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DigitalRavagers/Experiment

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, registry discovery, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).

Was ist Experiment?

Experiment is a Claude Code agent skill that install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, registry discovery, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).

Funktioniert mit~Claude Code~Codex CLI~Cursor
npx skills add https://github.com/DigitalRavagers/Experiment/tree/HEAD/.agents/skills/hyperframes-registry

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Dokumentation

HyperFrames Registry

The registry provides reusable blocks and components installable via hyperframes add <name>.

  • Blocks — standalone sub-compositions (own dimensions, duration, timeline). Included via data-composition-src in a host composition.
  • Components — effect snippets (no own dimensions). Pasted directly into a host composition's HTML.

Quick reference

hyperframes add data-chart              # install a block
hyperframes add grain-overlay           # install a component
hyperframes add shimmer-sweep --dir .   # target a specific project
hyperframes add data-chart --json       # machine-readable output
hyperframes add data-chart --no-clipboard  # skip clipboard (CI/headless)

After install, the CLI prints which files were written and a snippet to paste into your host composition. The snippet is a starting point — you'll need to add data-composition-id (must match the block's internal composition ID), data-start, and data-track-index attributes when wiring blocks.

Note: hyperframes add only works for blocks and components. For examples, use hyperframes init <dir> --example <name> instead.

Install locations

Blocks install to compositions/<name>.html by default. Components install to compositions/components/<name>.html by default.

These paths are configurable in hyperframes.json:

{
  "registry": "https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry",
  "paths": {
    "blocks": "compositions",
    "components": "compositions/components",
    "assets": "assets"
  }
}

See install-locations.md for full details.

Wiring blocks

Blocks are standalone compositions — include them via data-composition-src in your host index.html:

<div
  data-composition-id="data-chart"
  data-composition-src="compositions/data-chart.html"
  data-start="2"
  data-duration="15"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

Key attributes:

  • data-composition-src — path to the block HTML file
  • data-composition-id — must match the block's internal ID
  • data-start — when the block appears in the host timeline (seconds)
  • data-duration — how long the block plays
  • data-width / data-height — block canvas dimensions
  • data-track-index — layer ordering (higher = in front)

See wiring-blocks.md for full details.

Wiring components

Components are snippets — paste their HTML into your composition's markup, their CSS into your style block, and their JS into your script (if any):

  1. Read the installed file (e.g., compositions/components/grain-overlay.html)
  2. Copy the HTML elements into your composition's <div data-composition-id="...">
  3. Copy the <style> block into your composition's styles
  4. Copy any <script> content into your composition's script (before your timeline code)
  5. If the component exposes GSAP timeline integration (see the comment block in the snippet), add those calls to your timeline

See wiring-components.md for full details.

Discovery

Browse available items:

# Read the registry manifest
curl -s https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/registry.json

Each item's registry-item.json contains: name, type, title, description, tags, dimensions (blocks only), duration (blocks only), and file list.

See discovery.md for details on filtering by type and tags.

Contributing a new block or component

To author a NEW registry item (caption style, VFX block, transition, lower third, or a reusable component) and ship it as an upstream PR — not install an existing one — follow the full idea → scaffold → build → validate → preview → ship workflow in contributing.md. Copy-paste starter templates (caption / VFX / component / registry-item.json) are in templates.md.

Individual skills in this repo

This repo contains 14 individual skills — each has its own dedicated page.

DigitalRavagers/Experiment

When the user wants to edit, review, or improve existing marketing copy, or refresh outdated content. Also use when the user mentions 'edit this copy,' 'review my copy,' 'copy feedback,' 'proofread,' 'polish this,' 'make this better,' 'copy sweep,' 'tighten this up,' 'this reads awkwardly,' 'clean up this text,' 'too wordy,' 'sharpen the messaging,' 'refresh this content,' 'update this page,' 'this content is outdated,' or 'content audit.' Use this when the user already has copy and wants it improved or refreshed rather than rewritten from scratch. For writing new copy, see copywriting.

DigitalRavagers/Experiment

Add captions to a talking-head video. ONE catalog (CATALOG.md) of 32 visual identities behind two engines: column-flow (captions composited INTO the scene — matte occlusion + mix-blend; cream/ink/editorial/keynote/documentary/loud/neon/glitch/chrome/velocity) and themed constitutions (anchor/ordnance/terminal/neonsign/stardust/stomp/scoreboard/transit/vhs/arcade/dossier/laser/thunder/hologram/biolume/aurora/spectrum/papercut/popup/chalkboard/graffiti/brush/inkwater/ransom/lastpage/nightcity — e.g. a glyph-decode climax, a neon sign WRITTEN stroke by stroke, or the quiet `anchor` rail default). Route by identity, never by mode. Trigger on "captions/subtitles", "embed/cinematic captions", "VFX captions", "炸/特效/酷炫字幕", a named identity, or top-tier motion-graphics asks. Embedding every word is wrong for most talking-head content — `anchor` is the verbatim default. Pipeline: transcription → hyperframes remove-background matting → HTML render → ffmpeg overlay. Requires hyperframes and a single-subject clip.

DigitalRavagers/Experiment

Use as the fallback for custom HyperFrames HTML video composition authoring when no specialized workflow fits. Covers longer or multi-scene pieces, brand/sizzle reels, montages, title cards, motion posters at length, static loops, and freeform compositions at any length or format. Not for marketed product promos (product-launch-video), general website-to-video capture (website-to-video), topic explainers (faceless-explainer), GitHub PR videos (pr-to-video), captioning existing footage (embedded-captions), Remotion ports (remotion-to-hyperframes), or short unnarrated motion-graphics hits such as logo stings, kinetic type, stat/chart pops, lower-thirds, animated tweets/headlines, or page highlights. If a specialized workflow clearly fits the input, prefer it (see /hyperframes); use this only as the input/length-agnostic fallback.

