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redis-patterns

Redis data structure patterns, caching strategies, distributed locks, rate limiting, pub/sub, and connection management for production applications. Use when adding caching, a distributed lock, rate limiting, or pub/sub with Redis, or when key design needs review.

What is redis-patterns?

redis-patterns is a Cursor agent skill that redis data structure patterns, caching strategies, distributed locks, rate limiting, pub/sub, and connection management for production applications. Use when adding caching, a distributed lock, rate limiting, or pub/sub with Redis, or when key design needs review.

Works with~Claude Code~Codex CLICursor
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Documentation

Redis Patterns

Quick reference for Redis best practices across common backend use cases.

How It Works

Redis is an in-memory data structure store that supports strings, hashes, lists, sets, sorted sets, streams, and more. Individual Redis commands are atomic on a single instance; multi-step workflows require Lua scripts, MULTI/EXEC transactions, or explicit synchronization to stay atomic. Data is optionally persisted via RDB snapshots or AOF logs. Clients communicate over TCP using the RESP protocol; connection pools are essential to avoid per-request handshake overhead.

When to Activate

  • Adding caching to an application
  • Implementing rate limiting or throttling
  • Building distributed locks or coordination
  • Setting up session or token storage
  • Using Pub/Sub or Redis Streams for messaging
  • Configuring Redis in production (pooling, eviction, clustering)

Data Structure Cheat Sheet

Use CaseStructureExample Key
Simple cacheStringproduct:123
User sessionHashsession:abc
LeaderboardSorted Setscores:weekly
Unique visitorsSetvisitors:2024-01-01
Activity feedListfeed:user:456
Event streamStreamevents:orders
Counters / rate limitsString (INCR)ratelimit:user:123
Bloom filter / HLLHyperLogLoghll:pageviews

Core Patterns

Cache-Aside (Lazy Loading)

import redis
import json

r = redis.Redis(host='localhost', port=6379, decode_responses=True)

def get_product(product_id: int):
    cache_key = f"product:{product_id}"
    cached = r.get(cache_key)

    if cached:
        return json.loads(cached)

    product = db.query("SELECT * FROM products WHERE id = %s", product_id)
    r.setex(cache_key, 3600, json.dumps(product))  # TTL: 1 hour
    return product

Write-Through Cache

def update_product(product_id: int, data: dict):
    # Write to DB first
    db.execute("UPDATE products SET ... WHERE id = %s", product_id)

    # Immediately update cache
    cache_key = f"product:{product_id}"
    r.setex(cache_key, 3600, json.dumps(data))

Cache Invalidation

# Tag-based invalidation — group related keys under a set
def cache_product(product_id: int, category_id: int, data: dict):
    key = f"product:{product_id}"
    tag = f"tag:category:{category_id}"
    pipe = r.pipeline(transaction=True)
    pipe.setex(key, 3600, json.dumps(data))
    pipe.sadd(tag, key)
    pipe.expire(tag, 3600)
    pipe.execute()

def invalidate_category(category_id: int):
    tag = f"tag:category:{category_id}"
    keys = r.smembers(tag)
    if keys:
        r.delete(*keys)
    r.delete(tag)

Session Storage

import time
import uuid

def create_session(user_id: int, ttl: int = 86400) -> str:
    session_id = str(uuid.uuid4())
    key = f"session:{session_id}"
    pipe = r.pipeline(transaction=True)
    pipe.hset(key, mapping={
        "user_id": user_id,
        "created_at": int(time.time()),
    })
    pipe.expire(key, ttl)
    pipe.execute()
    return session_id

def get_session(session_id: str) -> dict | None:
    data = r.hgetall(f"session:{session_id}")
    return data if data else None

def delete_session(session_id: str):
    r.delete(f"session:{session_id}")

Rate Limiting

Fixed Window (Simple)

def is_rate_limited(user_id: int, limit: int = 100, window: int = 60) -> bool:
    key = f"ratelimit:{user_id}:{int(time.time()) // window}"
    pipe = r.pipeline(transaction=True)
    pipe.incr(key)
    pipe.expire(key, window)
    count, _ = pipe.execute()
    return count > limit

Sliding Window (Lua — Atomic)

