xirhxq/carbon-image
A Claude Code skill for generating beautiful code screenshots using carbon-now-cli
A Claude Code skill for generating beautiful code screenshots using carbon-now-cli
npx skills add xirhxq/carbon-imageA Claude Code skill for generating beautiful code screenshots using carbon-now-cli
Generate and edit images with OpenAI GPT-Image-2 via inference.sh CLI. Models: GPT-Image-2. Capabilities: text-to-image, image editing, inpainting, mask-based editing, multi-image reference, batch generation. Use for: product mockups, marketing visuals, image editing, concept art, inpainting, photo manipulation. Triggers: gpt image, gpt-image-2, openai image, chatgpt image, dall-e, dalle, openai image generation, gpt image edit, gpt inpainting, openai dall-e, gpt 4o image
Automate Replicate AI model operations -- run predictions, upload files, inspect model schemas, list versions, and manage prediction history via the Composio MCP integration.
Compresses images to WebP (default) or PNG with automatic tool selection. Use when user asks to "compress image", "optimize image", "convert to webp", or reduce image file size.
Use this skill when users need to create or configure Salesforce Custom Tabs. Trigger when users mention tabs, navigation tabs, object tabs, web tabs, Visualforce tabs, Lightning component tabs, app page tabs, or tab configuration. Also use when users want to add navigation to custom objects, create tabs for external content, or set up Lightning page tabs. Always use this skill for any custom tab work.
Battle-tested Playwright patterns for writing, debugging, and scaling reliable test suites. Use when you need guidance for E2E, API, component, visual, accessibility, or security testing, plus CI/CD, CLI automation, page objects, and migration from Cypress or Selenium. TypeScript and JavaScript.
This skill should be used when working with Shadertoy shaders, GLSL fragment shaders, or creating procedural graphics for the web. Use when writing .glsl files, implementing visual effects, creating generative art, or working with WebGL shader code. This skill provides GLSL ES syntax reference, common shader patterns, and Shadertoy-specific conventions.