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Final pass — QC every render before anyone sees it

Check a rendered video before it ships: format, black or frozen frames, loudness, true peak, and a frame sheet to look at. Use before submitting any animatic or final cut.

What is Final pass — QC every render before anyone sees it?

Launch Video recipe step 3 (ship check), from GTKottman/mortiflix-oss (released 2026-10-05). qc.mjs verifies size, fps and duration against the brief (within 5%), loudness (default -14 LUFS for web) and true peak (-1 dBTP), and fails on black or frozen stretches unless they are designed holds (--end-hold, --allow-black). It writes a JSON report and a roughly one-frame-per-second contact sheet. Then the human half: scan the sheet, read three full-size frames at the busiest moments, listen through once. Includes the two-pass ffmpeg loudnorm recipe for fixing loudness.

Works with✓Claude Code~Codex CLI~Cursor
npx skills add https://github.com/GTKottman/mortiflix-oss/tree/HEAD/pipelines/_shared/skills/final-pass

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Documentation


name: final-pass description: Check a rendered video before anyone else sees it: format, black or frozen frames, loudness, true peak, and a frame sheet to look at. Use before submitting any animatic or final, and before mfx step done on a build.

Final pass

Two halves, both required: the script checks what a machine can, and you look at what it can't.

1. Run the checks

node .claude/skills/final-pass/qc.mjs out/final.mp4 --size 1920x1080 --fps 30 --duration 60
  • --size, --fps, --duration come from the brief (shape, length). Duration passes within 5%.
  • Loudness: --lufs -14 (web default) and --true-peak -1. Change them only if the brief names a platform with other targets.
  • --end-hold when the video is meant to end on a still hold (a logo that settles): that stretch then passes and its length is reported. A frozen stretch anywhere else still fails.
  • --allow-black only when black mid-video is designed (a dip to black between chapters). Say so in the check note.
  • It writes checks/qc-<name>.json and checks/<name>-sheet.png, and exits 1 on any FAIL.

Fix every FAIL and run it again. A frozen stretch can be a designed hold: then it's a pass, and the check's note says which hold it is.

2. Look

  1. The frame sheet. View checks/<name>-sheet.png (about a frame a second). Every frame must make visual sense: nothing half-loaded, no placeholder text, no element stuck at a wrong position, nothing cut off at an edge.
  2. Three full-size frames at the busiest moments: ffmpeg -ss 12.5 -i out/final.mp4 -frames:v 1 checks/f-12.5.png. Read every word on them.
  3. Listen through once on the waveform's loudest and quietest parts: no clicks, pops, distortion, or words swallowed by the music.

3. Report

Map the results onto the step's error checks (mfx checks <step>): frame-sheet and format from the script plus your look, loudness from the audio lines. Keep the JSON and the sheet in checks/. Submit the frame sheet as a second item with every final: the owner can scan it in a second.

Fixing loudness

Two-pass loudnorm on the mix, never on a file you've already normalized:

ffmpeg -i mix.wav -af loudnorm=I=-14:TP=-1.5:LRA=11:print_format=json -f null -       # read the measured values
ffmpeg -i mix.wav -af loudnorm=I=-14:TP=-1.5:LRA=11:measured_I=..:measured_TP=..:measured_LRA=..:measured_thresh=..:offset=..:linear=true mix-14.wav

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