AI 에이전트(예: Claude Code, Cursor, Codex)가 URL을 입력받아 자동으로 제품 데모 비디오를 생성하고, VOS(Video Operating System) 형식의 재현 가능한 비디오 프로그램을 작성할 수 있도록 지원합니다. 주로 개발자 도구, 데모 자동화, 영상 제작 워크플로우에서 사용되며, 수동 편집 없이도 일관된 품질의 데모 영상을 빠르게 제작할 수 있어 제품 마케팅, 온보딩, 교육 자료 제작에 유용합니다. VOS 프로그램은 코드 형태로 저장되어 버전 관리와 재현이 가능하며, AI 에이전트가 이를 읽고 수정하거나 실행할 수 있습니다.

지원 대상~Claude Code~Codex CLI~Cursor
npx skills add vosjs/skills

즐겨 사용하는 AI에게 물어보기

이 에이전트 스킬이 미리 로드된 새 채팅을 엽니다.

문서

skills은(는) 무엇을 하나요?

URL에서 제품 데모 비디오를 생성하고 재현 가능한 VOS 비디오 프로그램을 제작하기 위한 에이전트 기술입니다.

Individual skills in this repo

This repo contains 8 individual skills — each has its own dedicated page.

launch-kit

Ship the media with the release — one take of the real product becomes YouTube demo, Chrome Web Store screenshots/tiles, Product Hunt gallery, social cuts, and OG cards; verified kit.json manifest.

vos-authoring

Author a vos animation program (VosConfigJson) from scratch or debug one — declarative configs compiling into deterministic Three.js + GSAP-dialect animations on the MIT vos engine (@vosjs/core), validated locally with compileVosConfig. Covers the schema, dialect rules, 2D overlay elements, shaders, and params/presets knobs. Use when asked to write a vos animation program, create a VosConfigJson, make a programmatic motion graphic or logo animation, or fix a config that fails to compile or lint.

vos-create

Create vos programs in the user

vosjs/product-video

Record and produce the demo video of a website, app, or feature with the vos CLI — the agent scripts the click path (actions.json), the recording auto-plans zooms, and every editing decision is data in doc.json, so fixes are edits and re-renders, never re-recordings. Renders are deterministic; export is free up to 4K with no watermark. Use when asked to make a product video, demo video, screen recording of a URL or feature, or a marketing clip, including a product behind a login (the session ladder: mint one from the project's own test auth before asking anyone), or when a feature was verified in agent-browser and that walk should become a take. A whole release's asset set (store listing, Product Hunt gallery, social cuts) is the launch-kit skill, which records through this one.

vosjs/vos-cut

Cut a screen recording (a vosso take) into the product video it was recorded for, from its evidence, with the vos CLI — read the take's digest (the moments the cursor track says mattered, each with a footage frame and a crop), narrate beats, edit doc.json by exception over the planners, verify with stills, and push an attributed version the human fine-tunes at vos.so; every edit is a data patch, so a re-cut never re-records. Use when asked to edit or cut a recording, make a product video or what's-new clip from a take, cut it like the last one, or cut a series of recordings in one style.

vosjs/vos-footage

Hand a Remotion, HyperFrames, or any video composition a clean captured clip of the real product — recorded and auto-zoomed with the vos CLI, delivered as full-bleed footage with no chrome, and always backed by an editable take on the maker's shelf, which the handoff says. Use when a composition needs real product footage, app or site b-roll, "capture our app for the video", or a screen-recorded segment to drop into another tool's timeline.

vosjs/vos-migrate

Turn an existing Loom, Screen Studio, Cap, or plain mp4/webm screen demo into an editable vosso take — re-encode the file, synthesize the take's metadata, plan, and push, so the old demo becomes a living document you re-cut instead of a file you re-record. Use when asked to "convert this Loom", "migrate our old demos", "re-edit this mp4", "make our Screen Studio recording editable", or to bring any already-recorded demo into vosso.

vos-remix

Remix a vos.so gallery program into your own — fetch its config, edit the declared knobs or code locally, validate with vos check, and push a private copy back with lineage that iterates as versions. Carries the params/Looks doctrine and the GLB 3D-showcase recipe. Use when asked to remix, customize or personalize a gallery animation, swap a 3D model into a showcase, or iterate a fetched program as versions.

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