flutter/flutter-animating-apps
Implements animated effects, transitions, and motion in a Flutter app. Use when adding visual feedback, shared element transitions, or physics-based animations.
Implements animated effects, transitions, and motion in a Flutter app. Use when adding visual feedback, shared element transitions, or physics-based animations.
npx skills add https://github.com/flutter/skills/tree/main/skills/flutter-animating-appsImplements animated effects, transitions, and motion in a Flutter app. Use when adding visual feedback, shared element transitions, or physics-based animations.
This repo contains 20 individual skills — each has its own dedicated page.
Configure your Flutter app to support assistive technologies like Screen Readers
Triggers an accessibility scan through the widget_inspector and automatically adds Semantics widgets or missing labels to the source code.
Adds home screen widgets to a Flutter app for Android and iOS. Use when providing glanceable app information or quick actions on the device home screen.
Configures Flutter Driver for app interaction and converts MCP actions into permanent integration tests. Use when adding integration testing to a project, exploring UI components via MCP, or automating user flows with the integration_test package.
Adds interactive widget previews to the project using the previews.dart system. Use when creating new UI components or updating existing screens to ensure consistent design and interactive testing.
Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating that a specific widget displays correct data and responds to events as expected.
Add animated effects to your Flutter app
Architects a Flutter application using the recommended layered approach (UI, Logic, Data). Use when structuring a new project or refactoring for scalability.
Measure and reduce the size of the Flutter app bundle, APK, or IPA
Architects a Flutter application using the recommended layered approach (UI, Logic, Data). Use when structuring a new project or refactoring for scalability.
Use the Flutter team's recommended app architecture
Builds Flutter forms with validation and user input handling. Use when creating login screens, data entry forms, or any multi-field user input.
Builds Flutter layouts using the constraint system and layout widgets. Use when creating or refining the UI structure of a Flutter application.
Builds Flutter plugins that provide native interop for other apps to use. Use when creating reusable packages that bridge Flutter with platform-specific functionality.
Use `LayoutBuilder`, `MediaQuery`, or `Expanded/Flexible` to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.
Cache data in a Flutter app
Implements caching strategies for Flutter apps to improve performance and offline support. Use when retaining app data locally to reduce network requests or speed up startup.
Execute long-running tasks in a background thread in Flutter
Work with databases in a Flutter app
Embeds native Android, iOS, or macOS views into a Flutter app. Use when integrating complex native components like maps or web views.
Installable Codex skill repo for local video frame analysis with ffprobe, timestamped frames, contact sheet, OCR, and summary output.
Codex skill for ecommerce short-video and live-commerce AI employees
一个集成 AI 转写与配音功能的多平台视频处理工具,支持 YouTube、TikTok/抖音、Instagram、Bilibili、Twitter 和寇享/koushare,提供 Chrome 插件,基于 OpenAI Whisper 实现音视频转写,支持 Kokoro TTS 中文配音及 Claude Code Skills 开发辅助。
AI video highlight skill for agents: analyze videos, cut clips with FFmpeg, export subtitles, and generate a shareable recap page.
Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).
Free Claude skills for AI automation and FS governance — built cross-industry for automation with governance for highly regulated environments