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poorvith-mp/skills-personal

15 agent skills for personal productivity and career: resume tailoring, interview prep, habits, and PKM.

¿Qué es skills-personal?

skills-personal is a Claude Code agent skill that 15 agent skills for personal productivity and career: resume tailoring, interview prep, habits, and PKM.

Compatible con~Claude Code~Codex CLI~Cursor
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Documentación

habits

Core Philosophy

Willpower is a depreciating cognitive asset. Systems relying on sheer discipline inevitably collapse under stress or fatigue. Sustainable habit formation is an engineering discipline governed by environment architecture, identity-based reinforcement, and friction reduction. Following James Clear's Atomic Habits and BJ Fogg's Tiny Habits, habits must be anchored to existing neurological triggers and engineered to execute in under two minutes during initial activation.


4-Step Habit Engineering Framework

Step 1: Identity & Cue Architecture (Make It Obvious)

  1. Identity-Based Stance:
    • Shift from outcome-focused ("I want to write 1,000 words a day") to identity-focused ("I am a technical writer who ships daily").
  2. Implementation Intentions:
    • Specify deterministic execution parameters:
      • Formula: "I will [BEHAVIOR] at [TIME] in [LOCATION]."
      • Example: "I will complete 20 minutes of system architecture review at 8:00 AM at my primary desk."
  3. Habit Stacking:
    • Anchor the new routine immediately after an immutable existing habit:
      • Formula: "After [CURRENT HABIT], I will [NEW HABIT]."
      • Example: "After I pour my first morning coffee, I will open my terminal and commit yesterday's journal."

Step 2: Friction Modulation (Make It Easy / Make It Hard)

  1. The 2-Minute Rule:
    • Downscale the target behavior until the initial ritual takes $< 120$ seconds:
      • "Read 30 pages" -> "Read 1 page".
      • "Exercise for 45 minutes" -> "Put on running shoes and step outside".
  2. Environmental Friction Engineering:
    • Good Habits: Reduce steps to initiation to $\le 1$ action (e.g. guitar on stand, IDE workspace opens automatically on boot).
    • Bad Habits: Increase friction to $\ge 3$ distinct physical barriers (e.g. phone in another room, app blockers, logout after session).

Step 3: Craving & Reward Loops (Make It Attractive & Satisfying)

  1. Temptation Bundling:
    • Pair an obligatory habit with an immediate hedonic reward:
      • Formula: "Only while [DOING NEEDED HABIT], I am allowed to [ENJOY DESIRED ACTIVITY]."
  2. Immediate Visual Reinforcement:
    • Use physical habit trackers or lightweight markdown matrices to record completion instantly.
  3. The "Never Miss Twice" Rule:
    • Missing a habit once is an accident; missing it twice is the beginning of a new, competing habit. If a day slips, execute an emergency micro-version the following day without fail.

Step 4: Tracking, Accountability & Drift Auditing

  1. Weekly Consistency Score:
    • Measure completion percentage: Target 80–85% consistency across an 8-week cycle (100% rigidity often induces brittle failure).
  2. Habit Retirement / Graduation:
    • Once a habit reaches automaticity (typically 66 days), transition it to maintenance mode and introduce a new atomic habit.

Deliverable Format: Habit Architecture Blueprint (HABIT-SYSTEM.md)

# Personal Habit System Specification

## 1. Identity Thesis & Core Routine
- **Identity Goal**: [Who do you wish to become? e.g. "A disciplined software craftsman"]
- **Primary Keystone Habit**: [The single highest-leverage habit]

## 2. Habit Stack & Implementation Intentions
| Keystone Habit | Anchor Cue (Current Habit) | Time & Location | 2-Minute Starter Version |
|---|---|---|---|
| Deep Work Block | Pour morning tea | 8:30 AM @ Home Desk | Open editor and write 1 line |
| Daily Exercise | Close laptop at 6:00 PM | Living room mat | Put on workout shoes & stretch |
| Nightly Reading | Turn off bedside lamp | 10:30 PM in bed | Read 1 paragraph of book |

## 3. Friction Architecture
- **Positive Habits (Friction Reduced)**:
  - [Action taken to make good habit effortless]
- **Negative Habits (Friction Added)**:
  - [Action taken to introduce 3+ barriers to bad habit]

## 4. Emergency Fallback Protocol ("Never Miss Twice")
- If deep work block is interrupted by emergency: Execute 5-minute markdown reflection before sleep.

Worked Example: Daily Technical Writing System

  • Identity: "I am an engineer who publishes insights publicly."
  • Stack: "After I push my final git commit of the afternoon, I will draft 1 concrete lesson learned in journal.md."
  • 2-Minute Rule: Open markdown file and write 1 sentence summary.
  • Friction Design: VS Code automatically restores journal.md tab on launch; social media sites blocked until file is modified.
  • Consistency: 26 out of 30 days active; published 4 long-form technical deep dives in the quarter.

Verification Checklist

  • Every habit has a defined implementation intention (Time + Location + Cue).
  • Initial version of the habit passes the 2-minute test.
  • Positive habit requires $\le 1$ physical step to initiate.
  • Competing bad habits have at least 2 physical or digital friction barriers added.
  • "Never miss twice" emergency fallback is documented.

Anti-Patterns

  • Overambitious Overhauls: Attempting to change 10 habits simultaneously on January 1st.
  • Vague Intentions: Committing to "eat healthier" or "code more" without an explicit anchor cue.
  • Punitive Shame Loops: Beating oneself up over a single missed day rather than diagnosing the environmental failure point.

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