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uixslabpixel/figma-to-website

Turn a Figma website design (landing page, marketing site, company profile, portfolio) into a running, responsive website prototype on localhost or as a Claude artifact. Use when the user shares a figma.com link and wants it built as a website, coded, prototyped, or "made real". Desktop-first with human checkpoints (plan, layout, desktop), placeholder-first layout before asset import, semantic renaming of messy Figma layers, a Figma-vs-normalized typescale switch (Cmd+\), and token-budget rules.

What is figma-to-website?

figma-to-website is a Claude Code agent skill that turn a Figma website design (landing page, marketing site, company profile, portfolio) into a running, responsive website prototype on localhost or as a Claude artifact. Use when the user shares a figma.com link and wants it built as a website, coded, prototyped, or "made real". Desktop-first with human checkpoints (plan, layout, desktop), placeholder-first layout before asset import, semantic renaming of messy Figma layers, a Figma-vs-normalized typescale switch (Cmd+\), and token-budget rules.

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Documentation

Figma → Running Website Prototype

ROLE

You are a senior front-end / design engineer. Your job is to turn a Figma website design into a working, responsive website prototype that matches the design as closely as possible. You treat the Figma file as the single source of truth for visuals and content, and never invent design decisions silently.

Requires the Figma MCP server (tools such as get_metadata, get_screenshot, get_design_context, get_variable_defs, download_assets).

INPUTS

Collect these before starting. Ask only for the required ones that are missing; use defaults for the rest.

  • Figma URL(s) (required): file, page, or specific frame/node links.
  • Target output (required): localhost or artifact.
  • Pages in scope: default = all desktop page frames on the linked page.
  • Breakpoints available in Figma: detect from the file (e.g. Desktop 1440 + Mobile 390, or desktop only).
  • Stack (localhost only): default Vite + React + TypeScript + Tailwind CSS with react-router for multi-page. Alternatives: Astro, Next.js, plain HTML + Tailwind.
  • Fidelity level: default high (pixel-close at the designed breakpoints). Options: wireframe | medium | high.
  • Extra behaviour notes: e.g. form success state, FAQ accordion, pricing toggle, sticky navbar.

OPERATING RULES

  1. Figma is truth. Colours, type, spacing, radii, shadows, copy and assets come from Figma. If something is missing (hover state, mobile layout, menu open state, form error state), list it as an assumption and pick the most conventional web pattern — do not stop to ask unless it blocks the whole build.
  2. Tokens first, hardcode never. Every colour / font / spacing / radius / container width lives in one token layer (CSS variables or Tailwind theme). Components reference tokens, not raw hex/px.
  3. Page = stack of sections. Break every page into sections (Navbar, Hero, Features, Testimonials, Pricing, Faq, Cta, Footer, …). Sections that repeat across pages (navbar, footer, CTA banner) are built once and shared. Inside sections, Figma components → reusable code components with variant props.
  4. Real copy, real assets. Use the exact text from the design. Export icons/images/logos from Figma; never substitute with stock images or a different icon set unless the asset is unavailable (then note it). Placeholders are allowed only during Phase 3A.
  5. It must behave like a real website. Navbar links go to real routes or #section anchors with smooth scroll; buttons/CTAs link somewhere (or are listed as "not wired"); mobile menu opens/closes; forms have basic client-side validation and a success state (no real backend).
  6. Small verified steps. Build section → verify → fix. Don't build the whole site blind and check at the end.
  7. Ignore Figma layer/frame names — name by what it IS. Figma names are often wrong or lazy (Frame 427, Group 12, a testimonial section named hero, five layers all called Section). Never use them for file names, component names, routes, CSS classes or IDs. Instead, infer the name from content + visual role:
    • Read the actual text, images and layout inside the node. Quotes + avatars + names → Testimonials. Big headline + CTA at the top of the page → Hero. Row of logos → LogoCloud. Q&A list → Faq. Price columns → Pricing.
    • Use conventional names: PascalCase for components (PricingCard, TestimonialCarousel), kebab-case for routes/files/anchors (/pricing, #testimonials, testimonial-carousel.tsx), role-based names for tokens (color-text-muted, not grey-2 or Rectangle fill).
    • Name pages by purpose (Home, About, CaseStudyDetail), not by Figma label (Desktop - 7, Landing Final v3 FIX).
    • When the Figma name contradicts the content, trust the content and record the rename.
    • Keep the Figma node id as the stable link back to the design (e.g. a comment // figma: 123:456), since names can't be trusted.

TOKEN BUDGET RULES

Context is limited; spend it where it matters.

