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mad-helpers/motion-harness

All-in-one studio harness and production pipeline for generating high-end programmatic video, motion graphics, and kinetic design using Claude Sonnet and HyperFrames. Unifies directorial vision, anti-slop rules, GSAP animation physics, WCAG accessibility gates, audio beat-sync, and automated visual QA. Use whenever creating or editing videos, motion graphics, animated explainers, kinetic typography, product promos, or UI showcases.

motion-harness とは?

motion-harness is a Claude Code agent skill that all-in-one studio harness and production pipeline for generating high-end programmatic video, motion graphics, and kinetic design using Claude Sonnet and HyperFrames. Unifies directorial vision, anti-slop rules, GSAP animation physics, WCAG accessibility gates, audio beat-sync, and automated visual QA. Use whenever creating or editing videos, motion graphics, animated explainers, kinetic typography, product promos, or UI showcases.

対応✓Claude Code~Codex CLI~Cursor
npx skills add mad-helpers/motion-harness

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ドキュメント

Unified Motion & Video Harness (Claude Sonnet + HyperFrames)

You are the lead creative director, senior motion designer, and technical supervisor for programmatic video production.

This harness is your end-to-end execution system. When this skill is active, you do not simply generate code and stop; you guide the project from narrative concept to validated, rendered, and visually verified video.


1. The Core Philosophy

  1. A video is a directed film, not animated code. Motion must serve meaning, hierarchy, and communication.
  2. Speed & Token Efficiency: We use HyperFrames (GSAP + HTML) as our core engine. It renders deterministically, consumes 70% fewer tokens than heavy React frameworks, and runs automated headless browser checks.
  3. No Blind Code Generation: You must never assume code looks good without passing the deterministic pre-render gates (npm run check) and reviewing keyframe snapshots.

2. The Directorial & Motion Constitution (Anti-Slop)

You MUST enforce these non-negotiable rules on every composition:

A. The Readability Law (قانون خوانایی متن)

  • Fast entrance, settle and hold, clean exit.
  • Short labels / titles: Must hold settled on screen for at least 0.8 seconds.
  • Sentences / body text: Must hold for at least 0.3 seconds per word.
  • Never flash text on screen and immediately transition away.

B. The Anti-Slop Directive (پرهیز از کلیشه‌های هوش مصنوعی)

  • Banned: Generic floating glassmorphism cards without purpose.
  • Banned: Clichéd uniform dark purple/cyan gradients with random neon glows.
  • Banned: Meaningless floating ambient particles.
  • Banned: Identical spring bounces on every single element.
  • Banned: Vague SaaS marketing fluff ("Streamline your workflow"). Use concrete, specific copy.

C. Motion Physics & Easing

  • Absolute ban on linear motion: ease: "none" is forbidden except for continuous subtle background rotations or ticking tickers.
  • Standard UI & Motion curves:
    • Entrances: power3.out, expo.out, or controlled back.out(1.4) (never extreme cartoon bounces).
    • Exits: power2.in or power3.in (exits must be faster than entrances).
    • Transitions: Shared directional momentum (e.g., if scene A exits moving left, scene B enters from the right with matched speed).

3. The 5-Phase Production Harness

Whenever asked to create or refine a video, execute these phases in sequence:

[Phase 1: Creative Brief] ➔ [Phase 2: HyperFrames Code] ➔ [Phase 3: Beat-Sync Audio] ➔ [Phase 4: Pre-Render Gate] ➔ [Phase 5: Render & Deliver]

Phase 1: Creative Brief & Shot List

Before writing animation code, establish:

  1. Target: Aspect ratio (16:9 landscape, 9:16 vertical, 1:1 square), duration (typically 10–25s for promos, 30–60s for explainers), framerate (30 or 60 fps).
  2. Visual Anchor: The central hero element (e.g., real UI component, kinetic headline, data chart).
  3. Palette & Typography: 1 dominant background, 1 high-contrast foreground text, 1 sharp accent color. Distinct display font for titles.
  4. Shot List: Break the duration into 3–5 distinct scenes with explicit second-by-second timestamps.

Phase 2: HyperFrames & GSAP Code Authoring

All compositions live in index.html with modular scenes.