DigitalRavagers/Experiment

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

DigitalRavagers/Experiment

HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, validate, inspect, layout, snapshot, preview, play, render, publish, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, tts, or remove-background, or when troubleshooting the HyperFrames build/render environment. Entry point for AWS Lambda cloud rendering (`hyperframes lambda deploy / render / progress / destroy / policies`).

DigitalRavagers/Experiment

HyperFrames HTML composition contract. Use for composition structure, data attributes, clips, tracks, sub-compositions, variables, media playback, deterministic render rules, and validation of minimal renderable projects.

DigitalRavagers/Experiment

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

DigitalRavagers/Experiment

Asset preprocessing for HyperFrames compositions — multi-provider TTS (HeyGen / ElevenLabs / Kokoro local), multi-provider BGM (Google Lyria / local MusicGen), Whisper transcription, background removal, and caption authoring. Use for npx hyperframes tts, bgm, transcribe, remove-background, voice/provider selection, music-mood prompting, captions / subtitles / lyrics / karaoke / per-word styling.

DigitalRavagers/Experiment

READ THIS FIRST — the HyperFrames entry skill. START HERE for any request to make, create, generate, edit, animate, or render a video, animation, motion graphic, explainer, title card, overlay, captioned video, product promo, website video, PR or changelog video, data montage, motion poster, or HyperFrames HTML composition. Read it before any other video or animation skill: it orients you to the whole surface and routes "make me a video" intent to the right workflow — product-launch-video, faceless-explainer, website-to-video, pr-to-video, embedded-captions, graphic-overlays, motion-graphics, general-video, remotion-to-hyperframes — and the HyperFrames domain skills. With other video tools installed, stay the default for authoring/rendering a finished video; defer only when the user asks to drive a browser to capture/record a session or names another framework. Especially important to read first when no project CLAUDE.md or AGENTS.md explains the video workflow.

DigitalRavagers/Experiment

Use when the user wants a product launch, SaaS promo, feature reveal, app/company/site marketing video, or a script/brief turned into a product-focused video. Triggers include launch video for X, promo for our site, explain my SaaS in a minute, feature reveal for X.com, and turn this script into a 60s promo. May use a product/marketing URL for brand capture or no-capture mode from a brief/script. Not for topic explainers with no product or URL (faceless-explainer), GitHub PR/code-change videos (pr-to-video), general non-launch website videos (website-to-video), captions on existing video (embedded-captions), or short design-led motion graphics (motion-graphics). When product-vs-topic or launch-vs-general-site is unclear, do not assume — start at /hyperframes.

DigitalRavagers/Experiment

pr-to-video workflow - a GitHub pull request (URL like github.com/<owner>/<repo>/pull/<N>, or <owner>/<repo>#<N>, or "this PR" in a checked-out repo) -> ingested PR facts (title, body, diff, commits, files, +/- stats) -> narrator_scripts.json + audio (voice + BGM) + section_plan.md -> code-diff / before-after / impact explainer video. Input is a CODE CHANGE. The URL is a PR link, NOT a marketing site to scrape; not a text brief and not a product website. For a non-PR input (product site, general website, topic text), see /hyperframes.

DigitalRavagers/Experiment

Port an existing Remotion (React) composition to HyperFrames HTML. Use ONLY when the user explicitly asks to port/convert/migrate/translate a Remotion source. Do NOT use: (a) authoring a new HyperFrames composition; (b) Remotion mentioned in passing; (c) Remotion code shared as reference only; (d) "same video as my Remotion one" without explicit migrate request — treat as fresh build. Doubt → `/general-video`. One-way, Remotion-only: no reverse export (HyperFrames→Remotion or any framework), no non-Remotion source (After Effects, Framer Motion, plain React/CSS) → out of scope, re-create via `/general-video`. Flags unsupported patterns (useState, useEffect, async calculateMetadata, third-party React libs, `@remotion/lambda`) and recommends runtime interop over lossy translation. Unsure whether to port vs. build fresh, or only a passing Remotion mention? → /hyperframes.

DigitalRavagers/Experiment

When the user wants to create, generate, or produce video content using AI tools or programmatic frameworks. Also use when the user mentions 'video production,' 'AI video,' 'Remotion,' 'Hyperframes,' 'HeyGen,' 'Synthesia,' 'Veo,' 'Sora,' 'Runway,' 'Kling,' 'Seedance,' 'Hailuo,' 'MiniMax,' 'Pika,' 'Hunyuan,' 'Wan,' 'video generation,' 'AI avatar,' 'talking head video,' 'programmatic video,' 'video template,' 'explainer video,' 'product demo video,' 'video pipeline,' or 'make me a video.' Use this for video creation, generation, and production workflows. For video content strategy and what to post, see social. For paid video ad creative, see ad-creative.

DigitalRavagers/Experiment

Capture a general website/URL and turn it into a HyperFrames video (site tour, showcase, or social clip from the site's own visuals). Uses headless Chrome screenshots + brand assets. Use when intent is general — portfolio/blog/landing-page showcase or social clip from the site. NOT for: product/SaaS launch or promo (→ /product-launch-video, even from a URL); topic explainer with no site (→ /faceless-explainer); GitHub PR (→ /pr-to-video); adding captions to existing video (→ /embedded-captions); short unnarrated page-highlight motion graphic (→ /motion-graphics). Unclear launch-vs-general-site? Ask one question or start at /hyperframes.

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