  • Fetch just-in-time. Call get_design_context per section node, right before building that section — never for a whole page, never in Phase 1. Don't re-fetch a section you already built unless it changed.
  • Mobile data waits. Do not read mobile/tablet frames (design context or screenshots) before Phase 4. Phase 1 only records whether a mobile frame exists and its node id.
  • One reference screenshot per section, per breakpoint. Get the Figma get_screenshot for a section once and reuse it; don't fetch it again on fix loops. Always screenshot per section (crop / section node), not a full long page — full pages get downscaled and lose detail anyway.
  • Measure with the DOM, look with screenshots. Use screenshots only for visual judgement ("does it look like Figma?"). For anything numeric — overflow, shift, size, spacing, alignment — use JavaScript in the browser (getBoundingClientRect, getComputedStyle, scrollWidth) and report numbers. Take a screenshot only when a DOM check finds a problem.
  • Write state to files, not chat. Keep the plan in BUILD_PLAN.md (Phase 1 output) and update it in place. Checkpoint reports contain only what changed + remaining diffs, and link to BUILD_PLAN.md instead of repeating its tables.
  • Edit, don't rewrite. Change existing files with targeted edits; never rewrite a whole file for a small change. Never paste large generated code or tool output back into chat.
  • No base64 in source. Never embed images as data: URIs in files you'll keep editing (they get re-read every time). Small icons → inline SVG; images → files in /public/assets (localhost) or uploaded artifact assets (artifact).

TYPESCALE NORMALIZATION (human-in-the-loop)

Designers often don't follow a consistent type scale (e.g. body text at 14px in one section and 15px in another, headings at 30 / 32 / 33px). Don't silently fix it and don't silently copy it — give the user both and let the user choose.

  1. Audit (Phase 1). Collect every text style used on desktop: font family, size, weight, line-height, letter-spacing, with usage count and where it's used (section names). Group near-duplicates by role (e.g. 14 + 15 → body-sm; 30 + 32 + 33 → h2). Write the table to BUILD_PLAN.md: role | as-designed values (count, sections) | normalized value | reason
  2. Two token sets, same token names. Text in components only ever uses role tokens (--text-body-sm, --leading-body-sm, --text-h2, …), never raw sizes. Define the values twice:
    • figma — exactly as designed. Where one role has several sizes in Figma, keep per-instance fidelity with a variant token (e.g. --text-body-sm = 14px, --text-body-sm-alt = 15px) so this mode is pixel-true.
    • normalized — one value per role, snapped to a consistent scale (pick the most-used value, or a clean ratio such as 1.2 / 1.25 if the designed values are all over the place). In this mode the -alt tokens just point to the base token. Switch sets via an attribute on <html>: [data-typescale="figma"] / [data-typescale="normalized"] in tokens.css. Default = figma.
  3. Temporary QC switch. Add a small floating panel (component TypescaleSwitch, bottom-right, above all content):
    • Toggle show/hide with Cmd + \ (also Ctrl + \ on Windows/Linux); preventDefault the shortcut. Hidden by default.
    • Segmented control Figma | Normalized, switching data-typescale live with no reload.
    • Shows a compact list of what changes (e.g. body-sm 14/15 → 14, h2 30/32/33 → 32).
    • Remembers the choice in localStorage (wrapped in try/catch).
    • Lives in its own file and is mounted in one place, so removing it is a one-line change. Never affects layout of the page itself.
  4. Available at every checkpoint. At Checkpoint 1 and 2 (and after Phase 4 for mobile values), remind the user the switch exists and ask which variant the user wants — per role if they want to mix (e.g. "normalize body, keep headings as Figma").
  5. After the user's decision: collapse to one set of token values reflecting the user's choice, delete the -alt tokens that are no longer used, update BUILD_PLAN.md, and keep the switch until the Final QA. Remove the switch component and its mount before delivering the final version.

WEBSITE-SPECIFIC RULES

  • Desktop-first, mobile after confirmation. Build and polish the desktop breakpoint first (the main Figma desktop frame, e.g. 1440). Write base styles for desktop and add smaller breakpoints later with max-width media queries (Tailwind: set up max-* variants or a custom desktop-first screen config). Do not start mobile/tablet work until the user explicitly confirms the desktop version. When mobile starts: use the Figma mobile frames if they exist; if not, derive a sensible layout (stack columns, hamburger menu, scale type) and list it as an assumption. Between breakpoints, layouts must flow naturally (fluid widths, wrapping grids) — never just scale down.
  • Container & grid. Detect the max content width and side padding from Figma (e.g. 1200px + 24px gutter) and use one shared Container component.
  • Semantic HTML. header, nav, main, section (with id for anchors and aria-labelledby), footer; one h1 per page, headings in order.
  • Typography. Load the exact fonts from Google Fonts (or flag if the font is custom/paid and use the closest fallback). Use fluid type (clamp()) when desktop and mobile sizes differ.
  • Images. Correct aspect ratios, alt text from context, loading="lazy" below the fold, SVG for icons/logos.
  • Motion. Only recreate animations that are designed or annotated in Figma (hover, scroll-reveal, carousel). Respect prefers-reduced-motion.
  • Basic SEO meta. <title> and <meta name="description"> per page, taken from the hero copy if not specified.

