shahidjhs/Veo3-AI-Video-API
๐ฅ Generate high-quality AI videos effortlessly with Veo 3, featuring text-to-video, image-to-video, and seamless editing tools for developers and creators.
๐ฅ Generate high-quality AI videos effortlessly with Veo 3, featuring text-to-video, image-to-video, and seamless editing tools for developers and creators.
npx skills add shahidjhs/Veo3-AI-Video-API๐ฅ Generate high-quality AI videos effortlessly with Veo 3, featuring text-to-video, image-to-video, and seamless editing tools for developers and creators.
Kling 3.0 video generation on RunComfy. Kling 3.0 (also called Kling V3.0) is Kuaishou Technology's third-generation multi-shot video model with native synchronized audio and consistent character identity across shots. This skill covers all six Kling 3.0 endpoints, spanning three rendering tiers (Standard, Pro, 4K) and two modes (text-to-video, image-to-video). Calls runcomfy run kling/kling-3.0/<tier>/<mode> through the local RunComfy CLI. Triggers on "kling", "kling 3.0", "kling v3", "kling pro", "kling 4k", "kling text to video", "kling image to video", or any explicit ask to generate or animate with Kling 3.0.
Extract transcripts from YouTube videos. Use when the user asks for a transcript, subtitles, or captions of a YouTube video and provides a YouTube URL (youtube.com/watch?v=, youtu.be/, or similar). Supports output with or without timestamps.
End-to-end HyperFrames video production skill for Claude Code. Local TTS, scene calibration, captions, and MP4 render pipeline.
Claude Code skill: Telegram voice message โ Google Sheets expense logging via Whisper + GPT
Codex skill installer for image and video generation prompt examples
Blender MCP expert for scene inspection, Python scripting, GLTF export, and material/animation extraction. Activate when: (1) using Blender MCP tools (get_scene_info, execute_python, screenshot, etc.), (2) writing Blender Python scripts for extraction or manipulation, (3) exporting scenes to GLTF/GLB for web (Three.js, R3F), (4) debugging material or texture export losses, (5) optimizing GLB files with gltf-transform, (6) using asset integrations (PolyHaven, Sketchfab, Hyper3D Rodin, Hunyuan3D). Covers critical export gotchas, material mapping survival, texture optimization pipeline, headless CLI patterns, and known failure modes.