-- sliding_window.lua
local key = KEYS[1]
local now = tonumber(ARGV[1])
local window = tonumber(ARGV[2])
local limit = tonumber(ARGV[3])

redis.call('ZREMRANGEBYSCORE', key, 0, now - window)
local count = redis.call('ZCARD', key)

if count < limit then
    -- Use unique member (now + sequence) to avoid collisions within the same millisecond
    local seq_key = key .. ':seq'
    local seq = redis.call('INCR', seq_key)
    redis.call('EXPIRE', seq_key, math.ceil(window / 1000))
    redis.call('ZADD', key, now, now .. '-' .. seq)
    redis.call('EXPIRE', key, math.ceil(window / 1000))
    return 1
end
return 0
sliding_window = r.register_script(open('sliding_window.lua').read())

def allow_request(user_id: int) -> bool:
    key = f"ratelimit:sliding:{user_id}"
    now = int(time.time() * 1000)
    return bool(sliding_window(keys=[key], args=[now, 60000, 100]))

Distributed Locks

Distributed Lock (Single Node — SET NX PX)

import uuid

def acquire_lock(resource: str, ttl_ms: int = 5000) -> str | None:
    lock_key = f"lock:{resource}"
    token = str(uuid.uuid4())
    acquired = r.set(lock_key, token, px=ttl_ms, nx=True)
    return token if acquired else None

def release_lock(resource: str, token: str) -> bool:
    release_script = """
    if redis.call('get', KEYS[1]) == ARGV[1] then
        return redis.call('del', KEYS[1])
    else
        return 0
    end
    """
    result = r.eval(release_script, 1, f"lock:{resource}", token)
    return bool(result)

# Usage
token = acquire_lock("order:payment:123")
if token:
    try:
        process_payment()
    finally:
        release_lock("order:payment:123", token)

For multi-node setups use the redlock-py library which implements the full Redlock algorithm.

Pub/Sub & Streams

Pub/Sub (Fire-and-Forget)

# Publisher
def publish_event(channel: str, payload: dict):
    r.publish(channel, json.dumps(payload))

# Subscriber (blocking — run in separate thread/process)
def subscribe_events(channel: str):
    pubsub = r.pubsub()
    pubsub.subscribe(channel)
    for message in pubsub.listen():
        if message['type'] == 'message':
            handle(json.loads(message['data']))

Redis Streams (Durable Queue)

# Producer
def emit(stream: str, event: dict):
    r.xadd(stream, event, maxlen=10000)  # Cap stream length

# Consumer group — guarantees at-least-once delivery
try:
    r.xgroup_create('events:orders', 'processor', id='0', mkstream=True)
except Exception:
    pass  # Group already exists

def consume(stream: str, group: str, consumer: str):
    while True:
        messages = r.xreadgroup(group, consumer, {stream: '>'}, count=10, block=2000)
        for _, entries in (messages or []):
            for msg_id, data in entries:
                process(data)
                r.xack(stream, group, msg_id)

Prefer Streams over Pub/Sub when you need delivery guarantees, consumer groups, or replay.

Key Design

Naming Conventions

# Pattern: resource:id:field
user:123:profile
order:456:status
cache:product:789

# Pattern: namespace:resource:id
myapp:session:abc123
myapp:ratelimit:user:123

# Pattern: resource:date (time-bound keys)
stats:pageviews:2024-01-01

TTL Strategy

Data TypeSuggested TTL
User session24h (86400)
API response cache5–15 min
Rate limit windowMatch window size
Short-lived tokens5–10 min
Leaderboard1h–24h
Static/reference data1h–1 week

Always set a TTL. Keys without TTL accumulate indefinitely and cause memory pressure.