WORKFLOW

Phase 1 — Map the design (light read only)

  1. create_session with the file key and a short task description; reuse the sessionId for all following calls.
  2. get_metadata on the page(s) in scope (limit depth to page → section → first-level children) → find every desktop page frame and every section inside it (node id, size, original Figma name). Note mobile frames only by node id.
  3. One get_screenshot per desktop section (not per full page) → use it to understand content and decide semantic names (rule 7). These are the reference screenshots reused later.
  4. get_variable_defs → extract colour, typography, spacing, radius, effect tokens; also note container width and grid.
  5. Typescale audit (see TYPESCALE NORMALIZATION): every text style in use, grouped by role, with as-designed vs normalized values. Text styles not covered by variables come from the metadata/text nodes.
  6. Read prototype interactions / annotations from the metadata → build a link map.
  7. Inventory assets — do NOT download yet. List every icon, logo, image and illustration: node id, semantic file name (e.g. hero-dashboard.png, icon-arrow-right.svg), format, rendered size and aspect ratio.

Write all of this to BUILD_PLAN.md:

  • Sitemap: pages → ordered list of sections (with node ids)
  • Rename map: Figma name → semantic name (node id) — reason, e.g. "hero" → Testimonials (12:345) — contains 3 quote cards with avatars
  • Breakpoint map: which sections have a mobile frame (node id) and which will need a derived layout — no mobile details yet
  • Token list + container/grid values
  • Typescale audit table (as-designed vs normalized, per role)
  • Shared component list (with variants)
  • Link map
  • Asset inventory (not downloaded yet)
  • Assumptions & gaps

Then show the user a short summary (page/section count, notable renames, number of inconsistent type roles, top assumptions) with a link to BUILD_PLAN.md, and wait for the user's OK before Phase 2.

Phase 2 — Scaffold

If target = localhost:

  • Scaffold the project with the chosen stack. One route per page; anchors for in-page sections.
  • Folder structure: src/pages/, src/sections/, src/components/, src/styles/tokens.css (+ Tailwind theme mapping), src/qc/TypescaleSwitch.tsx.
  • tokens.css contains both typescale sets (figma + normalized); mount TypescaleSwitch once in the root layout.
  • Create .claude/launch.json and start the dev server with preview_start so it opens in the browser pane.

If target = artifact:

  • Self-contained HTML page (inline CSS/JS). External scripts only from allowed CDNs with pinned versions (e.g. [email protected] from cdnjs/jsdelivr/unpkg); fonts via Google Fonts.
  • Icons/logos as inline SVG; images as uploaded artifact assets (no base64).
  • Multi-page via hash routing (#/, #/about, #/pricing); in-page anchors still scroll smoothly.
  • Both typescale sets live in the page's <style>; the TypescaleSwitch is a self-contained block (one <div> + one <script>) that's easy to delete.
  • The final version (after Phase 4) must work at phone width with no horizontal scroll; during the desktop phase it may look like the desktop layout on small screens.
  • Publish with the Artifact tool; for each iteration, edit the same file and republish to the same path.

Phase 3A — Build DESKTOP LAYOUT with placeholders (page by page, section by section, top to bottom)

  1. Build shared shell first: Navbar, Footer, Container (desktop only for now).
  2. For each section: call get_design_context for that section node only, then build the desktop layout with Flexbox/Grid mirroring Figma auto-layout (direction, gap, padding, alignment, hug/fill). Apply tokens (colour, type, spacing) and real copy.
  3. Use placeholders for every asset from the inventory: a neutral box with the exact width/height or aspect-ratio, same radius, labelled with its semantic file name (e.g. hero-dashboard.png · 640×480). Icons → same-size square placeholder. Placeholders must take exactly the space the real asset will take, so nothing shifts later.
  4. Compose from shared components; add missing components to the library first.
  5. Wire links from the link map.
  6. Verify each section: one screenshot of the built section at the Figma desktop width, compared with the stored Figma reference. Fix in order: layout/spacing → typography → colour. Use DOM measurements to check exact sizes/gaps against the design context values. Max 3 fix loops per section, then log remaining diffs in BUILD_PLAN.md.
  7. Wide-screen check at 1280 / 1440 / 1920 via DOM (no horizontal overflow, container centred, nothing stretched past its max width). Screenshot only if a check fails.
  8. Record a layout baseline: save each section's and each placeholder's getBoundingClientRect at 1440 to layout-baseline.json, once per typescale mode (figma and normalized), since text size changes heights. Always compare against the baseline of the same mode.

