Landing Page Conversion and UX
Rules for pages whose job is to get one action taken: sign in, sign up, leave an email, request something. Distilled from a shelf of marketing, conversion and UX ebooks (UserTesting, UXPin, SmartBug, Usabilla and others, roughly 2014 to 2016). The numbers they quote are old. The behavior behind them is not.
Each rule is an instruction, a short reason, and an example. For a review, start with the checklist at the end.
1. Value proposition and above the fold
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Pass the five-second test. Why: visitors decide in a few seconds whether a page is for them. If they cannot say what you do by then, they hit Back. Example: show the page to someone for five seconds, hide it, and ask "what is this and who is it for?" If they cannot answer, rewrite the headline before touching anything else.
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Write the headline about the visitor's result, not about you. Why: a page that talks about "we" makes the reader do the translation. "You" and a concrete outcome do it for them. Example: "We curate marketing emails" becomes "See how 400 brands write their emails, sorted and searchable."
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Back the headline with two or three concrete reasons to act. Why: the headline motivates; the reasons convert the people who are on the fence. Example: under the headline, three short lines: "New brands every week", "Full emails, not thumbnails", "Free to browse".
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Show the real thing, not a stock photo. Why: generic imagery reads as filler and makes the page look less trustworthy. A screenshot of the product proves it exists. Example: replace a smiling-team photo with a real grid of archived emails.
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Let the first screen state the offer, then let people scroll. Why: the hero must carry the value proposition and the main action, but cramming every feature above the fold creates clutter. People scroll when the hierarchy is clear. Example: hero holds headline, subline, one button, and a product preview. Features, proof and FAQ live below.
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Design the small screen first. Why: the phone layout forces you to rank content. What survives on mobile is what matters, and the desktop version grows from it cleanly. Example: wireframe the 375px version with only headline, button and one proof line, then widen until there is too much empty space and add the next item.
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Keep the hero fast. Why: delays over about one second make people feel out of control, and slow pages lose both visitors and search ranking. Example: one compressed preview image, no autoplaying video, no slider.
[Sources: Inbound Marketing's Most Wanted 33 Website Design Crimes; Lead Generation Techniques for High Conversions and Great UX; The Elements of Successful UX Design; Timeless UX Design Trends: Responsive and Adaptive; Responsive Web Design Best Practices]
2. Calls to action
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Give a landing page one goal and one primary CTA. Why: every extra action competes with the one you want. A page that asks people to watch a video, read six testimonials and then fill a form loses them along the way. Example: one "Open the archive" button, repeated at the top and bottom, and nothing else styled as a button.
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Label the button with what happens next. Why: "Submit" and "Click here" describe the mechanism, not the reward. A verb plus the thing makes the goal of the page obvious. Example: "Submit" becomes "Request this brand"; "Sign in" becomes "Open the archive".
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Say what the visitor gets before they commit. Why: people ask "what am I trading my email for?" Answer it with copy and, when possible, a picture of the result. Example: next to a gated button, a line like "Free. Sign in with Google. Takes ten seconds." and a preview of the archive behind it.
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Make the CTA stand out through contrast, not loudness. Why: a saturated button on a calm page draws the eye. A garish color that clashes with the brand cheapens the whole site. Example: keep surrounding UI desaturated and give only the primary button the brand's strongest color.
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Only buttons should look like buttons. Why: boxed text or fake buttons that do nothing waste clicks and teach people to distrust the rest of the page. Example: do not put a bordered pill around "400+ brands"; style it as a label or plain text.
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Make tap targets big and well spaced. Why: fingers are less precise than cursors. Small or crowded targets cause mis-taps and double taps. Example: at least 44 by 44 points for the main button, with clear space from the nearest link.
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Do not hide anything important behind hover. Why: touch screens have no hover. Information that only appears on mouseover is invisible to phone users. Example: show the "what you get" note under the button, not in a tooltip.
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Offer a softer path for people who are not ready. Why: most visitors are not ready for the main action on their first visit. A secondary, lower-commitment option keeps them from leaving empty-handed, but it must stay visually secondary. Example: a text link "or get an email when new brands land" under the main button.
