alvinunreal/lazyskills
A beautiful terminal UI for discovering, installing, and managing AI agent skills.
A beautiful terminal UI for discovering, installing, and managing AI agent skills.
npx skills add alvinunreal/lazyskillsA beautiful terminal UI for discovering, installing, and managing AI agent skills.
PowerShell scaffolder for Claude Code projects. Spin up Terraform/AWS, React + shadcn/ui, or Fastify API projects pre-loaded with their respective claude skills and CLAUDE.md conventions. Bash port welcome.
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", "fault tolerance", "mental model", "mapping", or "seven stages of action". Also trigger when diagnosing why users make mistakes, reducing product complexity, or improving error messages and feedback systems. Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.
Stack of ready-to-use skills and MCP servers for AI agents, focused on libraries, scholarly information, and research workflows.
Propsoch internal Claude Code skills (plugin marketplace)
Repo designed to add much more sophisticated PowerPoint skills to Agentic SDLCs by leveraging AI models and imaging tools
Guide AI agents through Godot 4.x GDScript coding best practices including scene organization, signals, resources, state machines, and performance optimization. This skill should be used when generating GDScript code, creating Godot scenes, designing game architecture, implementing state machines, object pooling, save/load systems, or when the user asks about Godot patterns, node structure, or GDScript standards. Keywords: godot, gdscript, game development, signals, resources, scenes, nodes, state machine, object pooling, save system, autoload, export, type hints.