Connection Management

Connection Pooling

from redis import ConnectionPool, Redis

pool = ConnectionPool(
    host='localhost',
    port=6379,
    db=0,
    max_connections=20,
    decode_responses=True,
    socket_connect_timeout=2,
    socket_timeout=2,
)

r = Redis(connection_pool=pool)

Cluster Mode

from redis.cluster import RedisCluster

r = RedisCluster(
    startup_nodes=[{"host": "redis-1", "port": 6379}],
    decode_responses=True,
    skip_full_coverage_check=True,
)

Sentinel (High Availability)

from redis.sentinel import Sentinel

sentinel = Sentinel(
    [('sentinel-1', 26379), ('sentinel-2', 26379)],
    socket_timeout=0.5,
)
master = sentinel.master_for('mymaster', decode_responses=True)
replica = sentinel.slave_for('mymaster', decode_responses=True)

Eviction Policies

PolicyBehaviorBest For
noevictionError on write when fullQueues / critical data
allkeys-lruEvict least recently usedGeneral cache
volatile-lruLRU only among keys with TTLMixed data store
allkeys-lfuEvict least frequently usedSkewed access patterns
volatile-ttlEvict soonest-to-expirePrioritize long-lived data

Set via redis.conf: maxmemory-policy allkeys-lru

Anti-Patterns

Anti-PatternProblemFix
Keys with no TTLMemory grows unboundedAlways set TTL
KEYS * in productionBlocks the server (O(N))Use SCAN cursor
Storing large blobs (>100KB)Slow serialization, memory pressureStore reference + fetch from object store
Single Redis for everythingNo isolation between cache & queueUse separate DBs or instances
Ignoring connection pool limitsConnection exhaustion under loadSize pool to workload
Not handling cache miss stampedeThundering herd on cold startUse locks or probabilistic early expiry
FLUSHALL without thoughtWipes entire instanceScope deletes by key pattern

Cache Miss Stampede Prevention

import threading

_locks: dict[str, threading.Lock] = {}
_locks_mutex = threading.Lock()

def get_with_lock(key: str, fetch_fn, ttl: int = 300):
    cached = r.get(key)
    if cached:
        return json.loads(cached)

    with _locks_mutex:
        if key not in _locks:
            _locks[key] = threading.Lock()
        lock = _locks[key]
    with lock:
        cached = r.get(key)  # Re-check after acquiring lock
        if cached:
            return json.loads(cached)
        value = fetch_fn()
        r.setex(key, ttl, json.dumps(value))
        return value

Note: for multi-process deployments, replace the in-process lock with acquire_lock/release_lock from the Distributed Locks section above.

Examples

Add caching to a Django/Flask API endpoint: Use cache-aside with setex and a 5-minute TTL on the response. Key on the request parameters.

Rate-limit an API by user: Use fixed-window with pipeline(transaction=True) for low-traffic endpoints; use sliding-window Lua for accurate per-user throttling.

Coordinate a background job across workers: Use acquire_lock with a TTL that exceeds the expected job duration. Always release in a finally block.

Fan-out notifications to multiple subscribers: Use Pub/Sub for fire-and-forget. Switch to Streams if you need guaranteed delivery or replay for late consumers.

Quick Reference

PatternWhen to Use
Cache-asideRead-heavy, tolerate slight staleness
Write-throughStrong consistency required
Distributed lockPrevent concurrent access to a resource
Sliding window rate limitAccurate per-user throttling
Redis StreamsDurable event queue with consumer groups
Pub/SubBroadcast with no delivery guarantees needed
Sorted Set leaderboardRanked scoring, pagination
HyperLogLogApproximate unique count at low memory

Related

  • Skill: postgres-patterns — relational data patterns
  • Skill: backend-patterns — API and service layer patterns
  • Skill: database-migrations — schema versioning
  • Skill: django-patterns — Django cache framework integration
  • Agent: database-reviewer — full database review workflow

Individual skills in this repo

This repo contains 20 individual skills — each has its own dedicated page.

accessibility

Design, implement, and audit inclusive digital products using WCAG 2.2 Level AA. Use when building or auditing UI that must meet WCAG 2.2 Level AA, or when reviewing a change for keyboard, contrast, or screen-reader support.

affaan-m/content-engine

Create platform-native content systems for X, LinkedIn, TikTok, YouTube, newsletters, and repurposed multi-platform campaigns. Use when the user wants social posts, threads, scripts, content calendars, or one source asset adapted cleanly across platforms.

affaan-m/fal-ai-media

Unified media generation via fal.ai MCP — image, video, and audio. Covers text-to-image (Nano Banana), text/image-to-video (Seedance, Kling, Veo 3), text-to-speech (CSM-1B), and video-to-audio (ThinkSound). Use when the user wants to generate images, videos, or audio with AI.

