motion-showreel은(는) 무엇을 하나요?
Nate의 Opus 5.5 CLAUDE/MOTION REEL 스타일로 10~30초 분량의 모션 디자인 쇼릴을 제작합니다 — 브랜드 모티프 챕터, HUD, BPM 동기화 컷, 로고 록업.
Nate의 Opus 5.5 CLAUDE/MOTION REEL 스타일로 10~30초 분량의 모션 디자인 쇼릴을 제작합니다 — 브랜드 모티프 챕터, HUD, BPM 동기화 컷, 로고 록업.
이 스킬은 AI 에이전트(예: Claude Code, Cursor, Codex)를 사용하여 Nate의 Opus 5.5 CLAUDE/MOTION REEL 스타일로 10~30초 길이의 모션 디자인 쇼릴을 제작할 수 있도록 설계되었습니다. 브랜드 아이덴티티를 강조하는 챕터 구성, 헤드업 디스플레이(HUD) 오버레이, BPM(분당 비트 수)에 맞춰진 컷 편집, 그리고 마지막 로고 표시를 자동화합니다. 주로 After Effects, Premiere Pro, 또는 유사한 모션 그래픽 도구와 함께 사용되며, 사용자는 간단한 프롬프트로 템플릿 기반의 쇼릴을 빠르게 생성할 수 있습니다. 이는 포트폴리오, 광고, 또는 브랜드 프로모션 영상 제작에 이상적이며, 반복적인 작업을 최소화하여 창의적인 결과물에 집중할 수 있게 합니다.
npx skills add https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreelNate의 Opus 5.5 CLAUDE/MOTION REEL 스타일로 10~30초 분량의 모션 디자인 쇼릴을 제작합니다 — 브랜드 모티프 챕터, HUD, BPM 동기화 컷, 로고 록업.
This repo contains 8 individual skills — each has its own dedicated page.
Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.
Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
Edit a raw talking-head video through transcription, silence trimming, mistake review, visual storytelling, motion graphics, and verified HyperFrames rendering. Use for a complete edit; route a single requested operation directly to its specialist skill.
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.
HyperFrames CLI tool — hyperframes init, lint, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark. Use when scaffolding a project, linting or validating compositions, previewing in the studio, rendering to video, transcribing audio, generating TTS, or troubleshooting the HyperFrames environment.
Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.
Plan, write, time, style, and validate motion-graphic beats for long-form talking-head HyperFrames videos. Use when Codex is asked to add or improve visual beats, glassmorphism lower thirds, crumpled-paper full-screen takeovers, transcript-synced callouts, pacing coverage, YouTube retention graphics, or render-ready overlays in an existing HyperFrames video project.
Capture a website URL and produce a HyperFrames promo/product-tour video — site → finished marketing video outcome.
Extract frames or short clips from videos using ffmpeg.
Summarize or transcribe URLs, YouTube/videos, podcasts, articles, transcripts, PDFs, and local files.
Use when testing, fixing, or extending the OpenClaw Control UI GUI with Vitest + Playwright end-to-end checks, mocked Gateway WebSocket flows, mocked dashboard runs, screenshots/videos, or agent-verifiable browser proof.
Obra superpowers agent skills.
See, Understand, Act on video and audio. See- ingest from local files, URLs, RTSP/live feeds, or live record desktop; return realtime context and playable stream links. Understand- extract frames, build visual/semantic/temporal indexes, and search moments with timestamps and auto-clips. Act- transcode and normalize (codec, fps, resolution, aspect ratio), perform timeline edits (subtitles, text/image overlays, branding, audio overlays, dubbing, translation), generate media assets (image, audio...
End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches. Use when planning or executing a multi-channel product launch, or producing landing page, email, social, or ad copy.