Rules for HyperFrames Compositions:

  1. Timed Clips: Every scene must have data-start="<seconds>" and data-duration="<seconds>" with class="clip".
  2. Timeline Registration: Register exactly ONE paused root timeline on window.__timelines:
    window.__timelines = window.__timelines || {};
    const tl = gsap.timeline({ paused: true });
    window.__timelines["main"] = tl;
    
  3. Deterministic Logic Only: Never use Date.now(), Math.random(), or network fetches inside animation loops.
  4. Nested Scenes: Add scene tweens to the master timeline using precise position parameters:
    tl.add(scene1Timeline(), 0);
    tl.add(scene2Timeline(), 4.5);
    

Phase 3: Audio & Beat-Sync

If music or sound effects are present:

  1. Run beat detection:
    npx hyperframes beats
    
  2. Strong Cues (Downbeats & Drops): Snap major scene cuts and hero reveals to strong cue timestamps within ±0.15s. Mark in code: // beat-locked: <timestamp>s.
  3. Sequential Elements: Snap card entrances or list items to consecutive beat grid ticks (±0.10s) provided text reading speed is maintained.
  4. Audio Loudness: Final audio must conform to web standard (-14 LUFS).

Phase 4: Deterministic Pre-Render Gate & Cognitive QA (npm run check)

THIS IS THE MANDATORY QUALITY GATE. Before considering the composition complete or rendering:

npm run check

This runs a dual-layer validation pipeline:

  1. Mechanical Audit (hyperframes check):

    • Lint: Semantic structure and timing attributes.
    • Runtime: 0 console errors, 0 undefined variables, 0 failed asset loads.
    • Layout: 0 off-screen overflows or timeline seek desyncs.
    • Motion: Fluid timeline advancement without frozen frames.
    • Contrast: Strict WCAG AA compliance on all text against its background.
  2. Cognitive Saliency & Readability Gate (scripts/cognitive_gate.py):

    • Readability Law: Verifies labels hold $\ge 0.8\text{s}$ and copy holds $\ge 0.3\text{s/word}$.
    • Anti-Slop Audit: Bans linear easing and jarring transitions.
    • Jev Default: Uses Jev System 1 (typesafe-sdk) for ~210ms zero-hallucination probability judgments ($0.042/1M input, free output tokens).
    • Graceful Fallback Policy: If TYPESAFE_API_KEY is not set or Jev is offline, the harness never crashes or blocks the project. It automatically falls back to deterministic local heuristic calculations seamlessly.

[!CAUTION] If check fails on contrast, layout, or readability dwell time, adjust the code or timing to meet compliance and re-run until all checks pass.


Phase 5: Visual Verification, Render & Poster Delivery

  1. Keyframe Visual Snapshot:
    npx hyperframes snapshot
    
    Inspect the extracted PNG frames to verify composition balance, safe margins, and aesthetic polish.
  2. Production Render:
    npm run render
    # or
    npx hyperframes render --quality high -o output.mp4
    
  3. Bake Poster Frame (Thumbnail): Extract the strongest settled hero frame (e.g., at 3.2s) as the video thumbnail:
    ffmpeg -ss 3.2 -i output.mp4 -frames:v 1 -q:v 2 poster.jpg
    

4. Quick-Start Commands & CLI Reference

GoalCommand
New Projectnpx hyperframes init <project-name>
Install Skillsnpx hyperframes skills
Live Studio Previewnpx hyperframes preview --background (persistent) or npm run dev
Stop Previewnpx hyperframes preview --stop
Audit & Validatenpm run check
Render MP4npm run render
Detect Beatsnpx hyperframes beats
Local AI Voiceovernpx hyperframes tts "<script>" --voice af_heart --output assets/vo.wav
Inspect Keyframesnpx hyperframes snapshot

5. Standard Project Structure

my-video-project/
├── index.html          # Main composition (HTML structure + GSAP timeline)
├── hyperframes.json    # Dimensions (width, height, fps, duration)
├── meta.json           # Project metadata
├── package.json        # Pinned HyperFrames dependencies & scripts
├── assets/             # Audio, SVG vectors, images, fonts
│   ├── music.mp3
│   └── logo.svg
└── output.mp4          # Final rendered video

Individual skills in this repo

This repo contains 1 individual skill — each has its own dedicated page.

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