affaan-m/manim-video

日本語翻訳:このファイルは manim-video 用の日本語翻訳が必要です

affaan-m/remotion-video-creation

Remotion のベストプラクティス - React で動画を作成する。3D、アニメーション、音声、字幕、チャート、トランジションなどをカバーするドメイン固有の29のルール。

affaan-m/video-editing

AI-assisted video editing workflows for cutting, structuring, and augmenting real footage. Covers the full pipeline from raw capture through FFmpeg, Remotion, ElevenLabs, fal.ai, and final polish in Descript or CapCut. Use when the user wants to edit video, cut footage, create vlogs, or build video content.

agent-architecture-audit

Full-stack diagnostic for agent and LLM applications. Audits the 12-layer agent stack for wrapper regression, memory pollution, tool discipline failures, hidden repair loops, and rendering corruption. Produces severity-ranked findings with code-first fixes. Essential for developers building agent applications, autonomous loops, or any LLM-powered feature. Use when an agent or LLM feature misbehaves and the failing layer is unknown, or before shipping an agent stack.

agent-eval

Head-to-head comparison of coding agents (Claude Code, Aider, Codex, etc.) on custom tasks with pass rate, cost, time, and consistency metrics. Use when choosing between coding agents, or when a change to an agent setup needs measured pass rate, cost, and time rather than an impression.

agent-harness-construction

Design and optimize AI agent action spaces, tool definitions, and observation formatting for higher completion rates. Use when defining or revising an agent

agentic-engineering

Operate as an agentic engineer using eval-first execution, decomposition, and cost-aware model routing. Use when planning or executing engineering work that agents will carry out end to end.

agentic-os

Build persistent multi-agent operating systems on Claude Code. Covers kernel architecture, specialist agents, slash commands, file-based memory, scheduled automation, and state management without external databases. Use when building a persistent multi-agent system on Claude Code with its own memory, commands, and scheduling.

agent-introspection-debugging

Structured self-debugging workflow for AI agent failures using capture, diagnosis, contained recovery, and introspection reports. Use when an agent run fails and you need a reproducible diagnosis instead of a retry.

agent-payment-x402

Add x402 payment execution to AI agents with per-task budgets, spending controls, and non-custodial wallets. Supports Base through agentwallet-sdk and X Layer through OKX Payments / OKX Agent Payments Protocol. Use when an agent must pay for something itself and needs per-task budgets, spending controls, and a non-custodial wallet.

agent-self-evaluation

Use after completing any non-trivial task. The agent self-rates its output on 5 axes — accuracy, completeness, clarity, actionability, conciseness — with concrete evidence per criterion. Produces a structured 1-5 scorecard with specific improvement suggestions.

agent-sort

Build an evidence-backed ECC install plan for a specific repo by sorting skills, commands, rules, hooks, and extras into DAILY vs LIBRARY buckets using parallel repo-aware review passes. Use when ECC should be trimmed to what a project actually needs instead of loading the full bundle.

ai-first-engineering

Engineering operating model for teams where AI agents generate a large share of implementation output. Use when setting team process, review gates, or ownership rules for a codebase largely written by agents.

ai-regression-testing

Regression testing strategies for AI-assisted development. Sandbox-mode API testing without database dependencies, automated bug-check workflows, and patterns to catch AI blind spots where the same model writes and reviews code. Use when adding regression coverage to AI-assisted code, or when the same model both wrote and reviewed a change.

android-clean-architecture

Clean Architecture patterns for Android and Kotlin Multiplatform projects — module structure, dependency rules, UseCases, Repositories, and data layer patterns. Use when structuring modules, layers, or data flow in an Android or KMP project.

angular-developer

Generates Angular code and provides architectural guidance. Trigger when creating projects, components, or services, or for best practices on reactivity (signals, linkedSignal, resource), forms, dependency injection, routing, SSR, accessibility (ARIA), animations, styling (component styles, Tailwind CSS), testing, or CLI tooling.

api-connector-builder

Build a new API connector or provider by matching the target repo

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