[Sources: 33 Website Design Crimes; The Elements of Successful UX Design; Designing Better UX with UI Patterns; Responsive Web Design Best Practices; Timeless UX Design Trends: Responsive and Adaptive]
3. Lead capture and sign-up forms
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Ask only for what you will use right now. Why: every field lowers completion. In one test, cutting a form from 11 fields to 4 raised sign-ups by well over 100% with no drop in lead quality. Example: a "request the next brand" form needs a brand name and an email. Not a name, not a company, not a phone.
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Remove fields that confuse. Why: one ambiguous field can sink a form. A famous case removed a single optional "Company" field that people misread and gained millions in revenue. Example: if you add "Website" to the brand request, people may not know whether you mean their site or the brand's. Drop it or label it exactly.
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Collect more later, not all at once. Why: asking a little at each visit (progressive profiling) gets more completions and cleaner data than one long form people fill with junk. Example: first request asks for email only; a later email asks "what industry are you in?"
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Accept input in any reasonable format. Why: rejecting "Nike.com" because you wanted "Nike" punishes the user for your parser. Clean it up on the server. Example: trim spaces, strip "www." and ".com", match case-insensitively.
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Put the form next to the value it unlocks. Why: a form that sits right after useful content converts far better than a generic sidebar box people have learned to ignore. Example: place "Missing a brand? Request it" right under the archive preview, not in the footer.
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Keep sign-in and sign-up visually distinct. Why: when the two forms are stacked, many new visitors start filling the wrong one. Example: one "Continue with Google" button that handles both cases, or two clearly separated panels.
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Give a show-password toggle and a visible "forgot password" link. Why: mistyped passwords on mobile push people into reset emails that take them out of the flow. Example: an eye icon in the password field; the reset link right under it.
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Confirm success on the page, in plain words. Why: people need to know the form worked and what happens next. Example: "Got it. We'll email you when Glossier is in the archive."
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Explain what you do with the email in one short line. Why: privacy worry is a common reason people stop at the last field. Plain language beats a link to legal text. Example: "One email when your brand is added. No newsletter unless you ask."
[Sources: 3 Common UX Mistakes Killing Good Design; 33 Website Design Crimes; The Elements of Successful UX Design; Lead Generation Techniques for High Conversions and Great UX; Designing a Checkout Flow That Converts (form rules only)]
4. Social proof and trust
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Use real numbers when you have them. Why: people trust hard numbers more than adjectives. Example: "2,140 emails from 312 brands" beats "a huge library".
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Attribute every testimonial to a real person. Why: a name, role and photo make a quote relatable. An anonymous quote reads as invented. Example: "Saved me hours on our welcome series." Priya S., lifecycle marketer at a DTC brand, with headshot.
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Show recognizable logos quietly. Why: credibility by association works, but colorful logos compete with the CTA. Example: a single row of grayscale brand logos just below the hero.
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Place proof where the doubt arises. Why: a testimonial halfway down the page, next to the claim it supports, does more than a wall of quotes at the end. Example: after "full emails, not thumbnails", a quote from someone who used the full-size view.
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Test social proof instead of assuming it helps. Why: subscriber counts sometimes lower conversion, especially when the number is small. Example: A/B test the hero with and without "Join 800 marketers".
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Earn trust with polish and honesty. Why: visual quality is the first thing people use to judge credibility. Typos, broken buttons and messy alignment all read as "not legit". Example: proofread every string, click every link before launch.
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Never use dark patterns. Why: tricks like hidden opt-ins or hard-to-find cancel links win once and lose the user forever. Example: an unchecked, clearly labeled "Also send me the weekly digest" box, never a pre-checked one buried in fine print.
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Be upfront about cost and terms. Why: people prefer seeing the price early, and "free" claims that turn out conditional destroy trust. Example: if browsing is free but downloads are paid, say so on the landing page, not after sign-in.