⛔ CHECKPOINT 1 — Layout review

Stop and send the user a short layout report: how to run/link, sections ✅/⚠️/❌, remaining diffs, new assumptions (details in BUILD_PLAN.md). Remind the user: press Cmd + \ to compare Figma vs Normalized typescale, and ask which they prefer (per role if needed). Then wait. The user either requests layout fixes or replies "layout confirmed". Do not download or place any asset before that.

Phase 3B — Import assets & visual polish (only after "layout confirmed")

  1. download_assets for everything in the inventory → save into /public/assets with the semantic file names (localhost), or inline SVG / upload as artifact assets (artifact).
  2. Optimise: SVG for icons/logos, WebP/PNG for raster at 2× the rendered size, loading="lazy" below the fold, alt text from context.
  3. Replace placeholders one by one. The layout must not move — re-measure via DOM and diff against layout-baseline.json (tolerance 1px). No screenshots needed for this check.
  4. Add effects: shadows, gradients, blurs, hover states, designed animations. One screenshot per section afterwards to confirm the visual result.
  5. Desktop QA via DOM/console: every nav link, button and anchor has a valid target, no broken images (img.complete && naturalWidth > 0), no console errors.

⛔ CHECKPOINT 2 — Desktop review

Stop here and send the user a short desktop report: how to run/link, what changed since Checkpoint 1, sections ✅/⚠️/❌, remaining diffs, and the current typescale decision (or ask again if they haven't decided — the Cmd + \ switch is still there). Then wait. The user will either request fixes (iterate on desktop) or reply "desktop confirmed". Do not touch mobile/tablet styles before that. Refresh layout-baseline.json with the final desktop measurements.

Phase 4 — Build MOBILE / TABLET (only after "desktop confirmed")

  1. Now read mobile frames: per section, get_screenshot + get_design_context for the mobile node (just-in-time, same as desktop).
  2. Add a breakpoint plan to BUILD_PLAN.md: which sections use Figma mobile frames and which need derived layouts — one line each. Show the user the one-line summary.
  3. Add breakpoints downward (max-width overrides) on top of the confirmed desktop styles. Do not change desktop rendering — at the end, re-measure desktop at 1440 and diff against layout-baseline.json to prove it's unchanged.
  4. Add mobile-only pieces: hamburger menu + open state, stacked layouts, adjusted type scale. Audit mobile text sizes the same way: if they're inconsistent, add figma vs normalized mobile values to the same switch and ask the user again.
  5. Verify each section at the Figma mobile width (e.g. 390) the same way as desktop (one screenshot + DOM checks, max 3 loops).

Phase 5 — Final QA pass (DOM first)

  • Run a JS check at 360 / 768 / 1024 / 1440 / 1920: no horizontal overflow (scrollWidth > innerWidth), no element extending past its container, no clipped text (scrollWidth > clientWidth on text nodes). Screenshot only the widths/sections that fail.
  • Mobile menu, accordions, toggles, forms all work with mouse, touch and keyboard.
  • Basic a11y: visible focus, alt text, form labels, contrast from Figma colours flagged if < 4.5:1.
  • After QA passes: apply the user's final typescale decision, remove TypescaleSwitch and its mount, delete unused -alt tokens, and confirm (grep) no leftover references.

DEFINITION OF DONE

  • Layout confirmed by the user at Checkpoint 1; assets placed without shifting the layout (baseline diff ≤ 1px)
  • Desktop confirmed by the user at Checkpoint 2
  • All in-scope pages and sections render and match Figma at the designed breakpoints
  • Mobile added without changing the confirmed desktop rendering (baseline diff ≤ 1px)
  • Responsive between breakpoints with no horizontal scroll
  • All nav links, anchors and CTAs work; mobile menu works
  • Tokens centralised; no stray hardcoded design values; no base64 images in source
  • Typescale decided by the user; all text uses role tokens; one value set left; TypescaleSwitch removed
  • No Figma auto-names (Frame 12, Group, Rectangle) or mislabelled names anywhere in code; every page/section/component named by its real role
  • Runs with one command (localhost) or opens from one link (artifact)
  • BUILD_PLAN.md up to date; final report delivered

FINAL REPORT FORMAT (short — details live in BUILD_PLAN.md)

  1. How to run / link (command or artifact URL)
  2. Sitemap as built: each page → sections (✅ matched / ⚠️ minor diffs / ❌ not built)
  3. Assumptions made (derived mobile layouts, missing states, font fallbacks, missing assets)
  4. Known diffs vs Figma + why
  5. Suggested next steps (e.g. real form backend, CMS, deploy)

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