[Sources: The Elements of Successful UX Design; Lead Generation Techniques for High Conversions and Great UX]
5. Page flow and structure
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Map the path before designing the page. Why: without a planned "what do they do next", pages turn into dead ends. Example: write it out: land, read headline, see preview, click "Open the archive", sign in, land inside the archive.
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Remove the main navigation from single-goal landing pages. Why: every nav link is an exit from the offer. Example: logo plus one CTA in the header, no "Blog / About / Pricing" menu.
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Never put a splash page in front of the real page. Why: it adds a step and tells the visitor nothing. Example: no "Enter site" gate. The landing page is the front door.
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Make every page end with a next step. Why: a page that just stops leaves the visitor to hunt. If they cannot find where to go within a few seconds, they leave. Example: the FAQ ends with the same CTA as the hero.
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Write for scanners. Why: most people read headings, subheadings and first sentences only. Example: short paragraphs, clear subheads, bullet lists for features.
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Group and space content to cut cognitive load. Why: white space improves comprehension, and chunking related items lets people absorb more without removing anything. Example: group features into three cards instead of nine loose lines.
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Use familiar patterns unless you have proof yours is better. Why: recognizable patterns let people act without thinking. Breaking them forces learning and causes errors. Example: put sign-in at the top right, not in a hidden gesture. If your rule for a pattern needs "unless" or "except", that is the time to rethink it.
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Label links by what is behind them. Why: clear labels give "information scent". Cute labels hide it. Example: "Browse brands", not "The good stuff".
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Meet basic accessibility. Why: it is good UX for everyone, including people in bright sun or on a slow phone. Example: text contrast at least 4.5:1, body text at least 16px, line height around 1.5, real labels on form fields.
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Design empty and waiting states on purpose. Why: a blank screen after sign-in looks broken. A clear empty or loading state tells people what to expect and keeps them feeling in control. Example: "Loading 2,140 emails..." with a skeleton grid, not a white page.
[Sources: 33 Website Design Crimes; 3 Common UX Mistakes Killing Good Design; Designing Better UX with UI Patterns; The Elements of Successful UX Design; Responsive Web Design Best Practices; Idiot Buttons: The Placebo in UX Design]
6. The design crimes to avoid
A quick list of the mistakes that most often sink a page. Each line says what to do instead.
- Sliders and carousels. Very few people click slides after the first, and they slow the page. Show one strong image instead.
- Autoplaying video or sound. It startles people and they leave. Use a play button and let them choose.
- Cheesy stock photos. They look suspicious on a page that asks for data. Use real product shots.
- Several competing CTAs on a landing page. Pick one.
- Default "Submit" buttons. Rename to the action.
- Forms longer than the offer is worth. Cut to the minimum.
- Clutter. Every block should earn its place. Remove until it hurts.
- Walls of text. Break into headings, short paragraphs and bullets.
- Low-contrast or tiny text. Light gray on white fails readability.
- CTAs unrelated to the page content. A global sidebar offer that does not match the page converts poorly. Match the offer to the page.
- Talking about yourself. Swap "we" for "you" and the visitor's result.
- Ignoring mobile until the end. Retrofitting is slow and costly. Start with the phone.
- Mistaking a pretty UI for good UX. A beautiful page can still be confusing. Test the flow, not just the look.
- Launching without analytics or a baseline. Record visits and sign-ups before a redesign and keep tracking on after, or you cannot tell if it helped.
- Treating launch as done. A site is never finished. Plan the next round of tests on launch day.
[Sources: 33 Website Design Crimes; 3 Common UX Mistakes Killing Good Design; The Elements of Successful UX Design]
7. Measuring and testing
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Set a specific numeric goal before you design. Why: "more sign-ups" cannot be judged. "Raise archive sign-in rate from 4% to 6% in 60 days" can. Example: write the goal and the metric at the top of the design doc.
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Watch the side effects of the number you push. Why: raising sign-ups can lower retention if you attract the wrong people. A single number means little alone. Example: track sign-in rate together with 7-day return rate.
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Use analytics to find where, then user tests to learn why. Why: analytics shows what is happening; only watching people shows why. Example: if most visitors leave the landing page without clicking, run five short sessions asking people to think aloud on that page.
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Start tests where real visitors start. Why: people arrive from ads, social posts and search with different expectations. Starting a test on the homepage hides that mismatch. Example: show a tester the tweet that drives traffic, ask what they expect, then send them to the page and ask if it matched.
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Judge bounce and exit rates against the page's purpose. Why: a high bounce is fine on a page that answers one question. It is a problem on a page meant to lead somewhere. Example: high exit on the sign-in screen is urgent; high exit on a "thanks, request received" page is expected.
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Change one thing per A/B test. Why: if the button text and the headline both change, you cannot tell which one moved the number. Example: test "Open the archive" against "Browse 2,000 emails" with everything else identical.
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Give tests time before reacting. Why: day-one swings are noise. Teams that roll back after a bad first day miss real wins that show up by day seven. Example: commit to at least a full week, or enough traffic to reach your sample size, before deciding.
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Run usability tests before and after an A/B test. Why: before, to find what is worth testing; after, to learn why the winner won. Example: five sessions on the current page, then the A/B test, then three sessions on the winner.
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Pick the research method for the question. Why: each method answers a different question at a different stage. Example:
- Is the page understandable? Remote unmoderated test, five people.
- Why do people get stuck? Moderated session where you can ask follow-ups.
- Which of two designs? Preference test, at most two designs per person, alternate the order, tasks first and opinions second.
- Can people find things? Tree test on the text structure alone.
- How should content be grouped? Open card sort early on.
- What do people need at all? One-on-one interviews.
- Which version converts better live? A/B test.
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Test on real phones. Why: emulators hide tap-target, speed and keyboard problems. Example: run the sign-in flow on an actual mid-range Android phone on cellular data.
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Be data-informed, not data-driven. Why: numbers point to problems but do not design the fix. Pair them with research and judgment. Example: a 12% dip in engagement after a change might be people finding things faster. Check with users before rolling back.
[Sources: Analytics + User Testing: The Secret Weapon of Conversion Rate Optimization; UX Research Methodologies; The Field Guide to UX Strategy; 33 Website Design Crimes; 3 Common UX Mistakes Killing Good Design; Responsive Web Design Best Practices]
Dated advice to ignore
These books are from roughly 2014 to 2016. Skip or update these points.
- "Red, orange and dark blue convert best" and "use the word Cart". One vendor's e-commerce data. Button color matters only as contrast with your own palette.
- "Tell users whether the username or the password was wrong." This leaks which accounts exist. Use one generic "email or password is incorrect" message.
- Social login lists led by Google+ and Yahoo. Those are gone or irrelevant. Today it is Google and Apple, plus email.
- Placebo buttons and fake "personalizing your feed" waits. The control idea is sound, but a fake loading screen is a small deception. Give real feedback instead.
- "Mobile-friendly penalty" urgency and m-dot sites. Responsive layout is simply the default now.
- Exact touch sizes in points from old Apple guidance. Still a good floor, but check current platform guidance (roughly 44 to 48 pixels).
- "Web design is dead, buy a theme." The point that templates beat hand-built pages for most small businesses still holds for speed and basics, but a template does not write your value proposition.
- Content upgrades and "squeeze pages" framed for blogs. The principle (offer something specific to what the reader is looking at) holds; the blog-sidebar framing does not.
Review checklist
Before shipping a landing page, confirm:
- A stranger can say what it is and who it is for after five seconds
- One primary CTA, labeled with the action and the reward
- Nothing else on the page looks like a button
- The cost and what happens after the click are stated near the CTA
- Forms ask only for what is used now; success message is plain
- Proof uses real numbers or named people, placed near the claim
- No slider, no autoplay, no stock-photo hero
- Main nav removed on single-goal pages; every page ends in a next step
- Works on a real phone: 44px+ targets, no hover-only info, fast hero
- Contrast 4.5:1, body 16px+, labeled form fields
- Analytics in place, baseline recorded, one numeric goal written down
- First A/B test planned with one variable and at least a week to run